diff options
Diffstat (limited to 'graphics/sprites/races')
29 files changed, 1647 insertions, 0 deletions
diff --git a/graphics/sprites/races/demon-female.png b/graphics/sprites/races/demon-female.png Binary files differnew file mode 100644 index 00000000..121839eb --- /dev/null +++ b/graphics/sprites/races/demon-female.png diff --git a/graphics/sprites/races/demon-female.xml b/graphics/sprites/races/demon-female.xml new file mode 100644 index 00000000..c399c371 --- /dev/null +++ b/graphics/sprites/races/demon-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/demon-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/demon-male.png b/graphics/sprites/races/demon-male.png Binary files differnew file mode 100644 index 00000000..69f8f7fe --- /dev/null +++ b/graphics/sprites/races/demon-male.png diff --git a/graphics/sprites/races/demon-male.xml b/graphics/sprites/races/demon-male.xml new file mode 100644 index 00000000..3e65a0a2 --- /dev/null +++ b/graphics/sprites/races/demon-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/demon-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/elven-female.png b/graphics/sprites/races/elven-female.png Binary files differnew file mode 100644 index 00000000..a286a021 --- /dev/null +++ b/graphics/sprites/races/elven-female.png diff --git a/graphics/sprites/races/elven-female.xml b/graphics/sprites/races/elven-female.xml new file mode 100644 index 00000000..820580e2 --- /dev/null +++ b/graphics/sprites/races/elven-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/elven-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/elven-male.png b/graphics/sprites/races/elven-male.png Binary files differnew file mode 100644 index 00000000..d025190e --- /dev/null +++ b/graphics/sprites/races/elven-male.png diff --git a/graphics/sprites/races/elven-male.xml b/graphics/sprites/races/elven-male.xml new file mode 100644 index 00000000..4fe2d302 --- /dev/null +++ b/graphics/sprites/races/elven-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/elven-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/human-female.png b/graphics/sprites/races/human-female.png Binary files differnew file mode 100644 index 00000000..80c53944 --- /dev/null +++ b/graphics/sprites/races/human-female.png diff --git a/graphics/sprites/races/human-female.xml b/graphics/sprites/races/human-female.xml new file mode 100644 index 00000000..92325515 --- /dev/null +++ b/graphics/sprites/races/human-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/human-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/human-male.png b/graphics/sprites/races/human-male.png Binary files differnew file mode 100644 index 00000000..e6f0167c --- /dev/null +++ b/graphics/sprites/races/human-male.png diff --git a/graphics/sprites/races/human-male.xml b/graphics/sprites/races/human-male.xml new file mode 100644 index 00000000..1f99a17e --- /dev/null +++ b/graphics/sprites/races/human-male.xml @@ -0,0 +1,167 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012-2013 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/human-male.png" + width="64" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="16"/> + </animation> + <animation direction="up"> + <frame index="32"/> + </animation> + <animation direction="right"> + <frame index="48"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="80"/> + </animation> + <animation direction="left"> + <sequence start="17" end="22" delay="80"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="80"/> + </animation> + <animation direction="right"> + <sequence start="49" end="54" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="7" end="10" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="23" end="26" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="39" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="55" end="58" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="11" end="15" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="31" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="43" end="47" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="59" end="63" delay="80"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="68"/> + </animation> + <animation direction="left"> + <frame index="69"/> + </animation> + <animation direction="up"> + <frame index="70"/> + </animation> + <animation direction="right"> + <frame index="71"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="72"/> + </animation> + <animation direction="left"> + <frame index="72"/> + </animation> + <animation direction="up"> + <frame index="72"/> + </animation> + <animation direction="right"> + <frame index="72"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/races/orc-female.png b/graphics/sprites/races/orc-female.png Binary files differnew file mode 100644 index 00000000..fdfa4260 --- /dev/null +++ b/graphics/sprites/races/orc-female.png diff --git a/graphics/sprites/races/orc-female.xml b/graphics/sprites/races/orc-female.xml new file mode 100644 index 00000000..6de03d50 --- /dev/null +++ b/graphics/sprites/races/orc-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/orc-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/orc-male.png b/graphics/sprites/races/orc-male.png Binary files differnew file mode 100644 index 00000000..463f4d1e --- /dev/null +++ b/graphics/sprites/races/orc-male.png diff --git a/graphics/sprites/races/orc-male.xml b/graphics/sprites/races/orc-male.xml new file mode 100644 index 00000000..b33077ed --- /dev/null +++ b/graphics/sprites/races/orc-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/orc-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/piou-unisex.xml b/graphics/sprites/races/piou-unisex.xml new file mode 100644 index 00000000..13e9dadf --- /dev/null +++ b/graphics/sprites/races/piou-unisex.xml @@ -0,0 +1,1337 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012-2013 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/piou.png" + width="10" + height="9" + offsetY="-12"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <!