diff options
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 59 |
1 files changed, 59 insertions, 0 deletions
@@ -3539,6 +3539,65 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sprite gender="unisex">equipment/neck/mustache.xml</sprite> <sprite gender="female">equipment/neck/mustache.xml</sprite> </item> + <item id="3203" + image="equipment/neck/beard.png" + name="Beard" + description="Rakinorf" + level="3" + type="equip-neck" + weight="22" + drawAfter="torso"> + <sprite gender="unisex">equipment/neck/beard.xml</sprite> + <sprite gender="female">equipment/neck/beard.xml</sprite> + </item> + <item id="3204" + image="equipment/neck/eyepatch.png" + name="Eye Patch" + description="A handy perception tool, even when not at the opera." + defense="50" + level="3" + type="equip-neck" + weight="22" + drawAfter="torso"> + <sprite gender="unisex">equipment/neck/eyepatch.xml</sprite> + <sprite gender="female">equipment/neck/eyepatch.xml</sprite> + </item> + <item id="3205" + image="equipment/neck/goggles.png" + name="Googles" + description="A handy perception tool, even when not at the opera." + defense="50" + level="3" + type="equip-neck" + weight="22" + drawAfter="torso"> + <sprite gender="unisex">equipment/neck/goggles.xml</sprite> + <sprite gender="female">equipment/neck/goggles.xml</sprite> + </item> + <item id="3206" + image="equipment/neck/heartglasses.png" + name="Heart Glasses" + description="A handy perception tool, even when not at the opera." + defense="50" + level="3" + type="equip-neck" + weight="22" + drawAfter="torso"> + <sprite gender="unisex">equipment/neck/heartglasses.xml</sprite> + <sprite gender="female">equipment/neck/heartglasses.xml</sprite> + </item> + <item id="3207" + image="equipment/neck/rednose.png" + name="Red Nose" + description="A handy perception tool, even when not at the opera." + defense="50" + level="3" + type="equip-neck" + weight="22" + drawAfter="torso"> + <sprite gender="unisex">equipment/neck/rednose.xml</sprite> + <sprite gender="female">equipment/neck/rednose.xml</sprite> + </item> <!-- Weapons --> |