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-rw-r--r--monsters.xml9
1 files changed, 9 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml
index 17d1d61e..a5327c58 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -187,6 +187,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1025" name="Red Butterfly" targetCursor="small" walkType="fly">
<sprite>monsters/butterfly.xml|#660000,FF3300,FFCC99,FFCCCC</sprite>
<sprite>monsters/accessories/smallcircleshadow.xml</sprite>
+ <sound event="hit">monsters/bee/butterflyhit.ogg</sound>
+ <sound event="hurt">monsters/bee/hurt.ogg</sound>
</monster>
<monster id="1026" name="Archant" targetCursor="small">
<sprite>monsters/archant.xml</sprite>
@@ -375,6 +377,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1065" name="Bee" targetCursor="small">
<sprite>monsters/bee.xml</sprite>
<sound event="hit">monsters/bee/hit1.ogg</sound>
+ <sound event="hurt">monsters/bee/hurt.ogg</sound>
</monster>
<monster id="1066" name="Log Head" targetCursor="medium">
<sprite>monsters/loghead.xml</sprite>
@@ -881,6 +884,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1172" name="Cyan Butterfly" targetCursor="small" walkType="fly">
<sprite>monsters/butterfly.xml|#33cccc,000066,33cccc,ffffff</sprite>
<sprite>monsters/accessories/generic-shadow-small-circle.xml</sprite>
+ <sound event="hit">monsters/bee/butterflyhit.ogg</sound>
+ <sound event="hurt">monsters/bee/hurt.ogg</sound>
</monster>
<monster id="1173" name="Electro Worm">
<sprite>monsters/serqet.xml</sprite>
@@ -908,6 +913,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1179" name="Fafi Dragon" targetCursor="large" walkType="fly">
<sprite>monsters/dragon.xml</sprite>
<particlefx>graphics/particles/circle-magic.xml</particlefx>
+ <sound event="die">monsters/dragon/die.ogg</sound>
+ <sound event="hit">monsters/dragon/hit.ogg</sound>
</monster>
<monster id="1180" name="Chocolate Slime">
<sprite>monsters/slime.xml|#8a5825</sprite>
@@ -986,6 +993,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<!-- Resume -->
<monster id="1195" name="Green Dragon" targetCursor="large" walkType="fly">
<sprite>monsters/dragon.xml</sprite>
+ <sound event="die">monsters/dragon/die.ogg</sound>
+ <sound event="hit">monsters/dragon/hit.ogg</sound>
</monster>
<monster id="1196" name="Reaper" targetCursor="medium">
<sprite>monsters/reaper.xml</sprite>