-- Static --> + <frame index="0" delay="1300"/> + <!-- Eating Animation --> + <sequence start="2" end="3" delay="130" repeat="4"/> + <frame index="2" delay="100"/> + <!-- Static --> + <frame index="0" delay="1900"/> + <!-- Looking Around --> + <frame index="30" delay="350"/> + <frame index="0" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="0" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="2" end="3" delay="130" repeat="6"/> + <frame index="2" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="1" end="2" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetX="1" offsetY="-3"/> + <frame index="0" delay="60" offsetX="2" offsetY="-8"/> + <frame index="1" delay="60" offsetX="3" offsetY="-11"/> + <frame index="0" delay="70" offsetX="2" offsetY="-15"/> + <frame index="35" delay="80" offsetX="1" offsetY="-18"/> + <frame index="5" delay="90" offsetX="1" offsetY="-22"/> + <frame index="20" delay="100" offsetY="-25"/> + <frame index="15" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="10" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="2" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="1" delay="90" offsetY="-3"/> + <frame index="0" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- Static --> + <frame index="30" delay="1300"/> + <!-- Eating Animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- Static --> + <frame index="30" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="30" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="31" end="32" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetX="1" offsetY="-3"/> + <frame index="30" delay="60" offsetX="2" offsetY="-8"/> + <frame index="31" delay="60" offsetX="3" offsetY="-11"/> + <frame index="32" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="35" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="31" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> + </animation> + + <animation direction="left"> + <!-- Static --> + <frame index="10" delay="1300"/> + <!-- Eating Animation --> + <sequence start="12" end="13" delay="130" repeat="4"/> + <frame index="12" delay="100"/> + <!-- Static --> + <frame index="10" delay="1900"/> + <!-- Looking Around --> + <frame index="25" delay="350"/> + <frame index="10" delay="500"/> + <frame index="30" delay="400"/> + <!-- Static --> + <frame index="10" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="12" end="13" delay="130" repeat="6"/> + <frame index="12" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="11" end="12" delay="50" offsetY="-1"/> + <frame index="11" delay="50" offsetX="1" offsetY="-3"/> + <frame index="10" delay="60" offsetX="2" offsetY="-8"/> + <frame index="11" delay="60" offsetX="3" offsetY="-11"/> + <frame index="12" delay="70" offsetX="2" offsetY="-15"/> + <frame index="30" delay="80" offsetX="1" offsetY="-18"/> + <frame index="0" delay="90" offsetX="1" offsetY="-22"/> + <frame index="35" delay="100" offsetY="-25"/> + <frame index="5" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="15" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="12" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="11" delay="90" offsetY="-3"/> + <frame index="10" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upleft"> + <!-- Static --> + <frame index="25" delay="1300"/> + <!-- Eating Animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- Static --> + <frame index="25" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="25" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="26" end="27" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetX="1" offsetY="-3"/> + <frame index="25" delay="60" offsetX="2" offsetY="-8"/> + <frame index="26" delay="60" offsetX="3" offsetY="-11"/> + <frame index="27" delay="70" offsetX="2" offsetY="-15"/> + <frame index="10" delay="80" offsetX="1" offsetY="-18"/> + <frame index="30" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="26" delay="90" offsetY="-3"/> + <frame index="25" delay="100" offsetY="-1"/> + </animation> + + <animation direction="up"> + <!-- Static --> + <frame index="15" delay="1300"/> + <!-- Eating Animation --> + <sequence start="17" end="18" delay="130" repeat="4"/> + <frame index="17" delay="100"/> + <!-- Static --> + <frame index="15" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="15" delay="500"/> + <frame index="25" delay="400"/> + <!-- Static --> + <frame index="15" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="17" end="18" delay="130" repeat="6"/> + <frame index="17" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="16" end="17" delay="50" offsetY="-1"/> + <frame index="16" delay="50" offsetX="1" offsetY="-3"/> + <frame index="15" delay="60" offsetX="2" offsetY="-8"/> + <frame index="16" delay="60" offsetX="3" offsetY="-11"/> + <frame index="17" delay="70" offsetX="2" offsetY="-15"/> + <frame index="25" delay="80" offsetX="1" offsetY="-18"/> + <frame index="10" delay="90" offsetX="1" offsetY="-22"/> + <frame index="30" delay="100" offsetY="-25"/> + <frame index="0" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="17" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="16" delay="90" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upright"> + <!