summaryrefslogtreecommitdiff
path: root/graphics/sprites/races
diff options
context:
space:
mode:
Diffstat (limited to 'graphics/sprites/races')
-rw-r--r--graphics/sprites/races/demon-female.pngbin0 -> 62552 bytes
-rw-r--r--graphics/sprites/races/demon-female.xml11
-rw-r--r--graphics/sprites/races/demon-male.pngbin0 -> 62642 bytes
-rw-r--r--graphics/sprites/races/demon-male.xml11
-rw-r--r--graphics/sprites/races/elven-female.pngbin0 -> 64580 bytes
-rw-r--r--graphics/sprites/races/elven-female.xml11
-rw-r--r--graphics/sprites/races/elven-male.pngbin0 -> 58010 bytes
-rw-r--r--graphics/sprites/races/elven-male.xml11
-rw-r--r--graphics/sprites/races/human-female.pngbin0 -> 60997 bytes
-rw-r--r--graphics/sprites/races/human-female.xml11
-rw-r--r--graphics/sprites/races/human-male.pngbin0 -> 60136 bytes
-rw-r--r--graphics/sprites/races/human-male.xml167
-rw-r--r--graphics/sprites/races/orc-female.pngbin0 -> 63189 bytes
-rw-r--r--graphics/sprites/races/orc-female.xml11
-rw-r--r--graphics/sprites/races/orc-male.pngbin0 -> 63325 bytes
-rw-r--r--graphics/sprites/races/orc-male.xml11
-rw-r--r--graphics/sprites/races/piou-unisex.xml1337
-rw-r--r--graphics/sprites/races/raijin-female.pngbin0 -> 66502 bytes
-rw-r--r--graphics/sprites/races/raijin-female.xml11
-rw-r--r--graphics/sprites/races/raijin-male.pngbin0 -> 62247 bytes
-rw-r--r--graphics/sprites/races/raijin-male.xml11
-rw-r--r--graphics/sprites/races/tritan-female.pngbin0 -> 61639 bytes
-rw-r--r--graphics/sprites/races/tritan-female.xml11
-rw-r--r--graphics/sprites/races/tritan-male.pngbin0 -> 58378 bytes
-rw-r--r--graphics/sprites/races/tritan-male.xml11
-rw-r--r--graphics/sprites/races/ukar-female.pngbin0 -> 60668 bytes
-rw-r--r--graphics/sprites/races/ukar-female.xml11
-rw-r--r--graphics/sprites/races/ukar-male.pngbin0 -> 57747 bytes
-rw-r--r--graphics/sprites/races/ukar-male.xml11
29 files changed, 1647 insertions, 0 deletions
diff --git a/graphics/sprites/races/demon-female.png b/graphics/sprites/races/demon-female.png
new file mode 100644
index 00000000..121839eb
--- /dev/null
+++ b/graphics/sprites/races/demon-female.png
Binary files differ
diff --git a/graphics/sprites/races/demon-female.xml b/graphics/sprites/races/demon-female.xml
new file mode 100644
index 00000000..c399c371
--- /dev/null
+++ b/graphics/sprites/races/demon-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/demon-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/races/demon-male.png b/graphics/sprites/races/demon-male.png
new file mode 100644
index 00000000..69f8f7fe
--- /dev/null
+++ b/graphics/sprites/races/demon-male.png
Binary files differ
diff --git a/graphics/sprites/races/demon-male.xml b/graphics/sprites/races/demon-male.xml
new file mode 100644
index 00000000..3e65a0a2
--- /dev/null
+++ b/graphics/sprites/races/demon-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/demon-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/races/elven-female.png b/graphics/sprites/races/elven-female.png
new file mode 100644
index 00000000..a286a021
--- /dev/null
+++ b/graphics/sprites/races/elven-female.png
Binary files differ
diff --git a/graphics/sprites/races/elven-female.xml b/graphics/sprites/races/elven-female.xml
new file mode 100644
index 00000000..820580e2
--- /dev/null
+++ b/graphics/sprites/races/elven-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/elven-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/races/elven-male.png b/graphics/sprites/races/elven-male.png
new file mode 100644
index 00000000..d025190e
--- /dev/null
+++ b/graphics/sprites/races/elven-male.png
Binary files differ
diff --git a/graphics/sprites/races/elven-male.xml b/graphics/sprites/races/elven-male.xml
new file mode 100644
index 00000000..4fe2d302
--- /dev/null
+++ b/graphics/sprites/races/elven-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/elven-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/races/human-female.png b/graphics/sprites/races/human-female.png
new file mode 100644
index 00000000..80c53944
--- /dev/null
+++ b/graphics/sprites/races/human-female.png
Binary files differ
diff --git a/graphics/sprites/races/human-female.xml b/graphics/sprites/races/human-female.xml
new file mode 100644
index 00000000..92325515
--- /dev/null
+++ b/graphics/sprites/races/human-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/human-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/races/human-male.png b/graphics/sprites/races/human-male.png
new file mode 100644
index 00000000..e6f0167c
--- /dev/null
+++ b/graphics/sprites/races/human-male.png
Binary files differ
diff --git a/graphics/sprites/races/human-male.xml b/graphics/sprites/races/human-male.xml
new file mode 100644
index 00000000..1f99a17e
--- /dev/null
+++ b/graphics/sprites/races/human-male.xml
@@ -0,0 +1,167 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012-2013 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/human-male.png"
+ width="64"
+ height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="48"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="80"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" delay="80"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="7" end="10" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="23" end="26" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="42" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="58" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="11" end="15" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="31" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="43" end="47" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="59" end="63" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="68"/>
+ </animation>
+ <animation direction="left">
+ <frame index="69"/>
+ </animation>
+ <animation direction="up">
+ <frame index="70"/>
+ </animation>
+ <animation direction="right">
+ <frame index="71"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="72"/>
+ </animation>
+ <animation direction="left">
+ <frame index="72"/>
+ </animation>
+ <animation direction="up">
+ <frame index="72"/>
+ </animation>
+ <animation direction="right">
+ <frame index="72"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/races/orc-female.png b/graphics/sprites/races/orc-female.png
new file mode 100644
index 00000000..fdfa4260
--- /dev/null
+++ b/graphics/sprites/races/orc-female.png
Binary files differ
diff --git a/graphics/sprites/races/orc-female.xml b/graphics/sprites/races/orc-female.xml
new file mode 100644
index 00000000..6de03d50
--- /dev/null
+++ b/graphics/sprites/races/orc-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/orc-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/races/orc-male.png b/graphics/sprites/races/orc-male.png
new file mode 100644
index 00000000..463f4d1e
--- /dev/null
+++ b/graphics/sprites/races/orc-male.png
Binary files differ
diff --git a/graphics/sprites/races/orc-male.xml b/graphics/sprites/races/orc-male.xml
new file mode 100644
index 00000000..b33077ed
--- /dev/null
