Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-12-10 | First round-up of questchain cleaning. | Hal9OOO | 1 | -9/+17 | |
2012-12-10 | Fixed a pixel in the male sitting left frame. | Alige | 8 | -0/+0 | |
It's bottom was too squary. | |||||
2012-12-10 | Update 000-1 map with alige feedbacks. | Reid | 1 | -3/+3 | |
2012-12-09 | Add missing collision in map 000-1, minor enhancements. | Hal9OOO | 1 | -4/+4 | |
2012-12-09 | Reworked the warp particle effect without breaking lateral doors perspective. | Alige | 1 | -4/+6 | |
A small color has been added to not make it look like snow flakes. This color can be changed if not good enough. | |||||
2012-12-09 | Minor language fix in quests.xml. | Alige | 1 | -1/+1 | |
2012-12-09 | Other minor fix on Quest Diary. | Hal9OOO | 1 | -2/+2 | |
2012-12-09 | Minor fix on Quest Diary. | Hal9OOO | 1 | -1/+1 | |
2012-12-09 | Minor fix on maps' names. | Hal9OOO | 5 | -10/+10 | |
2012-12-09 | Fixed some language in quests.xml. | Alige | 1 | -5/+5 | |
2012-12-09 | Nard's Questchain added to Quest Diary. | Hal9OOO | 1 | -1/+15 | |
2012-12-09 | Come back to previous more discrete warp particle effect: | Hal9OOO | 1 | -10/+7 | |
1. Alpha attribute seems to not affect the effect. 2. Particle effect should not cover completely beneath tileset! 3. Lateral door perspective completely got lost. | |||||
2012-12-09 | Reworked water-calm's animation. Slower and more natural. | Alige | 1 | -216/+216 | |
2012-12-09 | Add trees WIP on east side of the island. | Reid | 1 | -5/+5 | |
2012-12-09 | Finish Northern part of the island. | Reid | 1 | -4/+4 | |
2012-12-09 | Correct a rock shadow. | Reid | 1 | -0/+0 | |
2012-12-08 | Reduce croconut on croctrees. | Reid | 1 | -0/+0 | |
2012-12-08 | Add Alige's feedbacks. | Reid | 1 | -3/+3 | |
2012-12-08 | Change 2 flowers location (2-yellow-flowers and spike-white-bigflower) | Reid | 1 | -0/+0 | |
2012-12-08 | fix wrong commat on warpare particle. | Reid | 1 | -1/+1 | |
2012-12-08 | Add opacity on alpha parameter on warparea.particle.xml . | Reid | 2 | -5/+6 | |
2012-12-08 | Minor fix in npcs.xml. | Alige | 2 | -4/+4 | |
Minor language fixes in quests.xml. | |||||
2012-12-08 | Small fix in quest.xml file. | Hal9OOO | 1 | -0/+1 | |
2012-12-08 | Add Gugli quest chain to the Quest Diary. | Hal9OOO | 1 | -0/+10 | |
2012-12-08 | Add some level design consistency on north part of 000-1. | Reid | 1 | -3/+3 | |
2012-12-08 | Add new delay on water-calm exported tileset. | Reid | 1 | -216/+216 | |
2012-12-07 | Add some more rocks and remove some useless tiles on 000-1. | Reid | 1 | -2/+2 | |
2012-12-07 | Remove some accessories and fringe tiles for clarity purpose, | Reid | 1 | -4/+4 | |
Completed all of the West-North part of the island. | |||||
2012-12-06 | Complete north-west part. | Reid | 1 | -6/+6 | |
2012-12-06 | Add new flower tiles. | Reid | 1 | -0/+0 | |
2012-12-06 | Merge branch 'master' of gitorious.org:evol/clientdata-beta | Reid | 9 | -41/+58 | |
Conflicts: maps/000-0-0.tmx maps/000-0.tmx maps/000-1.tmx maps/000-2-0.tmx maps/000-2-1.tmx maps/000-2-2.tmx maps/000-2-3.tmx | |||||
2012-12-06 | Fixed hair replacements in items.xml. | Alige | 1 | -16/+33 | |
2012-12-06 | Resized correctly the warps to make them fit perfectly with the new particle ↵ | Alige | 5 | -18/+18 | |
effect. | |||||
2012-12-06 | Lowered rear (up) frame of hairstyle10 to fit correctly to the head of races. | Alige | 1 | -0/+0 | |
No art in that spritesheet was changed. | |||||
2012-12-05 | Adapted the maps to the new names of the musics. | Alige | 7 | -7/+7 | |
2012-12-05 | Add new music names on every maps. | Reid | 7 | -7/+7 | |
2012-12-05 | Reworked calm water animation. | Alige | 1 | -340/+532 | |
2012-12-05 | Correct license name on map names. | Reid | 2 | -3/+3 | |
2012-12-05 | Complete all Astapolos level field. | Reid | 1 | -6/+22 | |
2012-12-05 | Add manana trees and boxes on 000-1 map, aside astapolos spot. | Reid | 1 | -3/+3 | |
2012-12-05 | Complete Astapolos place on 000-1 map. | Reid | 1 | -6/+6 | |
2012-12-05 | Updated a contributor information. | Alige | 1 | -1/+1 | |
2012-12-05 | Reworked entirely the warp particle effects. | Alige | 1 | -9/+9 | |
2012-12-05 | Changed several properties in the player savepoint particle effect ↵ | Alige | 1 | -7/+7 | |
(highlight.xml). It didn't have a proper output nor a good animation. | |||||
2012-12-04 | Missing tile in ground layer in 000-0, 36,21. | Alige | 1 | -1/+1 | |
It made the shape of the boat look buggy. | |||||
2012-12-04 | Renamed the two water.tsx files for clarity purposes. | Alige | 4 | -2/+2 | |
2012-12-03 | Normalize darker vertical line of door shadow in shadow tileset. | Hal9OOO | 1 | -0/+0 | |
2012-12-03 | Fixes after the previous commit about the shadow: | Alige | 2 | -1/+1 | |
In the shadow tileset, removed a dark stain in the light, uniform shadow tile, in the center of the circle. In 000-0-0, added 2 light shadow tiles in 22,21 and 22,22 because it gave the impression the player was lighten up with a projector and we were able to see the square form of the missing tiles. | |||||
2012-12-02 | Change opacity of shadow tileset. | Reid | 3 | -2/+2 | |
2012-12-03 | Bandana: | Alige | 3 | -53/+53 | |
Centered item icon correctly. Reduced to the maximum the spritesheet and adapted the xml file to it and to the modified race spritesheets. No art was changed, just the position of the images. |