-- Static --> + <frame index="20" delay="1300"/> + <!-- Eating Animation --> + <sequence start="22" end="23" delay="130" repeat="4"/> + <frame index="22" delay="100"/> + <!-- Static --> + <frame index="20" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="20" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="20" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="22" end="23" delay="130" repeat="6"/> + <frame index="22" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="21" end="22" delay="50" offsetY="-1"/> + <frame index="21" delay="50" offsetX="1" offsetY="-3"/> + <frame index="20" delay="60" offsetX="2" offsetY="-8"/> + <frame index="21" delay="60" offsetX="3" offsetY="-11"/> + <frame index="22" delay="70" offsetX="2" offsetY="-15"/> + <frame index="15" delay="80" offsetX="1" offsetY="-18"/> + <frame index="25" delay="90" offsetX="1" offsetY="-22"/> + <frame index="10" delay="100" offsetY="-25"/> + <frame index="30" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="35" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="22" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="21" delay="90" offsetY="-3"/> + <frame index="20" delay="100" offsetY="-1"/> + </animation> + + <animation direction="right"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating Animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- Static --> + <frame index="5" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="5" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="6" end="7" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetX="1" offsetY="-3"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="7" delay="70" offsetX="2" offsetY="-15"/> + <frame index="20" delay="80" offsetX="1" offsetY="-18"/> + <frame index="15" delay="90" offsetX="1" offsetY="-22"/> + <frame index="25" delay="100" offsetY="-25"/> + <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downright"> + <!-- Static --> + <frame index="35" delay="1300"/> + <!-- Eating Animation --> + <sequence start="37" end="38" delay="130" repeat="4"/> + <frame index="37" delay="100"/> + <!-- Static --> + <frame index="35" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="35" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="35" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="37" end="38" delay="130" repeat="6"/> + <frame index="37" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="36" end="37" delay="50" offsetY="-1"/> + <frame index="36" delay="50" offsetX="1" offsetY="-3"/> + <frame index="35" delay="60" offsetX="2" offsetY="-8"/> + <frame index="36" delay="60" offsetX="3" offsetY="-11"/> + <frame index="37" delay="70" offsetX="2" offsetY="-15"/> + <frame index="5" delay="80" offsetX="1" offsetY="-18"/> + <frame index="20" delay="90" offsetX="1" offsetY="-22"/> + <frame index="15" delay="100" offsetY="-25"/> + <frame index="25" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="30" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="37" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="36" delay="90" offsetY="-3"/> + <frame index="35" delay="100" offsetY="-1"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <!-- Normal Jump x2 --> + <sequence start="0" end="1" delay="50" offsetY="-1"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="50" offsetY="-3"/> + <sequence value="2,1" delay="50" offsetY="-2"/> + <sequence value="2,1" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="0" end="1" delay="50" offsetY="-1"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-5"/> + <sequence value="37,7,22,17,27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-4"/> + <frame index="2" delay="60" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="0" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="0" end="1" delay="50" offsetY="-1"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-5"/> + <sequence value="32,12,27,17,22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="2" delay="60" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="0" delay="50" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- Normal Jump x2 --> + <sequence start="30" end="31" delay="50" offsetY="-1"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="50" offsetY="-3"/> + <sequence value="32,31" delay="50" offsetY="-2"/> + <sequence value="32,31" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="30" end="31" delay="50" offsetY="-1"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <sequence value="2,37,7,22,17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="30" end="31" delay="50" offsetY="-1"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <sequence value="12,27,17,22,7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + </animation> + + <animation direction="left"> + <!