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-rw-r--r--graphics/sprites/npcs/xml/alige-barrel.xml29
-rw-r--r--graphics/sprites/npcs/xml/alige.xml29
2 files changed, 12 insertions, 46 deletions
diff --git a/graphics/sprites/npcs/xml/alige-barrel.xml b/graphics/sprites/npcs/xml/alige-barrel.xml
index aa0026e6..47fb0509 100644
--- a/graphics/sprites/npcs/xml/alige-barrel.xml
+++ b/graphics/sprites/npcs/xml/alige-barrel.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author: Reid
-Copyright (C) 2011-2012 Evol Online -->
+<!-- Authors: Reid, Jesusalva
+Copyright (C) 2011-2012 Evol Online
+Copyright (C) 2018 Moubootaur Legends -->
<sprite>
<imageset name="npc"
@@ -9,31 +10,13 @@ Copyright (C) 2011-2012 Evol Online -->
height="32"/>
<action name="stand" imageset="npc">
- <!-- Open eyes animation -->
- <animation direction="left">
- <frame index="2" delay="100"/>
- <frame index="1" delay="90"/>
- </animation>
-
- <!-- Close eyes animation -->
- <animation direction="up">
- <frame index="1" delay="100"/>
- <frame index="2" delay="90"/>
- </animation>
-
- <!-- Opened eyes -->
- <animation direction="right">
- <frame index="0" delay="9000"/>
+ <animation direction="default">
+ <frame index="0" delay="1000"/>
<frame index="1" delay="90"/>
<frame index="2" delay="80"/>
- <frame index="3" delay="200"/>
+ <frame index="3" delay="9000"/>
<frame index="2" delay="80"/>
<frame index="1" delay="80"/>
</animation>
-
- <!-- Closed eyes -->
- <animation direction="down">
- <frame index="3"/>
- </animation>
</action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/alige.xml b/graphics/sprites/npcs/xml/alige.xml
index 39c5773f..eeae0eb6 100644
--- a/graphics/sprites/npcs/xml/alige.xml
+++ b/graphics/sprites/npcs/xml/alige.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Authors: Dan, Reid
-Copyright (C) 2011-2012 Evol Online -->
+<!-- Authors: Dan, Reid, Jesusalva
+Copyright (C) 2011-2012 Evol Online
+Copyright (C) 2018 Moubootaur Legends -->
<sprite>
<imageset name="npc"
@@ -10,31 +11,13 @@ Copyright (C) 2011-2012 Evol Online -->
offsetY="-13"/>
<action name="stand" imageset="npc">
- <!-- Opening Eyes -->
- <animation direction="left">
- <frame index="2" delay="100"/>
- <frame index="1" delay="90"/>
- </animation>
-
- <!-- Closing Eyes -->
- <animation direction="up">
- <frame index="1" delay="100"/>
- <frame index="2" delay="90"/>
- </animation>
-
- <!-- Opened Eyes -->
- <animation direction="right">
- <frame index="0" delay="9000"/>
+ <animation direction="default">
+ <frame index="0" delay="1000"/>
<frame index="1" delay="90"/>
<frame index="2" delay="80"/>
- <frame index="3" delay="200"/>
+ <frame index="3" delay="9000"/>
<frame index="2" delay="80"/>
<frame index="1" delay="80"/>
</animation>
-
- <!-- Closed Eyes -->
- <animation direction="down">
- <frame index="3"/>
- </animation>
</action>
</sprite>