+++ b/graphics/sprites/races/orc-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/orc-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/races/piou-unisex.xml b/graphics/sprites/races/piou-unisex.xml
new file mode 100644
index 00000000..13e9dadf
--- /dev/null
+++ b/graphics/sprites/races/piou-unisex.xml
@@ -0,0 +1,1337 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012-2013 Evol Online -->
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/piou.png"
+ width="10"
+ height="9"
+ offsetY="-12"/>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <!-- Static -->
+ <frame index="0" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="2" end="3" delay="130" repeat="4"/>
+ <frame index="2" delay="100"/>
+ <!-- Static -->
+ <frame index="0" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="30" delay="350"/>
+ <frame index="0" delay="500"/>
+ <frame index="35" delay="400"/>
+ <!-- Static -->
+ <frame index="0" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="2" end="3" delay="130" repeat="6"/>
+ <frame index="2" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="1" end="2" delay="50" offsetY="-1"/>
+ <frame index="1" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="0" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="1" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="0" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="35" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="5" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="20" delay="100" offsetY="-25"/>
+ <frame index="15" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="25" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="10" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="30" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="2" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="1" delay="90" offsetY="-3"/>
+ <frame index="0" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- Static -->
+ <frame index="30" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="32" end="33" delay="130" repeat="4"/>
+ <frame index="32" delay="100"/>
+ <!-- Static -->
+ <frame index="30" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="10" delay="350"/>
+ <frame index="30" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- Static -->
+ <frame index="30" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="32" end="33" delay="130" repeat="6"/>
+ <frame index="32" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="31" end="32" delay="50" offsetY="-1"/>
+ <frame index="31" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="30" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="31" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="32" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="0" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="35" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="5" delay="100" offsetY="-25"/>
+ <frame index="20" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="15" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="25" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="10" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="32" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="31" delay="90" offsetY="-3"/>
+ <frame index="30" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- Static -->
+ <frame index="10" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="12" end="13" delay="130" repeat="4"/>
+ <frame index="12" delay="100"/>
+ <!-- Static -->
+ <frame index="10" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="25" delay="350"/>
+ <frame index="10" delay="500"/>
+ <frame index="30" delay="400"/>
+ <!-- Static -->
+ <frame index="10" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="12" end="13" delay="130" repeat="6"/>
+ <frame index="12" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="11" end="12" delay="50" offsetY="-1"/>
+ <frame index="11" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="10" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="11" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="12" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="30" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="0" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="35" delay="100" offsetY="-25"/>
+ <frame index="5" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="20" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="15" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="25" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="12" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="11" delay="90" offsetY="-3"/>
+ <frame index="10" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upleft">
+ <!-- Static -->
+ <frame index="25" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="27" end="28" delay="130" repeat="4"/>
+ <frame index="27" delay="100"/>
+ <!-- Static -->
+ <frame index="25" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="10" delay="350"/>
+ <frame index="25" delay="500"/>
+ <frame index="15" delay="400"/>
+ <!-- Static -->
+ <frame index="25" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="27" end="28" delay="130" repeat="6"/>
+ <frame index="27" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="26" end="27" delay="50" offsetY="-1"/>
+ <frame index="26" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="25" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="26" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="27" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="10" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="30" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="0" delay="100" offsetY="-25"/>
+ <frame index="35" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="5" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="20" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="15" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="27" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="26" delay="90" offsetY="-3"/>
+ <frame index="25" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- Static -->
+ <frame index="15" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="17" end="18" delay="130" repeat="4"/>
+ <frame index="17" delay="100"/>
+ <!-- Static -->
+ <frame index="15" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="20" delay="350"/>
+ <frame index="15" delay="500"/>
+ <frame index="25" delay="400"/>
+ <!-- Static -->
+ <frame index="15" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="17" end="18" delay="130" repeat="6"/>
+ <frame index="17" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="16" end="17" delay="50" offsetY="-1"/>
+ <frame index="16" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="15" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="16" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="17" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="25" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="10" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="30" delay="100" offsetY="-25"/>