-- Normal Jump x2 --> + <sequence start="10" end="11" delay="50" offsetY="-1"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="50" offsetY="-3"/> + <sequence value="12,11" delay="50" offsetY="-2"/> + <sequence value="12,11" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="10" end="11" delay="50" offsetY="-1"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="60" offsetY="-5"/> + <sequence value="32,2,37,7,22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-4"/> + <frame index="12" delay="60" offsetY="-3"/> + <frame index="11" delay="50" offsetY="-2"/> + <frame index="10" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="11" delay="50" offsetY="-1"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="10" end="11" delay="50" offsetY="-1"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="60" offsetY="-5"/> + <sequence value="27,17,22,7,37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-4"/> + <frame index="12" delay="60" offsetY="-3"/> + <frame index="11" delay="50" offsetY="-2"/> + <frame index="10" delay="50" offsetY="-1"/> + </animation> + + <animation direction="upleft"> + <!-- Normal Jump x2 --> + <sequence start="25" end="26" delay="50" offsetY="-1"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-4"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-4"/> + <frame index="26" delay="50" offsetY="-3"/> + <sequence value="27,26" delay="50" offsetY="-2"/> + <sequence value="27,26" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="25" end="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <sequence value="12,32,2,37,7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-4"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="25" end="26" delay="50" offsetY="-1"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <sequence value="17,22,7,37,2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + </animation> + + <animation direction="up"> + <!-- Normal Jump x2 --> + <sequence start="15" end="16" delay="50" offsetY="-1"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="50" offsetY="-3"/> + <sequence value="17,16" delay="50" offsetY="-2"/> + <sequence value="17,16" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="15" end="16" delay="50" offsetY="-1"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="60" offsetY="-5"/> + <sequence value="27,12,32,2,37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-3"/> + <frame index="16" delay="50" offsetY="-2"/> + <frame index="15" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="16" delay="50" offsetY="-1"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="15" end="16" delay="50" offsetY="-1"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="60" offsetY="-5"/> + <sequence value="22,7,37,2,32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-3"/> + <frame index="16" delay="50" offsetY="-2"/> + <frame index="15" delay="50" offsetY="-1"/> + </animation> + + <animation direction="upright"> + <!-- Normal Jump x2 --> + <sequence start="20" end="21" delay="50" offsetY="-1"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="50" offsetY="-3"/> + <sequence value="22,21" delay="50" offsetY="-2"/> + <sequence value="22,21" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="20" end="21" delay="50" offsetY="-1"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="60" offsetY="-5"/> + <sequence value="17,27,12,32,2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="22" delay="60" offsetY="-3"/> + <frame index="21" delay="50" offsetY="-2"/> + <frame index="20" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="21" delay="50" offsetY="-1"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="20" end="21" delay="50" offsetY="-1"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="60" offsetY="-5"/> + <sequence value="7,37,2,32,12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="22" delay="60" offsetY="-3"/> + <frame index="21" delay="50" offsetY="-2"/> + <frame index="20" delay="50" offsetY="-1"/> + </animation> + + <animation direction="right"> + <!-- Normal Jump x2 --> + <sequence start="5" end="6" delay="50" offsetY="-1"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="50" offsetY="-3"/> + <sequence value="7,6" delay="50" offsetY="-2"/> + <sequence value="7,6" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="5" end="6" delay="50" offsetY="-1"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <sequence value="22,17,27,12,32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="5" end="6" delay="50" offsetY="-1"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <sequence value="37,2,32,12,27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + </animation> + + <animation direction="downright"> + <!-- Normal Jump x2 --> + <sequence start="35" end="36" delay="50" offsetY="-1"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="50" offsetY="-3"/> + <sequence value="37,36" delay="50" offsetY="-2"/> + <sequence value="37,36" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="35" end="36" delay="50" offsetY="-1"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="60" offsetY="-5"/> + <sequence value="7,22,17,27,12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="37" delay="60" offsetY="-3"/> + <frame index="36" delay="50" offsetY="-2"/> + <frame index="35" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="36" delay="50" offsetY="-1"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="35" end="36" delay="50" offsetY="-1"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="60" offsetY="-5"/> + <sequence value="2,32,12,27,17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="37" delay="60" offsetY="-3"/> + <frame