Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-07-07 | Fix other bugs | Jesusaves | 1 | -0/+19 | |
2020-07-07 | Bugfixes | Jesusaves | 1 | -0/+0 | |
2020-06-26 | Fix some bad images from @kytty | Jesusaves | 4 | -0/+0 | |
Never save palletes or whatever Gimp 2.10 offers to Only Gimp 2.8 has safe defaults | |||||
2020-06-26 | Kytty's Aquarium Tilesets (excl. unusable tiles) | Jesusaves | 6 | -0/+260 | |
2020-05-24 | Fix bugs | Jesusaves | 1 | -0/+0 | |
2020-05-24 | Ammend desert_x3 | Jesusaves | 1 | -0/+0 | |
2020-05-24 | Replacements on gy tilesets required by Fortress Island | Jesusaves | 4 | -0/+0 | |
2020-05-24 | Forca (Hanging / Public Execution Tileset) | Jesusaves | 1 | -0/+0 | |
2020-05-22 | 027-2 Wizardy Institute | Jesusaves | 2 | -0/+0 | |
(Currently unlinked - Can't get in nor out) | |||||
2020-05-22 | Update LoF Woodland Indoors Extra tileset | Jesusaves | 1 | -0/+0 | |
So I can redraw @Kolchak 's room in a style it fits better the Academy | |||||
2020-05-22 | And the other part of indoors tileset | Jesusaves | 1 | -0/+0 | |
2020-05-22 | This is part of Magic Academy Indoors (shrine) | Jesusaves | 1 | -0/+0 | |
2020-05-14 | Markup for noob graphicists | Jesusaves | 1 | -0/+0 | |
2020-05-14 | Actually, I need this for mappers | Jesusaves | 1 | -0/+0 | |
2020-05-14 | Remove hanging skeletons from evol/dark-tileset (reason: moved to gore) | Jesusaves | 2 | -0/+0 | |
2020-05-14 | Bloodless crypt - moved to gore mod | Jesusaves | 2 | -0/+0 | |
2020-04-24 | Add the mapset for Camelot (Guild Dungeon) | Micksha | 12 | -0/+0 | |
Temporary warps in place. | |||||
2020-04-16 | Move Piou Island to Namespace CANDOR UNDERGROUND 006 | Jesusaves | 2 | -0/+0 | |
sub-namespace 2 "Piou Isles" | |||||
2020-04-15 | Candor Domain, C006-4 | Micksha | 54 | -0/+296 | |
Also contains: * Self-Made-Problems :tm: , moves all evol tilesets to evol/ * Voice effects for Candor Gates | |||||
2020-02-22 | I want sand easy for me to use %%e | Jesusaves | 1 | -0/+0 | |
2020-02-21 | Academy Island | Jesusaves | 5 | -0/+0 | |
2019-11-04 | Night prototype (Candor and Hurnscald). Missing Candor windows | Jesusaves | 1 | -0/+0 | |
2019-10-28 | Fortress Island South | Jesusaves | 2 | -0/+0 | |
2019-08-30 | 018-6-3 Forgotten Shrine | Jesusaves | 1 | -0/+0 | |
It's not quite as I want, but I hope @Saulc can finish decorating this map? Remember to update atlas if you add a new tileset for decoration. | |||||
2019-08-22 | Fix bugs | Jesusaves | 1 | -0/+0 | |
2019-08-22 | 018-6-0 Sanctuary Project - Forgotten Chamber | Jesusaves | 7 | -0/+0 | |
THIS IS PART OF PLAYER STORYLINE | |||||
2019-08-17 | Xanthem: Mad the LOF Townhall look really good with help from Jes and Kolchak! | Xanthem TMW2 | 1 | -0/+0 | |
2019-08-05 | Use #5259a2 as a pallete to try to redo Desert City floors. | Jesusaves | 1 | -0/+0 | |
The blue on floor should be as close to the floor itself as possible imo. | |||||
2019-07-22 | Artis Lamps - add more lamps, and deprecate other lamp tileset. | Jesusaves | 1 | -0/+0 | |
In future, this will culminate in public lightining. | |||||
2019-07-15 | Redo 005-1 (partially merge jesusalva/newmaps) | Jesusaves | 7 | -0/+0 | |
2019-06-15 | Change woodland_indoor and woodland_indoor_x2 with new tiles to fit my needs. | Jesusaves | 2 | -0/+0 | |
Includes campfire on indoor (without ground) and old book on x1. | |||||
2019-06-06 | Castle light sources, Frostia Castle (without atlas) | Jesusaves | 2 | -0/+34 | |
2019-06-03 | 015-8-1 Boss Room | Jesusaves | 1 | -37/+12 | |
2019-03-17 | Release Lilit already 'cause I'm sleepy | Jesusaves | 1 | -0/+0 | |
2019-03-17 | Upgrade cabana_in_fada2 tileset because I need to use it %%e | Jesusaves | 1 | -0/+0 | |
Add a house in Lilit Kingdom for testing purposes | |||||
2019-03-16 | Add casaArvore (tree house) tileset | Jesusaves | 1 | -0/+0 | |
2019-03-16 | Improve cave tileset with TMW-BR stairs (some missing tiles on TMW cave ↵ | Jesusaves | 1 | -0/+0 | |
that's all) | |||||
2019-03-14 | A meeting place for guilds, as per jesusalva request. | Micksha | 16 | -0/+22 | |
2019-03-12 | Heroes Hold Master Dungeon Map Layout | Jesusaves | 1 | -0/+0 | |
2019-02-10 | Bugfixes | Jesusaves | 1 | -0/+0 | |
2019-02-10 | Desert arena gplv2 saulc need png check | Saulc | 1 | -0/+0 | |
2019-01-13 | [skip ci] Remaster 020-3 and 020-5 windows (they could be improved though) | Jesusaves | 1 | -0/+0 | |
2019-01-13 | [skip ci] indoor windows - snow_village tileset | Jesusaves | 1 | -0/+0 | |
2019-01-11 | Resave two tilesets | Jesusaves | 2 | -4/+4 | |
2019-01-11 | Apply DyeCmd over all tilesets with the aid of a Python Script | Jesusaves | 62 | -0/+0 | |
2019-01-08 | Add some 3D-ish effect to ship indoor tileset. | Jesusaves | 1 | -0/+0 | |
2019-01-08 | Add saturation to ship indoors | Jesusaves | 3 | -0/+0 | |
2019-01-08 | [skip ci] Let's change this too, to prevent further bugs | Jesusaves | 1 | -1/+1 | |
2019-01-08 | Fix bug in several maps due bad tsx file %%e Do not mess with them Saulc %%e | Jesusaves | 1 | -2/+2 | |
2019-01-01 | Add indoor windows variants on snow_village tileset | Jesusaves | 1 | -0/+0 | |