+ <frame index="0" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="35" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="5" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="20" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="17" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="16" delay="90" offsetY="-3"/>
+ <frame index="15" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- Static -->
+ <frame index="20" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="22" end="23" delay="130" repeat="4"/>
+ <frame index="22" delay="100"/>
+ <!-- Static -->
+ <frame index="20" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="5" delay="350"/>
+ <frame index="20" delay="500"/>
+ <frame index="15" delay="400"/>
+ <!-- Static -->
+ <frame index="20" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="22" end="23" delay="130" repeat="6"/>
+ <frame index="22" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="21" end="22" delay="50" offsetY="-1"/>
+ <frame index="21" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="20" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="21" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="22" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="15" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="25" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="10" delay="100" offsetY="-25"/>
+ <frame index="30" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="0" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="35" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="5" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="22" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="21" delay="90" offsetY="-3"/>
+ <frame index="20" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- Static -->
+ <frame index="5" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="7" end="8" delay="130" repeat="4"/>
+ <frame index="7" delay="100"/>
+ <!-- Static -->
+ <frame index="5" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="20" delay="350"/>
+ <frame index="5" delay="500"/>
+ <frame index="35" delay="400"/>
+ <!-- Static -->
+ <frame index="5" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="7" end="8" delay="130" repeat="6"/>
+ <frame index="7" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="6" end="7" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="5" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="6" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="7" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="20" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="15" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="25" delay="100" offsetY="-25"/>
+ <frame index="10" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="30" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="0" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="35" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="7" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="6" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- Static -->
+ <frame index="35" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="37" end="38" delay="130" repeat="4"/>
+ <frame index="37" delay="100"/>
+ <!-- Static -->
+ <frame index="35" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="5" delay="350"/>
+ <frame index="35" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- Static -->
+ <frame index="35" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="37" end="38" delay="130" repeat="6"/>
+ <frame index="37" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="36" end="37" delay="50" offsetY="-1"/>
+ <frame index="36" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="35" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="36" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="37" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="5" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="20" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="15" delay="100" offsetY="-25"/>
+ <frame index="25" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="10" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="30" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="0" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="37" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="36" delay="90" offsetY="-3"/>
+ <frame index="35" delay="100" offsetY="-1"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <!-- Normal Jump x2 -->
+ <sequence start="0" end="1" delay="50" offsetY="-1"/>
+ <frame index="2" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-4"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-4"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <sequence value="2,1" delay="50" offsetY="-2"/>
+ <sequence value="2,1" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="0" end="1" delay="50" offsetY="-1"/>
+ <frame index="2" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-5"/>
+ <sequence value="37,7,22,17,27" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-5"/>
+ <frame index="32" delay="80" offsetY="-4"/>
+ <frame index="2" delay="60" offsetY="-3"/>
+ <frame index="1" delay="50" offsetY="-2"/>
+ <frame index="0" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="1" delay="50" offsetY="-1"/>
+ <frame index="2" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-4"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="0" end="1" delay="50" offsetY="-1"/>
+ <frame index="2" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-5"/>
+ <sequence value="32,12,27,17,22" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="37" delay="80" offsetY="-4"/>
+ <frame index="2" delay="60" offsetY="-3"/>
+ <frame index="1" delay="50" offsetY="-2"/>
+ <frame index="0" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- Normal Jump x2 -->
+ <sequence start="30" end="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="50" offsetY="-2"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-4"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-2"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-4"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <sequence value="32,31" delay="50" offsetY="-2"/>
+ <sequence value="32,31" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="30" end="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="50" offsetY="-2"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-4"/>
+ <frame index="31" delay="60" offsetY="-5"/>
+ <sequence value="2,37,7,22,17" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-4"/>
+ <frame index="32" delay="60" offsetY="-3"/>
+ <frame index="31" delay="50" offsetY="-2"/>
+ <frame index="30" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="50" offsetY="-2"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-4"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-2"/>
+ <frame index="31" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="30" end="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="50" offsetY="-2"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-4"/>