index="36" delay="50" offsetY="-2"/> + <frame index="35" delay="50" offsetY="-1"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="0" delay="60" offsetY="2"/> + <frame index="1" delay="60" offsetY="4"/> + <frame index="2" delay="60" offsetY="6"/> + <frame index="3" delay="60" offsetY="8"/> + <frame index="1" delay="40" offsetY="6"/> + <frame index="1" delay="40" offsetY="4"/> + <frame index="0" delay="40" offsetY="2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="30" delay="60" offsetX="-2" offsetY="2"/> + <frame index="31" delay="60" offsetX="-4" offsetY="4"/> + <frame index="32" delay="60" offsetX="-6" offsetY="6"/> + <frame index="33" delay="60" offsetX="-8" offsetY="8"/> + <frame index="31" delay="40" offsetX="-6" offsetY="6"/> + <frame index="31" delay="40" offsetX="-4" offsetY="4"/> + <frame index="30" delay="40" offsetX="-2" offsetY="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="10" delay="60" offsetX="-2"/> + <frame index="11" delay="60" offsetX="-4"/> + <frame index="12" delay="60" offsetX="-6"/> + <frame index="13" delay="60" offsetX="-8"/> + <frame index="11" delay="40" offsetX="-6"/> + <frame index="11" delay="40" offsetX="-4"/> + <frame index="10" delay="40" offsetX="-2"/> + <end /> + </animation> + + <animation direction="upleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="up"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="15" delay="60" offsetY="-2"/> + <frame index="16" delay="60" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-6"/> + <frame index="18" delay="60" offsetY="-8"/> + <frame index="16" delay="40" offsetY="-6"/> + <frame index="16" delay="40" offsetY="-4"/> + <frame index="15" delay="40" offsetY="-2"/> + <end /> + </animation> + + <animation direction="upright"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="20" delay="60" offsetX="2" offsetY="-2"/> + <frame index="21" delay="60" offsetX="4" offsetY="-4"/> + <frame index="22" delay="60" offsetX="6" offsetY="-6"/> + <frame index="23" delay="60" offsetX="8" offsetY="-8"/> + <frame index="21" delay="40" offsetX="6" offsetY="-6"/> + <frame index="21" delay="40" offsetX="4" offsetY="-4"/> + <frame index="20" delay="40" offsetX="2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="right"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="5" delay="60" offsetX="2"/> + <frame index="6" delay="60" offsetX="4"/> + <frame index="7" delay="60" offsetX="6"/> + <frame index="8" delay="60" offsetX="8"/> + <frame index="6" delay="40" offsetX="6"/> + <frame index="6" delay="40" offsetX="4"/> + <frame index="5" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="35" delay="60" offsetX="2" offsetY="2"/> + <frame index="36" delay="60" offsetX="4" offsetY="4"/> + <frame index="37" delay="60" offsetX="6" offsetY="6"/> + <frame index="38" delay="60" offsetX="8" offsetY="8"/> + <frame index="36" delay="40" offsetX="6" offsetY="6"/> + <frame index="36" delay="40" offsetX="4" offsetY="4"/> + <frame index="35" delay="40" offsetX="2" offsetY="2"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="mob"> + <animation direction="down"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="0" delay="60" offsetY="2"/> + <frame index="1" delay="60" offsetY="4"/> + <frame index="2" delay="60" offsetY="6"/> + <frame index="3" delay="60" offsetY="8"/> + <frame index="1" delay="40" offsetY="6"/> + <frame index="1" delay="40" offsetY="4"/> + <frame index="0" delay="40" offsetY="2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="30" delay="60" offsetX="-2" offsetY="2"/> + <frame index="31" delay="60" offsetX="-4" offsetY="4"/> + <frame index="32" delay="60" offsetX="-6" offsetY="6"/> + <frame index="33" delay="60" offsetX="-8" offsetY="8"/> + <frame index="31" delay="40" offsetX="-6" offsetY="6"/> + <frame index="31" delay="40" offsetX="-4" offsetY="4"/> + <frame index="30" delay="40" offsetX="-2" offsetY="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="10" delay="60" offsetX="-2"/> + <frame index="11" delay="60" offsetX="-4"/> + <frame index="12" delay="60" offsetX="-6"/> + <frame index="13" delay="60" offsetX="-8"/> + <frame index="11" delay="40" offsetX="-6"/> + <frame index="11" delay="40" offsetX="-4"/> + <frame index="10" delay="40" offsetX="-2"/> + <end /> + </animation> + + <animation direction="upleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="up"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="15" delay="60" offsetY="-2"/> + <frame index="16" delay="60" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-6"/> + <frame index="18" delay="60" offsetY="-8"/> + <frame index="16" delay="40" offsetY="-6"/> + <frame index="16" delay="40" offsetY="-4"/> + <frame index="15" delay="40" offsetY="-2"/> + <end /> + </animation> + + <animation direction="upright"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="20" delay="60" offsetX="2" offsetY="-2"/> + <frame index="21" delay="60" offsetX="4" offsetY="-4"/> + <frame index="22" delay="60" offsetX="6" offsetY="-6"/> + <frame index="23" delay="60" offsetX="8" offsetY="-8"/> + <frame index="21" delay="40" offsetX="6" offsetY="-6"/> + <frame index="21" delay="40" offsetX="4" offsetY="-4"/> + <frame index="20" delay="40" offsetX="2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="right"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="5" delay="60" offsetX="2"/> + <frame index="6" delay="60" offsetX="4"/> + <frame index="7" delay="60" offsetX="6"/> + <frame index="8" delay="60" offsetX="8"/> + <frame index="6" delay="40" offsetX="6"/> + <frame index="6" delay="40" offsetX="4"/> + <frame index="5" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="35" delay="60" offsetX="2" offsetY="2"/> + <frame index="36" delay="60" offsetX="4" offsetY="4"/> + <frame index="37" delay="60" offsetX="6" offsetY="6"/> + <frame index="38" delay="60" offsetX="8" offsetY="8"/> + <frame index="36" delay="40" offsetX="6" offsetY="6"/> + <frame index="36" delay="40" offsetX="4" offsetY="4"/> + <frame index="35" delay="40" offsetX="2" offsetY="2"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="mob"> + <animation direction="down"> + <!