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2019-06-10Make weapon attack particles vary based on their power.Jesusaves1-0/+6
Power is defined by weapon level OBVIOUSLY. 0~25: Weak. 26~50: Average. 51~75: Strong. 76+: Very Strong.
2019-06-10Firebolt! And testing.Jesusaves1-0/+3
2019-06-10TODO WIP effectsJesusaves1-0/+12
2019-05-19Provide a few effects for most skills so at least it looks less shitty >.>Jesusaves1-5/+5
2019-05-19Register a few more effect particlesJesusaves1-0/+24
2019-05-19Add a minor effect to all summoning to make it look nicer. Document special ↵Jesusaves1-1/+33
effects. Might remove later and use specialeffect() instead.
2019-01-08Update effectsJesusaves1-0/+1
2018-07-31EFFECT COPYRIGHTSaulc1-2/+4
2018-06-28Try to prevent @Saulc from messing with shield effect.Jesusaves1-0/+1
2018-06-02add dark blue flame for torch Saulc1-0/+1
2018-05-25Minor fixJesusaves1-0/+3
2018-03-23 add effect 61Saulc1-0/+1
2018-03-21Do not touch what is working, Saulc u.uJesusaves1-1/+1
2018-03-21fix effect but need to update it cause isnt perfectSaulc1-0/+1
2018-03-21add new effectSaulc1-0/+1
2018-03-21add effect 58Saulc1-0/+1
2018-03-21add effect 57Saulc1-3/+3
2018-03-21add effect 56 power circleSaulc1-0/+1
2018-03-10add new monseter 1116 Demonic MoubooSaulc1-1/+2
2018-02-22Include a torch effect. Update LICENSE file with it.jesusalva1-0/+1
2018-02-20Includes a couple of new testing items: 586 and 3518jesusalva1-0/+1
2018-02-16Include some of the coolest effects from TMW-BRjesusalva1-0/+4
2018-02-16Include bug bomb effect, change allocation max to 250jesusalva1-1/+2
2018-02-16Include a smoke particle and reserve all particles from 50 to 100 as TMW2.jesusalva1-0/+4
2018-01-13Initial commitSaulc1-0/+43