summaryrefslogtreecommitdiff
path: root/graphics/tilesets/collision.png
AgeCommit message (Collapse)AuthorFilesLines
2019-01-11Apply DyeCmd over all tilesets with the aid of a Python ScriptJesusaves1-0/+0
2018-07-10[skip ci] This works best. Player and Monster walls are not meant to ↵Jesusaves1-0/+0
bucket-fill. ...Well, you *could* bucket-full, sure. And these walls could be also a problem with ranged weaponry. Uh... Well, anyway. It's easier to identify stuff now!
2018-07-10[skip ci] Easier to understand collisions v1Jesusaves1-0/+0
2018-04-28Updates from Evol client dataAndrei Karas1-0/+0
2018-02-09Convert LegacyMonsters and tilesetsjesusalva1-0/+0
2018-01-13Initial commitSaulc1-0/+0