-- Static --> + <frame index="0" delay="1300"/> + <!-- Eating Animation --> + <sequence start="2" end="3" delay="130" repeat="4"/> + <frame index="2" delay="100"/> + <!-- Static --> + <frame index="0" delay="1900"/> + <!-- Looking Around --> + <frame index="30" delay="350"/> + <frame index="0" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="0" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="2" end="3" delay="130" repeat="6"/> + <frame index="2" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="1" end="2" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetX="1" offsetY="-3"/> + <frame index="0" delay="60" offsetX="2" offsetY="-8"/> + <frame index="1" delay="60" offsetX="3" offsetY="-11"/> + <frame index="0" delay="70" offsetX="2" offsetY="-15"/> + <frame index="35" delay="80" offsetX="1" offsetY="-18"/> + <frame index="5" delay="90" offsetX="1" offsetY="-22"/> + <frame index="20" delay="100" offsetY="-25"/> + <frame index="15" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="10" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="2" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="1" delay="90" offsetY="-3"/> + <frame index="0" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- Static --> + <frame index="30" delay="1300"/> + <!-- Eating Animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- Static --> + <frame index="30" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="30" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="31" end="32" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetX="1" offsetY="-3"/> + <frame index="30" delay="60" offsetX="2" offsetY="-8"/> + <frame index="31" delay="60" offsetX="3" offsetY="-11"/> + <frame index="32" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="35" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="31" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> + </animation> + + <animation direction="left"> + <!-- Static --> + <frame index="10" delay="1300"/> + <!-- Eating Animation --> + <sequence start="12" end="13" delay="130" repeat="4"/> + <frame index="12" delay="100"/> + <!-- Static --> + <frame index="10" delay="1900"/> + <!-- Looking Around --> + <frame index="25" delay="350"/> + <frame index="10" delay="500"/> + <frame index="30" delay="400"/> + <!-- Static --> + <frame index="10" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="12" end="13" delay="130" repeat="6"/> + <frame index="12" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="11" end="12" delay="50" offsetY="-1"/> + <frame index="11" delay="50" offsetX="1" offsetY="-3"/> + <frame index="10" delay="60" offsetX="2" offsetY="-8"/> + <frame index="11" delay="60" offsetX="3" offsetY="-11"/> + <frame index="12" delay="70" offsetX="2" offsetY="-15"/> + <frame index="30" delay="80" offsetX="1" offsetY="-18"/> + <frame index="0" delay="90" offsetX="1" offsetY="-22"/> + <frame index="35" delay="100" offsetY="-25"/> + <frame index="5" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="15" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="12" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="11" delay="90" offsetY="-3"/> + <frame index="10" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upleft"> + <!-- Static --> + <frame index="25" delay="1300"/> + <!-- Eating Animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- Static --> + <frame index="25" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="25" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="26" end="27" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetX="1" offsetY="-3"/> + <frame index="25" delay="60" offsetX="2" offsetY="-8"/> + <frame index="26" delay="60" offsetX="3" offsetY="-11"/> + <frame index="27" delay="70" offsetX="2" offsetY="-15"/> + <frame index="10" delay="80" offsetX="1" offsetY="-18"/> + <frame index="30" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="26" delay="90" offsetY="-3"/> + <frame index="25" delay="100" offsetY="-1"/> + </animation> + + <animation direction="up"> + <!-- Static --> + <frame index="15" delay="1300"/> + <!-- Eating Animation --> + <sequence start="17" end="18" delay="130" repeat="4"/> + <frame index="17" delay="100"/> + <!-- Static --> + <frame index="15" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="15" delay="500"/> + <frame index="25" delay="400"/> + <!