diff options
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/managhost.png | bin | 0 -> 49736 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/managhost.xml | 64 | ||||
-rw-r--r-- | graphics/sprites/monsters/moggun.png | bin | 0 -> 57825 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/moggun.xml | 64 | ||||
-rw-r--r-- | graphics/sprites/monsters/moonshroom.png | bin | 0 -> 11287 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/moonshroom.xml | 64 |
6 files changed, 192 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/managhost.png b/graphics/sprites/monsters/managhost.png Binary files differnew file mode 100644 index 00000000..fd526670 --- /dev/null +++ b/graphics/sprites/monsters/managhost.png diff --git a/graphics/sprites/monsters/managhost.xml b/graphics/sprites/monsters/managhost.xml new file mode 100644 index 00000000..d496a6d2 --- /dev/null +++ b/graphics/sprites/monsters/managhost.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/managhost.png" width="50" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="left"> + <frame index="10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="4" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="30" end="34" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="20" end="24" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="10" end="14" delay="200"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="8" delay="150"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="30" end="38" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="20" end="28" delay="150"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="10" end="18" delay="150"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" delay="0"/> + </animation> + <animation direction="right"> + <frame index="39" delay="0"/> + </animation> + <animation direction="up"> + <frame index="29" delay="0"/> + </animation> + <animation direction="left"> + <frame index="19" delay="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/moggun.png b/graphics/sprites/monsters/moggun.png Binary files differnew file mode 100644 index 00000000..9645ff0c --- /dev/null +++ b/graphics/sprites/monsters/moggun.png diff --git a/graphics/sprites/monsters/moggun.xml b/graphics/sprites/monsters/moggun.xml new file mode 100644 index 00000000..49b90477 --- /dev/null +++ b/graphics/sprites/monsters/moggun.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/moggun.png" width="77" height="76"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="14"/> + </animation> + <animation direction="left"> + <frame index="7"/> + </animation> + <animation direction="up"> + <frame index="21"/> + </animation> + <animation direction="right"> + <frame index="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="14" end="17" delay="120"/> + </animation> + <animation direction="left"> + <sequence start="7" end="10" delay="120"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="120"/> + </animation> + <animation direction="right"> + <sequence start="0" end="3" delay="120"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="20" delay="900"/> + </animation> + <animation direction="left"> + <frame index="13" delay="900"/> + </animation> + <animation direction="up"> + <frame index="27" delay="900"/> + </animation> + <animation direction="right"> + <frame index="6" delay="900"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="18" end="19" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="11" end="12" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="26" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="4" end="5" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/moonshroom.png b/graphics/sprites/monsters/moonshroom.png Binary files differnew file mode 100644 index 00000000..66d98851 --- /dev/null +++ b/graphics/sprites/monsters/moonshroom.png diff --git a/graphics/sprites/monsters/moonshroom.xml b/graphics/sprites/monsters/moonshroom.xml new file mode 100644 index 00000000..be815e17 --- /dev/null +++ b/graphics/sprites/monsters/moonshroom.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/moonshroom.png" width="42" height="33"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <frame index="10" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <frame index="19" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetX="5" offsetY="-10"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + </action> +</sprite> |