+ <frame index="31" delay="60" offsetY="-5"/>
+ <sequence value="12,27,17,22,7" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-4"/>
+ <frame index="32" delay="60" offsetY="-3"/>
+ <frame index="31" delay="50" offsetY="-2"/>
+ <frame index="30" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- Normal Jump x2 -->
+ <sequence start="10" end="11" delay="50" offsetY="-1"/>
+ <frame index="12" delay="50" offsetY="-2"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-4"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-2"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-4"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <sequence value="12,11" delay="50" offsetY="-2"/>
+ <sequence value="12,11" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="10" end="11" delay="50" offsetY="-1"/>
+ <frame index="12" delay="50" offsetY="-2"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-4"/>
+ <frame index="11" delay="60" offsetY="-5"/>
+ <sequence value="32,2,37,7,22" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-5"/>
+ <frame index="27" delay="80" offsetY="-4"/>
+ <frame index="12" delay="60" offsetY="-3"/>
+ <frame index="11" delay="50" offsetY="-2"/>
+ <frame index="10" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="11" delay="50" offsetY="-1"/>
+ <frame index="12" delay="50" offsetY="-2"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-4"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-2"/>
+ <frame index="11" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="10" end="11" delay="50" offsetY="-1"/>
+ <frame index="12" delay="50" offsetY="-2"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-4"/>
+ <frame index="11" delay="60" offsetY="-5"/>
+ <sequence value="27,17,22,7,37" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="32" delay="80" offsetY="-4"/>
+ <frame index="12" delay="60" offsetY="-3"/>
+ <frame index="11" delay="50" offsetY="-2"/>
+ <frame index="10" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upleft">
+ <!-- Normal Jump x2 -->
+ <sequence start="25" end="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="50" offsetY="-2"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <frame index="27" delay="50" offsetY="-4"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <frame index="27" delay="50" offsetY="-2"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <frame index="27" delay="50" offsetY="-4"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <sequence value="27,26" delay="50" offsetY="-2"/>
+ <sequence value="27,26" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="25" end="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="60" offsetY="-5"/>
+ <sequence value="12,32,2,37,7" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-5"/>
+ <frame index="17" delay="80" offsetY="-4"/>
+ <frame index="27" delay="60" offsetY="-3"/>
+ <frame index="26" delay="50" offsetY="-2"/>
+ <frame index="25" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="50" offsetY="-2"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <frame index="27" delay="50" offsetY="-4"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <frame index="27" delay="50" offsetY="-2"/>
+ <frame index="26" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="25" end="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="50" offsetY="-2"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <frame index="27" delay="50" offsetY="-4"/>
+ <frame index="26" delay="60" offsetY="-5"/>
+ <sequence value="17,22,7,37,2" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-4"/>
+ <frame index="27" delay="60" offsetY="-3"/>
+ <frame index="26" delay="50" offsetY="-2"/>
+ <frame index="25" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- Normal Jump x2 -->
+ <sequence start="15" end="16" delay="50" offsetY="-1"/>
+ <frame index="17" delay="50" offsetY="-2"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-4"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-2"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-4"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <sequence value="17,16" delay="50" offsetY="-2"/>
+ <sequence value="17,16" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="15" end="16" delay="50" offsetY="-1"/>
+ <frame index="17" delay="50" offsetY="-2"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-4"/>
+ <frame index="16" delay="60" offsetY="-5"/>
+ <sequence value="27,12,32,2,37" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="22" delay="80" offsetY="-4"/>
+ <frame index="17" delay="60" offsetY="-3"/>
+ <frame index="16" delay="50" offsetY="-2"/>
+ <frame index="15" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="16" delay="50" offsetY="-1"/>
+ <frame index="17" delay="50" offsetY="-2"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-4"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-2"/>
+ <frame index="16" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="15" end="16" delay="50" offsetY="-1"/>
+ <frame index="17" delay="50" offsetY="-2"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-4"/>
+ <frame index="16" delay="60" offsetY="-5"/>
+ <sequence value="22,7,37,2,32" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-5"/>
+ <frame index="27" delay="80" offsetY="-4"/>
+ <frame index="17" delay="60" offsetY="-3"/>
+ <frame index="16" delay="50" offsetY="-2"/>
+ <frame index="15" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- Normal Jump x2 -->
+ <sequence start="20" end="21" delay="50" offsetY="-1"/>
+ <frame index="22" delay="50" offsetY="-2"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-4"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-2"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-4"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <sequence value="22,21" delay="50" offsetY="-2"/>
+ <sequence value="22,21" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="20" end="21" delay="50" offsetY="-1"/>
+ <frame index="22" delay="50" offsetY="-2"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-4"/>
+ <frame index="21" delay="60" offsetY="-5"/>
+ <sequence value="17,27,12,32,2" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-4"/>
+ <frame index="22" delay="60" offsetY="-3"/>
+ <frame index="21" delay="50" offsetY="-2"/>
+ <frame index="20" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="21" delay="50" offsetY="-1"/>
+ <frame index="22" delay="50" offsetY="-2"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-4"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-2"/>
+ <frame index="21" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="20" end="21" delay="50" offsetY="-1"/>
+ <frame index="22" delay="50" offsetY="-2"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-4"/>
+ <frame index="21" delay="60" offsetY="-5"/>
+ <sequence value="7,37,2,32,12" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-5"/>
+ <frame index="17" delay="80" offsetY="-4"/>
