diff options
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 16 |
1 files changed, 13 insertions, 3 deletions
@@ -6061,7 +6061,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. weight="1200"> <sprite>equipment/weapons/kanabo.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> - <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + <sound event="miss">weapons/axe/miss.ogg</sound> </item> <item id="3523" image="equipment/weapons/miere.png" @@ -6112,7 +6112,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. weight="1500"> <sprite>equipment/weapons/heavyaxe.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> - <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + <sound event="miss">weapons/axe/miss.ogg</sound> </item> <item id="3526" image="equipment/weapons/indianspear.png" @@ -6224,7 +6224,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. weight="3000"> <sprite>equipment/weapons/heavyaxe.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> - <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + <sound event="miss">weapons/axe/miss.ogg</sound> </item> <item id="3602" image="equipment/weapons/championshipbow.png" @@ -6814,6 +6814,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" weight="11000"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/gunstaff/shot.ogg</sound> + <sound event="miss">weapons/gunstaff/shot.ogg</sound> </item> <item id="6020" image="equipment/weapons/placeholder_gatling.png" @@ -6832,6 +6834,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" weight="16000"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/gunstaff/shot.ogg</sound> + <sound event="miss">weapons/gunstaff/shot.ogg</sound> </item> <item id="6030" image="equipment/weapons/placeholder_shotgun.png" @@ -6850,6 +6854,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" weight="11000"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/gunstaff/shot.ogg</sound> + <sound event="miss">weapons/gunstaff/shot.ogg</sound> </item> <item id="6040" image="equipment/weapons/placeholder_revolver.png" @@ -6868,6 +6874,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" weight="8000"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/gunstaff/shot.ogg</sound> + <sound event="miss">weapons/gunstaff/shot.ogg</sound> </item> <item id="6050" image="equipment/weapons/placeholder_rifle.png" @@ -6886,6 +6894,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" weight="970"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/gunstaff/shot.ogg</sound> + <sound event="miss">weapons/gunstaff/shot.ogg</sound> </item> <!-- Arrows --> |