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2020-10-04Replace Skull Slime XMLJesusaves1-22/+14
2020-09-30*Pours blessings upon the MIT license*r12.5_20201001Jesusaves2-0/+11
2020-09-30Maps are the most important; So update their license where appliable.Jesusaves1-157/+157
2020-09-30```Kolchak - Today at 2:39 PMJesusaves1-7/+7
-add > Hey @Kolchak and @seeds and @dangerDuck - Can I relicense your submissions to ML to CC BY-SA 4.0/GPLv3 ? @Jesusalva | IRC#0000 Yes :smile: ```
2020-09-30Oops, incomplete patch.Jesusaves1-6/+6
Seeds has allowed her work to be relicensed to CC BY-SA 4.0/GPL 3
2020-09-30[13:03:05] <jesusalva> Hey @Kolchak and @seeds and @dangerDuck - Can I ↵Jesusaves1-9/+9
relicense your submissions to ML to CC BY-SA 4.0/GPLv3 ? [13:03:48] <tmw2bot> <seeds> Sure ^^
2020-09-30Fix missing licenses and formatting.Jesusaves1-5/+11
2020-09-30Fortress Island Caves - Pinkie DomainsJesusaves11-6/+2982
Maps by Micksha the Great.
2020-09-17The Panfilo Invasion on Moubootaur Legends.Jesusaves2-0/+12
Do not let @kytty get hold of one of those crystals. ...Why I feel she might drag ME to do this quest? %%i
2020-09-15Micksha has agreed to dual license his work on ML toJesusaves1-60/+60
CC BY-SA 4.0 / GPLv3 Dully noted the work which was previously under 3.0 **CAN** be used as such.
2020-09-13Contributor list updateJesusaves1-4/+6
2020-09-13Fix boss pink licenseJesusaves1-1/+2
2020-09-13Fix Boss Pinkie. Pinkie Maximus (1249) vs the boss, Pinkie Emperor (1420)Jesusaves4-4/+14
2020-09-13Start deprecating CC BY-SA 3.0 as possible (until line 680/2677)Jesusaves1-161/+161
...Which is mostly noting down what is also licensed under GPL (used the later clause to display GPL 3.0). And updating to 4.0 what I had authorization to.
2020-09-12Whenever possible, prefer GPLv3 over any other license.Jesusaves1-9/+12
Immediately followed by CC BY-SA 4.0
2020-09-12Register the monster IDs for Fortress Island.Jesusaves4-2/+101
Fix pipeline bugs. Note: SPM is currently down, manaplus job may fail
2020-09-12Add most monsters which will be used on Fortress IslandJesusaves29-20/+937
(PNG only, no monsters.xml code yet)
2020-09-09DyeCMDJesusaves1-0/+0
2020-09-09Backslide by YuckFouJesusaves3-1/+2
2020-09-08Update mailmapJesusaves1-0/+13
2020-09-06Sequence BoardJesusaves6-14/+66
2020-09-06Candor Battle Ranking BoardJesusaves3-0/+3
2020-08-16Just to be less miskeadingJesusaves1-1/+1
2020-08-16Add a section about magicJesusaves1-0/+10
2020-08-06Fix small typos.Jesusaves9-14605/+17282
Update pot files
2020-08-01TypoJesusaves1-6/+6
2020-08-01Update translationJesusaves7-388/+407
2020-07-31Update objects defaults.r12.4_20200801Jesusaves2-11/+15
Update 025-1 collision type
2020-07-31Badge for Croconut RidersJesusaves4-0/+16
2020-07-31Connect the Administration Building to the AcademyJesusaves2-7/+14
2020-07-30Fix bugsJesusaves2-76/+77
2020-07-30027-0 Academy Administrative BuildingJesusaves4-0/+664
Initial Version
2020-07-30Source of Tales additional tilesetsJesusaves6-0/+5
2020-07-29Moggun EggJesusaves3-0/+10
2020-07-29Atlas fixJesusaves1-3/+1
2020-07-29Tweak collisionsJesusaves1-20/+20
2020-07-28Volcano map. Iced Bottle renamed to Iced Water and is now usable.Jesusaves9-22/+977
2020-07-27Prepare Tengu and Golem (for Fortress Island) (to clean up workspace)Jesusaves6-0/+400
2020-07-22Honor the reserved IDsJesusaves1-8/+13
2020-07-22Merge branch 'waterskullslime' into 'master'Jesusaves4-1/+88
Waterskullslime See merge request TMW2/clientdata!80
2020-07-22Introduces a new enemy type, built off fireskull.png and slime.pngDonald4-1/+88
The new dyeable enemy is.... skullslime.png. This merge would add 7 new skull slimes.
2020-07-22Merge branch 'Critical_redo' into 'master'Jesusaves5-1/+15
critical.ogg redone as requested. Lower volume than original too. See merge request TMW2/clientdata!88
2020-07-22critical.ogg redone as requested. Lower volume than original too.Ledmitz5-1/+15
PS. Weapons of level 90+ and guns will still use the older version.
2020-07-22Merge branch 'PiouIsleNPCs' into 'master'Jesusaves4-0/+106
Piou isle npcs See merge request TMW2/clientdata!89
2020-07-22Little flying annoying Piou NPCsJesusaves4-0/+106
2020-07-22Not a hard rule, but I prefer maps to be saved with collision and heights ↵Jesusaves121-594/+595
invisible. Also: Update several maps to Tiled 1.4.1 format
2020-07-15Merge branch 'SpeedDuck-master-patch-59620' into 'master'Sean Hulka1-2/+2
Update piou-knights.xml See merge request TMW2/clientdata!87
2020-07-15Update piou-knights.xmlSean Hulka1-2/+2
2020-07-14Merge branch 'PiouKnightsBadgeUpdate' into 'master'Sean Hulka2-1/+1
Piou knights badge update See merge request TMW2/clientdata!84
2020-07-14Update Piou Knights' badge.Sean Hulka2-1/+1
New art from seeds.