+ <frame index="22" delay="60" offsetY="-3"/>
+ <frame index="21" delay="50" offsetY="-2"/>
+ <frame index="20" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- Normal Jump x2 -->
+ <sequence start="5" end="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-4"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-4"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <sequence value="7,6" delay="50" offsetY="-2"/>
+ <sequence value="7,6" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="5" end="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
+ <sequence value="22,17,27,12,32" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="37" delay="80" offsetY="-4"/>
+ <frame index="7" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="5" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-4"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="5" end="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
+ <sequence value="37,2,32,12,27" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-5"/>
+ <frame index="22" delay="80" offsetY="-4"/>
+ <frame index="7" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="5" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- Normal Jump x2 -->
+ <sequence start="35" end="36" delay="50" offsetY="-1"/>
+ <frame index="37" delay="50" offsetY="-2"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-4"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-2"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-4"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <sequence value="37,36" delay="50" offsetY="-2"/>
+ <sequence value="37,36" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="35" end="36" delay="50" offsetY="-1"/>
+ <frame index="37" delay="50" offsetY="-2"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-4"/>
+ <frame index="36" delay="60" offsetY="-5"/>
+ <sequence value="7,22,17,27,12" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-4"/>
+ <frame index="37" delay="60" offsetY="-3"/>
+ <frame index="36" delay="50" offsetY="-2"/>
+ <frame index="35" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="36" delay="50" offsetY="-1"/>
+ <frame index="37" delay="50" offsetY="-2"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-4"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-2"/>
+ <frame index="36" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="35" end="36" delay="50" offsetY="-1"/>
+ <frame index="37" delay="50" offsetY="-2"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-4"/>
+ <frame index="36" delay="60" offsetY="-5"/>
+ <sequence value="2,32,12,27,17" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-4"/>
+ <frame index="37" delay="60" offsetY="-3"/>
+ <frame index="36" delay="50" offsetY="-2"/>
+ <frame index="35" delay="50" offsetY="-1"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="0" delay="60" offsetY="2"/>
+ <frame index="1" delay="60" offsetY="4"/>
+ <frame index="2" delay="60" offsetY="6"/>
+ <frame index="3" delay="60" offsetY="8"/>
+ <frame index="1" delay="40" offsetY="6"/>
+ <frame index="1" delay="40" offsetY="4"/>
+ <frame index="0" delay="40" offsetY="2"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="30" delay="60" offsetX="-2" offsetY="2"/>
+ <frame index="31" delay="60" offsetX="-4" offsetY="4"/>
+ <frame index="32" delay="60" offsetX="-6" offsetY="6"/>
+ <frame index="33" delay="60" offsetX="-8" offsetY="8"/>
+ <frame index="31" delay="40" offsetX="-6" offsetY="6"/>
+ <frame index="31" delay="40" offsetX="-4" offsetY="4"/>
+ <frame index="30" delay="40" offsetX="-2" offsetY="2"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="10" delay="60" offsetX="-2"/>
+ <frame index="11" delay="60" offsetX="-4"/>
+ <frame index="12" delay="60" offsetX="-6"/>
+ <frame index="13" delay="60" offsetX="-8"/>
+ <frame index="11" delay="40" offsetX="-6"/>
+ <frame index="11" delay="40" offsetX="-4"/>
+ <frame index="10" delay="40" offsetX="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="25" delay="60" offsetX="-2" offsetY="-2"/>
+ <frame index="26" delay="60" offsetX="-4" offsetY="-4"/>
+ <frame index="27" delay="60" offsetX="-6" offsetY="-6"/>
+ <frame index="28" delay="60" offsetX="-8" offsetY="-8"/>
+ <frame index="26" delay="40" offsetX="-6" offsetY="-6"/>
+ <frame index="26" delay="40" offsetX="-4" offsetY="-4"/>
+ <frame index="25" delay="40" offsetX="-2" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="15" delay="60" offsetY="-2"/>
+ <frame index="16" delay="60" offsetY="-4"/>
+ <frame index="17" delay="60" offsetY="-6"/>
+ <frame index="18" delay="60" offsetY="-8"/>
+ <frame index="16" delay="40" offsetY="-6"/>
+ <frame index="16" delay="40" offsetY="-4"/>
+ <frame index="15" delay="40" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="20" delay="60" offsetX="2" offsetY="-2"/>
+ <frame index="21" delay="60" offsetX="4" offsetY="-4"/>
+ <frame index="22" delay="60" offsetX="6" offsetY="-6"/>
+ <frame index="23" delay="60" offsetX="8" offsetY="-8"/>
+ <frame index="21" delay="40" offsetX="6" offsetY="-6"/>
+ <frame index="21" delay="40" offsetX="4" offsetY="-4"/>
+ <frame index="20" delay="40" offsetX="2" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="5" delay="60" offsetX="2"/>
+ <frame index="6" delay="60" offsetX="4"/>
+ <frame index="7" delay="60" offsetX="6"/>
+ <frame index="8" delay="60" offsetX="8"/>
+ <frame index="6" delay="40" offsetX="6"/>
+ <frame index="6" delay="40" offsetX="4"/>
+ <frame index="5" delay="40" offsetX="2"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="35" delay="60" offsetX="2" offsetY="2"/>
+ <frame index="36" delay="60" offsetX="4" offsetY="4"/>
+ <frame index="37" delay="60" offsetX="6" offsetY="6"/>
+ <frame index="38" delay="60" offsetX="8" offsetY="8"/>
+ <frame index="36" delay="40" offsetX="6" offsetY="6"/>
+ <frame index="36" delay="40" offsetX="4" offsetY="4"/>
+ <frame index="35" delay="40" offsetX="2" offsetY="2"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="mob">
+ <animation direction="down">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="0" delay="60" offsetY="2"/>
+ <frame index="1" delay="60" offsetY="4"/>
+ <frame index="2" delay="60" offsetY="6"/>
+ <frame index="3" delay="60" offsetY="8"/>
+ <frame index="1" delay="40" offsetY="6"/>
+ <frame index="1" delay="40" offsetY="4"/>
+ <frame index="0" delay="40" offsetY="2"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="30" delay="60" offsetX="-2" offsetY="2"/>
+ <frame index="31" delay="60" offsetX="-4" offsetY="4"/>
+ <frame index="32" delay="60" offsetX="-6" offsetY="6"/>
+ <frame index="33" delay="60" offsetX="-8" offsetY="8"/>
+ <frame index="31" delay="40" offsetX="-6" offsetY="6"/>
+ <frame index="31" delay="40" offsetX="-4" offsetY="4"/>
+ <frame index="30" delay="40" offsetX="-2" offsetY="2"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="10" delay="60" offsetX="-2"/>
+ <frame index="11" delay="60" offsetX="-4"/>
+ <frame index="12" delay="60" offsetX="-6"/>
+ <frame index="13" delay="60" offsetX="-8"/>
