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-rw-r--r--graphics/sprites/monsters/managhost.pngbin0 -> 49736 bytes
-rw-r--r--graphics/sprites/monsters/managhost.xml64
-rw-r--r--graphics/sprites/monsters/moggun.pngbin0 -> 57825 bytes
-rw-r--r--graphics/sprites/monsters/moggun.xml64
-rw-r--r--graphics/sprites/monsters/moonshroom.pngbin0 -> 11287 bytes
-rw-r--r--graphics/sprites/monsters/moonshroom.xml64
6 files changed, 192 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/managhost.png b/graphics/sprites/monsters/managhost.png
new file mode 100644
index 00000000..fd526670
--- /dev/null
+++ b/graphics/sprites/monsters/managhost.png
Binary files differ
diff --git a/graphics/sprites/monsters/managhost.xml b/graphics/sprites/monsters/managhost.xml
new file mode 100644
index 00000000..d496a6d2
--- /dev/null
+++ b/graphics/sprites/monsters/managhost.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/managhost.png" width="50" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="34" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="24" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="14" delay="200"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="8" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="38" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="28" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="18" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/moggun.png b/graphics/sprites/monsters/moggun.png
new file mode 100644
index 00000000..9645ff0c
--- /dev/null
+++ b/graphics/sprites/monsters/moggun.png
Binary files differ
diff --git a/graphics/sprites/monsters/moggun.xml b/graphics/sprites/monsters/moggun.xml
new file mode 100644
index 00000000..49b90477
--- /dev/null
+++ b/graphics/sprites/monsters/moggun.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/moggun.png" width="77" height="76"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7"/>
+ </animation>
+ <animation direction="up">
+ <frame index="21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="14" end="17" delay="120"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="7" end="10" delay="120"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="120"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="3" delay="120"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="20" delay="900"/>
+ </animation>
+ <animation direction="left">
+ <frame index="13" delay="900"/>
+ </animation>
+ <animation direction="up">
+ <frame index="27" delay="900"/>
+ </animation>
+ <animation direction="right">
+ <frame index="6" delay="900"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="18" end="19" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="5" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/moonshroom.png b/graphics/sprites/monsters/moonshroom.png
new file mode 100644
index 00000000..66d98851
--- /dev/null
+++ b/graphics/sprites/monsters/moonshroom.png
Binary files differ
diff --git a/graphics/sprites/monsters/moonshroom.xml b/graphics/sprites/monsters/moonshroom.xml
new file mode 100644
index 00000000..be815e17
--- /dev/null
+++ b/graphics/sprites/monsters/moonshroom.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/moonshroom.png" width="42" height="33"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetX="5" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>