Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2018-10-29 | Remove snow_cold tileset - merge it on main snow tileset. | Jesusaves | 2 | -0/+0 | |
2018-10-29 | Update snow tileset with LoF hot walls. | Jesusaves | 1 | -0/+0 | |
2018-10-28 | DyeCMD | Jesusaves | 1 | -0/+0 | |
2018-10-28 | Introducing slides on 021-1. Weather update. Two new maps. | Jesusaves | 1 | -0/+0 | |
2018-09-21 | Fix some bugs | Jesusaves | 1 | -1/+1 | |
2018-09-20 | Fix blatant bugs by Saulc | Jesusaves | 1 | -0/+4 | |
2018-09-10 | Winterlands for Miller & ShortSword quest | Jesusaves | 4 | -0/+4 | |
2018-09-10 | Remove unused duplicated file (now recognized as an NPC, let's not overload ↵ | Jesusaves | 2 | -4/+0 | |
atlas) | |||||
2018-09-10 | Fix some tilesets | Jesusaves | 7 | -7/+7 | |
2018-09-08 | [skip ci] not working atm | Jesusaves | 1 | -0/+0 | |
2018-09-08 | Correct bad png file (I'm working on my own stuff, not on Saulc errors) | Jesusaves | 1 | -0/+0 | |
2018-08-26 | This reverts commit 380b93c448fa668159d2d877cf6c51bc60935a03. | Jesusaves | 1 | -0/+0 | |
2018-08-26 | Revert "add new stone for water bridge, and top layer for double cave entrance" | Jesusaves | 1 | -0/+0 | |
This reverts commit 5b5b703b46c50f7fe3ae0bef77f9389e3e29fadc. The commit is invalid. Check the diff for more details. Why most of Saulc's commits involving maps are includes SOLELY unintended bugs? | |||||
2018-08-26 | add new stone for water bridge, and top layer for double cave entrance | Saulc | 1 | -0/+0 | |
2018-08-06 | Northern Woodlands Initial Version. | Jesusaves | 4 | -4/+4 | |
This is meant to allow Miler, White Slimes, and Sagratha. Yes, TMW Org. northen woodlands were shrinked. South was trimmed down too, not too long ago. This is all on purpose, I do not want woodlands to be bigger than deserts. There's still room to develop northeast area, but not too much. I'm skipping that area. Northwest area was skipped too. Not sure if there was anything on that direction, though. Whom to blame for bad mapping: Jesusalva. | |||||
2018-07-18 | Move a bunch of currently unused tilesets to art repo (Artis & ZRPG) | Jesusaves | 35 | -44/+0 | |
This is needed to make r6 update package lighter %%n The entries were kept on license file to make easier to bring the stuff back when time come %%e | |||||
2018-07-14 | + 3 new stuff on signs_x2.png | Saulc | 1 | -0/+0 | |
2018-07-14 | x3 :b | Jesusaves | 1 | -0/+0 | |
2018-07-14 | New map - 018-5 | Jesusaves | 2 | -0/+0 | |
2018-07-12 | Generic empty sign for LoF Village | Jesusaves | 1 | -0/+0 | |
2018-07-11 | Carpets probably final version | Jesusaves | 1 | -0/+0 | |
2018-07-11 | Replace/update carpets | Jesusaves | 1 | -0/+0 | |
2018-07-11 | ...pipelines... | Jesusaves | 1 | -0/+0 | |
2018-07-11 | Clean up | Jesusaves | 4 | -43/+0 | |
2018-07-11 | Donate Dimond's Cove to LoF Village. | Jesusaves | 3 | -1/+5 | |
2018-07-10 | [skip ci] This works best. Player and Monster walls are not meant to ↵ | Jesusaves | 1 | -0/+0 | |
bucket-fill. ...Well, you *could* bucket-full, sure. And these walls could be also a problem with ranged weaponry. Uh... Well, anyway. It's easier to identify stuff now! | |||||
2018-07-10 | [skip ci] Easier to understand collisions v1 | Jesusaves | 1 | -0/+0 | |
2018-07-10 | [skip ci] Initial version of new map, disregard | Jesusaves | 1 | -0/+0 | |
2018-07-10 | Tileset | Jesusaves | 1 | -0/+0 | |
2018-07-09 | Make 017-1 an island, and not a weird greenland amidst a desert (as original) | Jesusaves | 1 | -0/+0 | |
2018-07-08 | Replace and improve desert_x3.png, add new bug :3 | Saulc | 1 | -0/+0 | |
2018-07-07 | Fix stuff, add warps, wait for pipeline | Jesusaves | 1 | -0/+0 | |
2018-07-07 | Transcendence Gates | Jesusaves | 1 | -0/+0 | |
2018-07-07 | Fix non-atlas bugs. Ignore atlas bugs, I won't fix them now. | Jesusaves | 3 | -0/+0 | |
2018-07-07 | [skip ci] Merge branch 'master' into heroes_hold | Jesusaves | 4 | -4/+4 | |
2018-07-07 | Initial version of LoF Maps - Far away from remotely finished! Do not use warps! | Jesusaves | 25 | -0/+52 | |
2018-07-07 | Fix some bad TSX files | Jesusaves | 4 | -4/+4 | |
2018-07-07 | Fix bugs | Jesusaves | 1 | -0/+0 | |
2018-07-07 | Fix bugs | Jesusaves | 2 | -0/+0 | |
2018-07-07 | Initial Version | Jesusaves | 6 | -0/+0 | |
2018-07-02 | Experiment for Christmas | Jesusaves | 2 | -4/+0 | |
2018-06-30 | Redesign Hurnscald Town Hall to catch more attention | Jesusaves | 1 | -0/+0 | |
2018-06-24 | plz add this to 004-1 <3 @jesusalva | Saulc | 1 | -0/+0 | |
2018-06-23 | Connect Halinarzo Church. Looks ugly on the outside. @Saulc !! | Jesusaves | 1 | -0/+0 | |
2018-06-23 | Initial version of ~~Pink Mouboo~~ Halinarzo's Church | Jesusaves | 1 | -0/+0 | |
2018-06-23 | Halinarzo Library & Bar building. | Jesusaves | 3 | -0/+0 | |
This gives me some base to work with. I will need a few more buildings though | |||||
2018-06-16 | Bandit Cave. I did not changed layout, but I did changed a little warp and ↵ | Jesusaves | 2 | -2/+2 | |
monsters | |||||
2018-06-16 | misc fixes, this doesn't affects anything | Jesusaves | 1 | -1/+1 | |
2018-06-12 | Include Woodlands Central Area (014-3). Only some minor remapping was done. | Jesusaves | 1 | -0/+0 | |
2018-06-09 | Update signs_x2 with TMW-BR signs. Remove xcf file, they belong to art repo | Jesusaves | 2 | -0/+0 | |