+ <frame index="11" delay="40" offsetX="-6"/>
+ <frame index="11" delay="40" offsetX="-4"/>
+ <frame index="10" delay="40" offsetX="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="25" delay="60" offsetX="-2" offsetY="-2"/>
+ <frame index="26" delay="60" offsetX="-4" offsetY="-4"/>
+ <frame index="27" delay="60" offsetX="-6" offsetY="-6"/>
+ <frame index="28" delay="60" offsetX="-8" offsetY="-8"/>
+ <frame index="26" delay="40" offsetX="-6" offsetY="-6"/>
+ <frame index="26" delay="40" offsetX="-4" offsetY="-4"/>
+ <frame index="25" delay="40" offsetX="-2" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="15" delay="60" offsetY="-2"/>
+ <frame index="16" delay="60" offsetY="-4"/>
+ <frame index="17" delay="60" offsetY="-6"/>
+ <frame index="18" delay="60" offsetY="-8"/>
+ <frame index="16" delay="40" offsetY="-6"/>
+ <frame index="16" delay="40" offsetY="-4"/>
+ <frame index="15" delay="40" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="20" delay="60" offsetX="2" offsetY="-2"/>
+ <frame index="21" delay="60" offsetX="4" offsetY="-4"/>
+ <frame index="22" delay="60" offsetX="6" offsetY="-6"/>
+ <frame index="23" delay="60" offsetX="8" offsetY="-8"/>
+ <frame index="21" delay="40" offsetX="6" offsetY="-6"/>
+ <frame index="21" delay="40" offsetX="4" offsetY="-4"/>
+ <frame index="20" delay="40" offsetX="2" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="5" delay="60" offsetX="2"/>
+ <frame index="6" delay="60" offsetX="4"/>
+ <frame index="7" delay="60" offsetX="6"/>
+ <frame index="8" delay="60" offsetX="8"/>
+ <frame index="6" delay="40" offsetX="6"/>
+ <frame index="6" delay="40" offsetX="4"/>
+ <frame index="5" delay="40" offsetX="2"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="35" delay="60" offsetX="2" offsetY="2"/>
+ <frame index="36" delay="60" offsetX="4" offsetY="4"/>
+ <frame index="37" delay="60" offsetX="6" offsetY="6"/>
+ <frame index="38" delay="60" offsetX="8" offsetY="8"/>
+ <frame index="36" delay="40" offsetX="6" offsetY="6"/>
+ <frame index="36" delay="40" offsetX="4" offsetY="4"/>
+ <frame index="35" delay="40" offsetX="2" offsetY="2"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="mob">
+ <animation direction="down">
+ <!-- Static -->
+ <frame index="0" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="2" end="3" delay="130" repeat="4"/>
+ <frame index="2" delay="100"/>
+ <!-- Static -->
+ <frame index="0" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="30" delay="350"/>
+ <frame index="0" delay="500"/>
+ <frame index="35" delay="400"/>
+ <!-- Static -->
+ <frame index="0" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="2" end="3" delay="130" repeat="6"/>
+ <frame index="2" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="1" end="2" delay="50" offsetY="-1"/>
+ <frame index="1" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="0" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="1" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="0" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="35" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="5" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="20" delay="100" offsetY="-25"/>
+ <frame index="15" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="25" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="10" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="30" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="2" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="1" delay="90" offsetY="-3"/>
+ <frame index="0" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- Static -->
+ <frame index="30" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="32" end="33" delay="130" repeat="4"/>
+ <frame index="32" delay="100"/>
+ <!-- Static -->
+ <frame index="30" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="10" delay="350"/>
+ <frame index="30" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- Static -->
+ <frame index="30" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="32" end="33" delay="130" repeat="6"/>
+ <frame index="32" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="31" end="32" delay="50" offsetY="-1"/>
+ <frame index="31" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="30" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="31" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="32" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="0" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="35" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="5" delay="100" offsetY="-25"/>
+ <frame index="20" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="15" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="25" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="10" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="32" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="31" delay="90" offsetY="-3"/>
+ <frame index="30" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- Static -->
+ <frame index="10" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="12" end="13" delay="130" repeat="4"/>
+ <frame index="12" delay="100"/>
+ <!-- Static -->
+ <frame index="10" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="25" delay="350"/>
+ <frame index="10" delay="500"/>
+ <frame index="30" delay="400"/>
+ <!-- Static -->
+ <frame index="10" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="12" end="13" delay="130" repeat="6"/>
+ <frame index="12" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="11" end="12" delay="50" offsetY="-1"/>
+ <frame index="11" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="10" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="11" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="12" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="30" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="0" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="35" delay="100" offsetY="-25"/>
+ <frame index="5" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="20" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="15" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="25" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="12" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="11" delay="90" offsetY="-3"/>
+ <frame index="10" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upleft">
+ <!-- Static -->
+ <frame index="25" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="27" end="28" delay="130" repeat="4"/>
+ <frame index="27" delay="100"/>
+ <!-- Static -->
+ <frame index="25" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="10" delay="350"/>
+ <frame index="25" delay="500"/>
+ <frame index="15" delay="400"/>
+ <!-- Static -->
+ <frame index="25" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="27" end="28" delay="130" repeat="6"/>
+ <frame index="27" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="26" end="27" delay="50" offsetY="-1"/>
