summaryrefslogtreecommitdiff
path: root/items.xml
diff options
context:
space:
mode:
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml12
1 files changed, 6 insertions, 6 deletions
diff --git a/items.xml b/items.xml
index 6aea2293..8e3e23ad 100644
--- a/items.xml
+++ b/items.xml
@@ -5783,7 +5783,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<!-- guns. TODO: Sprite, attack animation, particles -->
<item id="6010"
- image="error.png"
+ image="equipment/weapons/placeholder.png"
name="Pyn Rifle"
description="When a single big hole in your enemies' chests is all you need."
effect="Critical +40%"
@@ -5801,7 +5801,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<sprite>equipment/weapons/woodenbow.xml</sprite>
</item>
<item id="6020"
- image="error.png"
+ image="equipment/weapons/placeholder.png"
name="Pyn Gatling Gun"
description="That things shoot so fast! It is so fun shooting with it! Oh... Ran out of ammo already? %%a"
effect="Acc. -10%, Critical -100%, Dex attack bonus 0%"
@@ -5819,7 +5819,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<sprite>equipment/weapons/woodenbow.xml</sprite>
</item>
<item id="6030"
- image="error.png"
+ image="equipment/weapons/placeholder.png"
name="Pyn Shotgun"
description="Developed on Saulc's Palace, that thing causes splash damage."
effect="Acc. -30%, Dodge -25%"
@@ -5837,7 +5837,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<sprite>equipment/weapons/woodenbow.xml</sprite>
</item>
<item id="6040"
- image="error.png"
+ image="equipment/weapons/placeholder.png"
name="Pyn Revolver"
description="You better raise your dextry, or you won't hit anything with it."
effect="Acc. -40%, Critical -60%"
@@ -5914,14 +5914,14 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack="350"
weight="5"/>
<item id="6510"
- image="error.png"
+ image="equipment/ammo/placeholder.png"
name="Bullet"
description="The only thing which will fit on that gun of yours."
type="equip-ammo"
attack="10"
weight="10"/>
<item id="6511"
- image="error.png"
+ image="equipment/ammo/placeholder.png"
name="Sacred Bullet"
description="Saulc added skeltons? No prob, we will get rid of them %%e"
type="equip-ammo"