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-rw-r--r--items.xml16
1 files changed, 13 insertions, 3 deletions
diff --git a/items.xml b/items.xml
index 298e4b76..52406e29 100644
--- a/items.xml
+++ b/items.xml
@@ -6061,7 +6061,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
weight="1200">
<sprite>equipment/weapons/kanabo.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
- <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ <sound event="miss">weapons/axe/miss.ogg</sound>
</item>
<item id="3523"
image="equipment/weapons/miere.png"
@@ -6112,7 +6112,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
weight="1500">
<sprite>equipment/weapons/heavyaxe.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
- <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ <sound event="miss">weapons/axe/miss.ogg</sound>
</item>
<item id="3526"
image="equipment/weapons/indianspear.png"
@@ -6224,7 +6224,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
weight="3000">
<sprite>equipment/weapons/heavyaxe.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
- <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ <sound event="miss">weapons/axe/miss.ogg</sound>
</item>
<item id="3602"
image="equipment/weapons/championshipbow.png"
@@ -6814,6 +6814,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
weight="11000">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/gunstaff/shot.ogg</sound>
+ <sound event="miss">weapons/gunstaff/shot.ogg</sound>
</item>
<item id="6020"
image="equipment/weapons/placeholder_gatling.png"
@@ -6832,6 +6834,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
weight="16000">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/gunstaff/shot.ogg</sound>
+ <sound event="miss">weapons/gunstaff/shot.ogg</sound>
</item>
<item id="6030"
image="equipment/weapons/placeholder_shotgun.png"
@@ -6850,6 +6854,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
weight="11000">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/gunstaff/shot.ogg</sound>
+ <sound event="miss">weapons/gunstaff/shot.ogg</sound>
</item>
<item id="6040"
image="equipment/weapons/placeholder_revolver.png"
@@ -6868,6 +6874,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
weight="8000">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/gunstaff/shot.ogg</sound>
+ <sound event="miss">weapons/gunstaff/shot.ogg</sound>
</item>
<item id="6050"
image="equipment/weapons/placeholder_rifle.png"
@@ -6886,6 +6894,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
weight="970">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/gunstaff/shot.ogg</sound>
+ <sound event="miss">weapons/gunstaff/shot.ogg</sound>
</item>
<!-- Arrows -->