-- Static --> + <frame index="15" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="17" end="18" delay="130" repeat="6"/> + <frame index="17" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="16" end="17" delay="50" offsetY="-1"/> + <frame index="16" delay="50" offsetX="1" offsetY="-3"/> + <frame index="15" delay="60" offsetX="2" offsetY="-8"/> + <frame index="16" delay="60" offsetX="3" offsetY="-11"/> + <frame index="17" delay="70" offsetX="2" offsetY="-15"/> + <frame index="25" delay="80" offsetX="1" offsetY="-18"/> + <frame index="10" delay="90" offsetX="1" offsetY="-22"/> + <frame index="30" delay="100" offsetY="-25"/> + <frame index="0" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="17" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="16" delay="90" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upright"> + <!-- Static --> + <frame index="20" delay="1300"/> + <!-- Eating Animation --> + <sequence start="22" end="23" delay="130" repeat="4"/> + <frame index="22" delay="100"/> + <!-- Static --> + <frame index="20" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="20" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="20" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="22" end="23" delay="130" repeat="6"/> + <frame index="22" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="21" end="22" delay="50" offsetY="-1"/> + <frame index="21" delay="50" offsetX="1" offsetY="-3"/> + <frame index="20" delay="60" offsetX="2" offsetY="-8"/> + <frame index="21" delay="60" offsetX="3" offsetY="-11"/> + <frame index="22" delay="70" offsetX="2" offsetY="-15"/> + <frame index="15" delay="80" offsetX="1" offsetY="-18"/> + <frame index="25" delay="90" offsetX="1" offsetY="-22"/> + <frame index="10" delay="100" offsetY="-25"/> + <frame index="30" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="35" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="22" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="21" delay="90" offsetY="-3"/> + <frame index="20" delay="100" offsetY="-1"/> + </animation> + + <animation direction="right"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating Animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- Static --> + <frame index="5" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="5" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="6" end="7" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetX="1" offsetY="-3"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="7" delay="70" offsetX="2" offsetY="-15"/> + <frame index="20" delay="80" offsetX="1" offsetY="-18"/> + <frame index="15" delay="90" offsetX="1" offsetY="-22"/> + <frame index="25" delay="100" offsetY="-25"/> + <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downright"> + <!-- Static --> + <frame index="35" delay="1300"/> + <!-- Eating Animation --> + <sequence start="37" end="38" delay="130" repeat="4"/> + <frame index="37" delay="100"/> + <!-- Static --> + <frame index="35" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="35" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="35" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="37" end="38" delay="130" repeat="6"/> + <frame index="37" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="36" end="37" delay="50" offsetY="-1"/> + <frame index="36" delay="50" offsetX="1" offsetY="-3"/> + <frame index="35" delay="60" offsetX="2" offsetY="-8"/> + <frame index="36" delay="60" offsetX="3" offsetY="-11"/> + <frame index="37" delay="70" offsetX="2" offsetY="-15"/> + <frame index="5" delay="80" offsetX="1" offsetY="-18"/> + <frame index="20" delay="90" offsetX="1" offsetY="-22"/> + <frame index="15" delay="100" offsetY="-25"/> + <frame index="25" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="30" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="37" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="36" delay="90" offsetY="-3"/> + <frame index="35" delay="100" offsetY="-1"/> + </animation> + </action> + + <action name="sittop" imageset="mob"> + <animation direction="down"> + <!-- Static --> + <frame index="0" delay="1300"/> + <!-- Eating Animation --> + <sequence start="2" end="3" delay="130" repeat="4"/> + <frame index="2" delay="100"/> + <!-- Static --> + <frame index="0" delay="1900"/> + <!-- Looking Around --> + <frame index="30" delay="350"/> + <frame index="0" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="0" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="2" end="3" delay="130" repeat="6"/> + <frame index="2" delay="100"/> + </animation> + + <animation direction="downleft"> + <!-- Static --> + <frame index="30" delay="1300"/> + <!-- Eating Animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- Static --> + <frame index="30" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="30" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + </animation> + + <animation direction="left"> + <!-- Static --> + <frame index="10" delay="1300"/> + <!-- Eating Animation --> + <sequence start="12" end="13" delay="130" repeat="4"/> + <frame index="12" delay="100"/> + <!-- Static --> + <frame index="10" delay="1900"/> + <!-- Looking Around --> + <frame index="25" delay="350"/> + <frame index="10" delay="500"/> + <frame index="30" delay="400"/> + <!-- Static --> + <frame index="10" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="12" end="13" delay="130" repeat="6"/> + <frame index="12" delay="100"/> + </animation> + + <animation direction="upleft"> + <!-- Static --> + <frame index="25" delay="1300"/> + <!-- Eating Animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- Static --> + <frame index="25" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="25" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + </animation> + + <animation direction="up"> + <!