diff options
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/monsters/frog-big.png | bin | 0 -> 141250 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/frog-big.xml | 120 | ||||
-rw-r--r-- | graphics/sprites/monsters/frog-small.png | bin | 0 -> 44691 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/frog-small.xml | 120 | ||||
-rw-r--r-- | graphics/sprites/monsters/mister-prickel.png | bin | 0 -> 561159 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/mister-prickel.xml | 223 |
6 files changed, 463 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/frog-big.png b/graphics/sprites/monsters/frog-big.png Binary files differnew file mode 100644 index 00000000..f98d3aef --- /dev/null +++ b/graphics/sprites/monsters/frog-big.png diff --git a/graphics/sprites/monsters/frog-big.xml b/graphics/sprites/monsters/frog-big.xml new file mode 100644 index 00000000..09f4bc35 --- /dev/null +++ b/graphics/sprites/monsters/frog-big.xml @@ -0,0 +1,120 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/frog-big.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="downright"> + <frame index="12"/> + </animation> + <animation direction="right"> + <frame index="24"/> + </animation> + <animation direction="upright"> + <frame index="36"/> + </animation> + <animation direction="up"> + <frame index="48"/> + </animation> + <animation direction="upleft"> + <frame index="60"/> + </animation> + <animation direction="left"> + <frame index="72"/> + </animation> + <animation direction="downleft"> + <frame index="84"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="11" delay="50"/> + </animation> + <animation direction="downright"> + <sequence start="12" end="23" delay="50"/> + </animation> + <animation direction="right"> + <sequence start="24" end="35" delay="50"/> + </animation> + <animation direction="upright"> + <sequence start="36" end="47" delay="50"/> + </animation> + <animation direction="up"> + <sequence start="48" end="59" delay="50"/> + </animation> + <animation direction="upleft"> + <sequence start="60" end="71" delay="50"/> + </animation> + <animation direction="left"> + <sequence start="72" end="83" delay="50"/> + </animation> + <animation direction="downleft"> + <sequence start="84" end="95" delay="50"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="96" end="104" delay="50"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="108" end="116" delay="50"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="120" end="128" delay="50"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="132" end="140" delay="50"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="144" end="152" delay="50"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="156" end="164" delay="50"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="168" end="176" delay="50"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="180" end="188" delay="50"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="downright"> + <frame index="19"/> + </animation> + <animation direction="right"> + <frame index="32"/> + </animation> + <animation direction="upright"> + <frame index="43"/> + </animation> + <animation direction="up"> + <frame index="53"/> + </animation> + <animation direction="upleft"> + <frame index="66"/> + </animation> + <animation direction="left"> + <frame index="79"/> + </animation> + <animation direction="downleft"> + <frame index="90"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/frog-small.png b/graphics/sprites/monsters/frog-small.png Binary files differnew file mode 100644 index 00000000..dc8f6fb4 --- /dev/null +++ b/graphics/sprites/monsters/frog-small.png diff --git a/graphics/sprites/monsters/frog-small.xml b/graphics/sprites/monsters/frog-small.xml new file mode 100644 index 00000000..ca06f34c --- /dev/null +++ b/graphics/sprites/monsters/frog-small.xml @@ -0,0 +1,120 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/frog-small.png" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="downright"> + <frame index="12"/> + </animation> + <animation direction="right"> + <frame index="24"/> + </animation> + <animation direction="upright"> + <frame index="36"/> + </animation> + <animation direction="up"> + <frame index="48"/> + </animation> + <animation direction="upleft"> + <frame index="60"/> + </animation> + <animation direction="left"> + <frame index="72"/> + </animation> + <animation direction="downleft"> + <frame index="84"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="11" delay="55"/> + </animation> + <animation direction="downright"> + <sequence start="12" end="23" delay="55"/> + </animation> + <animation direction="right"> + <sequence start="24" end="35" delay="55"/> + </animation> + <animation direction="upright"> + <sequence start="36" end="47" delay="55"/> + </animation> + <animation direction="up"> + <sequence start="48" end="59" delay="55"/> + </animation> + <animation direction="upleft"> + <sequence start="60" end="71" delay="55"/> + </animation> + <animation direction="left"> + <sequence start="72" end="83" delay="55"/> + </animation> + <animation direction="downleft"> + <sequence