diff options
Diffstat (limited to 'monsters.xml')
-rw-r--r-- | monsters.xml | 21 |
1 files changed, 13 insertions, 8 deletions
diff --git a/monsters.xml b/monsters.xml index 3cf15eb1..e0e3a74d 100644 --- a/monsters.xml +++ b/monsters.xml @@ -659,13 +659,18 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn. <monster id="1136" name="Cobalt Plant" targetCursor="small"> <sprite>monsters/plant.xml|#0047ab</sprite> </monster> - <monster id="1137" name="Skeleton"> - <sprite>monsters/skeleton.xml</sprite> - </monster> + <monster id="1137" name="Skeleton"> + <sprite>monsters/skeleton.xml</sprite> + </monster> <monster id="1138" name="Ocean Pirate"> - <sprite>monsters/oceanpirate.xml</sprite> - <sprite>equipment/head/piratebandana.xml</sprite> - <sound event="hit">weapons/piouslayer/hit1.ogg</sound> - <sound event="miss">weapons/piouslayer/miss1.ogg</sound> - </monster> + <sprite>monsters/oceanpirate.xml</sprite> + <sprite>equipment/head/piratebandana.xml</sprite> + <sound event="hit">weapons/piouslayer/hit1.ogg</sound> + <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + </monster> + <monster id="1139" name="Centaur" targetCursor="medium"> + <sprite>monsters/centaur.xml</sprite> + <sound event="hit">weapons/piouslayer/hit1.ogg</sound> + <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + </monster> </monsters> |