-- Static --> + <frame index="15" delay="1300"/> + <!-- Eating Animation --> + <sequence start="17" end="18" delay="130" repeat="4"/> + <frame index="17" delay="100"/> + <!-- Static --> + <frame index="15" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="15" delay="500"/> + <frame index="25" delay="400"/> + <!-- Static --> + <frame index="15" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="17" end="18" delay="130" repeat="6"/> + <frame index="17" delay="100"/> + </animation> + + <animation direction="upright"> + <!-- Static --> + <frame index="20" delay="1300"/> + <!-- Eating Animation --> + <sequence start="22" end="23" delay="130" repeat="4"/> + <frame index="22" delay="100"/> + <!-- Static --> + <frame index="20" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="20" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="20" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="22" end="23" delay="130" repeat="6"/> + <frame index="22" delay="100"/> + </animation> + + <animation direction="right"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating Animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- Static --> + <frame index="5" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="5" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + </animation> + + <animation direction="downright"> + <!-- Static --> + <frame index="35" delay="1300"/> + <!-- Eating Animation --> + <sequence start="37" end="38" delay="130" repeat="4"/> + <frame index="37" delay="100"/> + <!-- Static --> + <frame index="35" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="35" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="35" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="37" end="38" delay="130" repeat="6"/> + <frame index="37" delay="100"/> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="4"/> + </animation> + + <animation direction="downleft"> + <frame index="34"/> + </animation> + + <animation direction="left"> + <frame index="14"/> + </animation> + + <animation direction="upleft"> + <frame index="29"/> + </animation> + + <animation direction="up"> + <frame index="19"/> + </animation> + + <animation direction="upright"> + <frame index="24"/> + </animation> + + <animation direction="right"> + <frame index="9"/> + </animation> + + <animation direction="downright"> + <frame index="39"/> + </animation> + </action> +</sprite> + diff --git a/graphics/sprites/races/raijin-female.png b/graphics/sprites/races/raijin-female.png Binary files differnew file mode 100644 index 00000000..c4ab506b --- /dev/null +++ b/graphics/sprites/races/raijin-female.png diff --git a/graphics/sprites/races/raijin-female.xml b/graphics/sprites/races/raijin-female.xml new file mode 100644 index 00000000..6852c8d9 --- /dev/null +++ b/graphics/sprites/races/raijin-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/raijin-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/raijin-male.png b/graphics/sprites/races/raijin-male.png Binary files differnew file mode 100644 index 00000000..8d879c0d --- /dev/null +++ b/graphics/sprites/races/raijin-male.png diff --git a/graphics/sprites/races/raijin-male.xml b/graphics/sprites/races/raijin-male.xml new file mode 100644 index 00000000..c4469595 --- /dev/null +++ b/graphics/sprites/races/raijin-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/raijin-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/tritan-female.png b/graphics/sprites/races/tritan-female.png Binary files differnew file mode 100644 index 00000000..7f8d8875 --- /dev/null +++ b/graphics/sprites/races/tritan-female.png diff --git a/graphics/sprites/races/tritan-female.xml b/graphics/sprites/races/tritan-female.xml new file mode 100644 index 00000000..e46faae4 --- /dev/null +++ b/graphics/sprites/races/tritan-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/tritan-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/tritan-male.png b/graphics/sprites/races/tritan-male.png Binary files differnew file mode 100644 index 00000000..1c0ce77b --- /dev/null +++ b/graphics/sprites/races/tritan-male.png diff --git a/graphics/sprites/races/tritan-male.xml b/graphics/sprites/races/tritan-male.xml new file mode 100644 index 00000000..4fa95531 --- /dev/null +++ b/graphics/sprites/races/tritan-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/tritan-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/ukar-female.png b/graphics/sprites/races/ukar-female.png Binary files differnew file mode 100644 index 00000000..c316b977 --- /dev/null +++ b/graphics/sprites/races/ukar-female.png diff --git a/graphics/sprites/races/ukar-female.xml b/graphics/sprites/races/ukar-female.xml new file mode 100644 index 00000000..85049ca4 --- /dev/null +++ b/graphics/sprites/races/ukar-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/ukar-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/ukar-male.png b/graphics/sprites/races/ukar-male.png Binary files differnew file mode 100644 index 00000000..a8eeece7 --- /dev/null +++ b/graphics/sprites/races/ukar-male.png diff --git a/graphics/sprites/races/ukar-male.xml b/graphics/sprites/races/ukar-male.xml new file mode 100644 index 00000000..6ea22720 --- /dev/null +++ b/graphics/sprites/races/ukar-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/ukar-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> |