start="84" end="95" delay="55"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="96" end="104" delay="50"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="108" end="116" delay="50"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="120" end="128" delay="50"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="132" end="140" delay="50"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="144" end="152" delay="50"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="156" end="164" delay="50"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="168" end="176" delay="50"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="180" end="188" delay="50"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="downright"> + <frame index="19"/> + </animation> + <animation direction="right"> + <frame index="32"/> + </animation> + <animation direction="upright"> + <frame index="43"/> + </animation> + <animation direction="up"> + <frame index="53"/> + </animation> + <animation direction="upleft"> + <frame index="66"/> + </animation> + <animation direction="left"> + <frame index="79"/> + </animation> + <animation direction="downleft"> + <frame index="90"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/mister-prickel.png b/graphics/sprites/monsters/mister-prickel.png Binary files differnew file mode 100644 index 00000000..1b5e40e1 --- /dev/null +++ b/graphics/sprites/monsters/mister-prickel.png diff --git a/graphics/sprites/monsters/mister-prickel.xml b/graphics/sprites/monsters/mister-prickel.xml new file mode 100644 index 00000000..c8276010 --- /dev/null +++ b/graphics/sprites/monsters/mister-prickel.xml @@ -0,0 +1,223 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Micksha +Copyright (C) 2011-2020 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/mister-prickel.png" + width="64" + height="64"/> + + <action name="spawn" imageset="mob"> + + <animation direction="default"> + <sequence start="12" end="22" delay="60"/> + <end /> + + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downleft"> + <frame index="1"/> + </animation> + + <animation direction="left"> + <frame index="2"/> + </animation> + + <animation direction="upleft"> + <frame index="3"/> + </animation> + + <animation direction="up"> + <frame index="4"/> + </animation> + + <animation direction="upright"> + <frame index="5"/> + </animation> + + <animation direction="right"> + <frame index="6"/> + </animation> + + <animation direction="downright"> + <frame index="7"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="108" end="117" delay="80"/> + </animation> + + <animation direction="downleft"> + <sequence start="120" end="129" delay="80"/> + </animation> + + <animation direction="left"> + <sequence start="132" end="141" delay="80"/> + </animation> + + <animation direction="upleft"> + <sequence start="144" end="153" delay="80"/> + </animation> + + <animation direction="up"> + <sequence start="156" end="165" delay="80"/> + </animation> + + <animation direction="upright"> + <sequence start="168" end="177" delay="80"/> + </animation> + + <animation direction="right"> + <sequence start="180" end="189" delay="80"/> + </animation> + + <animation direction="downright"> + <sequence start="192" end="201" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="204" end="215" delay="60"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="216" end="227" delay="60"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="228" end="239" delay="60"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="240" end="251" delay="60"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="252" end="263" delay="60"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="264" end="275" delay="60"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="276" end="287" delay="60"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="288" end="299" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_distance" imageset="mob"> + <animation direction="down"> + <sequence start="348" end="359" delay="60"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="360" end="371" delay="60"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="372" end="383" delay="60"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="384" end="395" delay="60"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="300" end="311" delay="60"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="312" end="323" delay="60"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="324" end="335" delay="60"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="336" end="347" delay="80"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + + <animation direction="down"> + <sequence start="396" end="402" delay="100"/> + <frame index="403"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="408" end="414" delay="100"/> + <frame index="415" /> + <end /> + </animation> + + <animation direction="right"> + <sequence start="420" end="426" delay="100"/> + <frame index="427" /> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="432" end="438" delay="100"/> + <frame index="439" /> + <end /> + </animation> + + <animation direction="up"> + <sequence start="444" end="450" delay="100"/> + <frame index="451" /> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="456" end="462" delay="100"/> + <frame index="463" /> + <end /> + </animation> + + <animation direction="left"> + <sequence start="468" end="474" delay="100"/> + <frame index="475" /> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="480" end="486" delay="100"/> + <frame index="487" /> + <end /> + </animation> + + </action> + +</sprite> |