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-rw-r--r--monsters.xml14
1 files changed, 14 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml
index 06c088c5..c593f144 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -912,4 +912,18 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<monster id="1199" name="Old Snake" targetCursor="medium">
<sprite>monsters/snake.xml|#664d28,a6673a,dbbc86,ffffff</sprite>
</monster>
+ <monster id="1200" name="The Monster King">
+ <sprite>races/human-male.xml</sprite>
+ <sprite>hairstyles/hairstyle26.xml|#2b2b2b,2b384d,3f3f3f,29445d,585858,296484,858585,367c9f,a7a7a7,50a8ce,d6d6d6,99d4e3,ffffff,e2fdf6</sprite>
+
+ <sprite>equipment/chest/redknightarmor-male.xml</sprite>
+ <sprite>equipment/weapons/lidersword.xml</sprite>
+ <sprite>equipment/legs/bromenalpants-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#212121</sprite>
+
+ <sound event="hit">special/nature-thunder.ogg</sound>
+ <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ <!--sound event="die">short-sword-die1.ogg</sound-->
+ <!--attack id="1" missile-particle="graphics/particles/lightning-lunovox.xml" action="attack"/-->
+ </monster>
</monsters>