+ <frame index="26" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="25" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="26" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="27" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="10" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="30" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="0" delay="100" offsetY="-25"/>
+ <frame index="35" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="5" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="20" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="15" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="27" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="26" delay="90" offsetY="-3"/>
+ <frame index="25" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- Static -->
+ <frame index="15" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="17" end="18" delay="130" repeat="4"/>
+ <frame index="17" delay="100"/>
+ <!-- Static -->
+ <frame index="15" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="20" delay="350"/>
+ <frame index="15" delay="500"/>
+ <frame index="25" delay="400"/>
+ <!-- Static -->
+ <frame index="15" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="17" end="18" delay="130" repeat="6"/>
+ <frame index="17" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="16" end="17" delay="50" offsetY="-1"/>
+ <frame index="16" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="15" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="16" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="17" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="25" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="10" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="30" delay="100" offsetY="-25"/>
+ <frame index="0" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="35" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="5" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="20" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="17" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="16" delay="90" offsetY="-3"/>
+ <frame index="15" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- Static -->
+ <frame index="20" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="22" end="23" delay="130" repeat="4"/>
+ <frame index="22" delay="100"/>
+ <!-- Static -->
+ <frame index="20" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="5" delay="350"/>
+ <frame index="20" delay="500"/>
+ <frame index="15" delay="400"/>
+ <!-- Static -->
+ <frame index="20" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="22" end="23" delay="130" repeat="6"/>
+ <frame index="22" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="21" end="22" delay="50" offsetY="-1"/>
+ <frame index="21" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="20" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="21" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="22" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="15" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="25" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="10" delay="100" offsetY="-25"/>
+ <frame index="30" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="0" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="35" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="5" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="22" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="21" delay="90" offsetY="-3"/>
+ <frame index="20" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- Static -->
+ <frame index="5" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="7" end="8" delay="130" repeat="4"/>
+ <frame index="7" delay="100"/>
+ <!-- Static -->
+ <frame index="5" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="20" delay="350"/>
+ <frame index="5" delay="500"/>
+ <frame index="35" delay="400"/>
+ <!-- Static -->
+ <frame index="5" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="7" end="8" delay="130" repeat="6"/>
+ <frame index="7" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="6" end="7" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="5" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="6" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="7" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="20" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="15" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="25" delay="100" offsetY="-25"/>
+ <frame index="10" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="30" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="0" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="35" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="7" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="6" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- Static -->
+ <frame index="35" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="37" end="38" delay="130" repeat="4"/>
+ <frame index="37" delay="100"/>
+ <!-- Static -->
+ <frame index="35" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="5" delay="350"/>
+ <frame index="35" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- Static -->
+ <frame index="35" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="37" end="38" delay="130" repeat="6"/>
+ <frame index="37" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="36" end="37" delay="50" offsetY="-1"/>
+ <frame index="36" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="35" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="36" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="37" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="5" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="20" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="15" delay="100" offsetY="-25"/>
+ <frame index="25" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="10" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="30" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="0" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="37" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="36" delay="90" offsetY="-3"/>
+ <frame index="35" delay="100" offsetY="-1"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="mob">
+ <animation direction="down">
+ <!-- Static -->
+ <frame index="0" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="2" end="3" delay="130" repeat="4"/>
+ <frame index="2" delay="100"/>
+ <!-- Static -->
+ <frame index="0" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="30" delay="350"/>
+ <frame index="0" delay="500"/>
+ <frame index="35" delay="400"/>
+ <!-- Static -->
+ <frame index="0" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="2" end="3" delay="130" repeat="6"/>
+ <frame index="2" delay="100"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- Static -->
+ <frame index="30" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="32" end="33" delay="130" repeat="4"/>
+ <frame index="32" delay="100"/>
+ <!-- Static -->
+ <frame index="30" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="10" delay="350"/>
+ <frame index="30" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- Static -->
+ <frame index="30" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="32" end="33" delay="130" repeat="6"/>
+ <frame index="32" delay="100"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- Static -->
+ <frame index="10" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="12" end="13" delay="130" repeat="4"/>
+ <frame index="12" delay="100"/>
+ <!-- Static -->
+ <frame index="10" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="25" delay="350"/>
+ <frame index="10" delay="500"/>
+ <frame index="30" delay="400"/>
+ <!-- Static -->
+ <frame index="10" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="12" end="13" delay="130" repeat="6"/>
+ <frame index="12" delay="100"/>
+ </animation>
+
+ <animation direction="upleft">
+ <!-- Static -->
+ <frame index="25" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="27" end="28" delay="130" repeat="4"/>
+ <frame index="27" delay="100"/>
+ <!-- Static -->
+ <frame index="25" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="10" delay="350"/>
+ <frame index="25" delay="500"/>
+ <frame index="15" delay="400"/>
+ <!-- Static -->
+ <frame index="25" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="27" end="28" delay="130" repeat="6"/>
+ <frame index="27" delay="100"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- Static -->
+ <frame index="15" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="17" end="18" delay="130" repeat="4"/>
+ <frame index="17" delay="100"/>
+ <!-- Static -->
+ <frame index="15" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="20" delay="350"/>
+ <frame index="15" delay="500"/>
+ <frame index="25" delay="400"/>
+ <!-- Static -->
+ <frame index="15" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="17" end="18" delay="130" repeat="6"/>
+ <frame index="17" delay="100"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- Static -->
+ <frame index="20" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="22" end="23" delay="130" repeat="4"/>
+ <frame index="22" delay="100"/>
+ <!-- Static -->
+ <frame index="20" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="5" delay="350"/>
+ <frame index="20" delay="500"/>
+ <frame index="15" delay="400"/>
+ <!-- Static -->
+ <frame index="20" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="22" end="23" delay="130" repeat="6"/>
+ <frame index="22" delay="100"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- Static -->
+ <frame index="5" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="7" end="8" delay="130" repeat="4"/>
+ <frame index="7" delay="100"/>
+ <!-- Static -->
+ <frame index="5" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="20" delay="350"/>
+ <frame index="5" delay="500"/>
+ <frame index="35" delay="400"/>
+ <!-- Static -->
+ <frame index="5" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="7" end="8" delay="130" repeat="6"/>
+ <frame index="7" delay="100"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- Static -->
+ <frame index="35" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="37" end="38" delay="130" repeat="4"/>
+ <frame index="37" delay="100"/>
+ <!-- Static -->
+ <frame index="35" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="5" delay="350"/>
+ <frame index="35" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- Static -->
+ <frame index="35" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="37" end="38" delay="130" repeat="6"/>
+ <frame index="37" delay="100"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <frame index="4"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="34"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="14"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="29"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="19"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="24"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="9"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="39"/>
+ </animation>
+ </action>
+</sprite>
+
diff --git a/graphics/sprites/races/raijin-female.png b/graphics/sprites/races/raijin-female.png
new file mode 100644
index 00000000..c4ab506b
--- /dev/null
+++ b/graphics/sprites/races/raijin-female.png
Binary files differ
diff --git a/graphics/sprites/races/raijin-female.xml b/graphics/sprites/races/raijin-female.xml
new file mode 100644
index 00000000..6852c8d9
--- /dev/null
+++ b/graphics/sprites/races/raijin-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/raijin-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/races/raijin-male.png b/graphics/sprites/races/raijin-male.png
new file mode 100644
index 00000000..8d879c0d
--- /dev/null
+++ b/graphics/sprites/races/raijin-male.png
Binary files differ
diff --git a/graphics/sprites/races/raijin-male.xml b/graphics/sprites/races/raijin-male.xml
new file mode 100644
index 00000000..c4469595
--- /dev/null
+++ b/graphics/sprites/races/raijin-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/raijin-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/races/tritan-female.png b/graphics/sprites/races/tritan-female.png
new file mode 100644
index 00000000..7f8d8875
--- /dev/null
+++ b/graphics/sprites/races/tritan-female.png
Binary files differ
diff --git a/graphics/sprites/races/tritan-female.xml b/graphics/sprites/races/tritan-female.xml
new file mode 100644
index 00000000..e46faae4
--- /dev/null
+++ b/graphics/sprites/races/tritan-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/tritan-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/races/tritan-male.png b/graphics/sprites/races/tritan-male.png
new file mode 100644
index 00000000..1c0ce77b
--- /dev/null
+++ b/graphics/sprites/races/tritan-male.png
Binary files differ
diff --git a/graphics/sprites/races/tritan-male.xml b/graphics/sprites/races/tritan-male.xml
new file mode 100644
index 00000000..4fa95531
--- /dev/null
+++ b/graphics/sprites/races/tritan-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/tritan-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/races/ukar-female.png b/graphics/sprites/races/ukar-female.png
new file mode 100644
index 00000000..c316b977
--- /dev/null
+++ b/graphics/sprites/races/ukar-female.png
Binary files differ
diff --git a/graphics/sprites/races/ukar-female.xml b/graphics/sprites/races/ukar-female.xml
new file mode 100644
index 00000000..85049ca4
--- /dev/null
+++ b/graphics/sprites/races/ukar-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/ukar-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/races/ukar-male.png b/graphics/sprites/races/ukar-male.png
new file mode 100644
index 00000000..a8eeece7
--- /dev/null
+++ b/graphics/sprites/races/ukar-male.png
Binary files differ
diff --git a/graphics/sprites/races/ukar-male.xml b/graphics/sprites/races/ukar-male.xml
new file mode 100644
index 00000000..6ea22720
--- /dev/null
+++ b/graphics/sprites/races/ukar-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/ukar-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>