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Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r--graphics/sprites/equipment/chest/assassinchest-male.pngbin0 -> 19328 bytes
-rw-r--r--graphics/sprites/equipment/chest/assassinchest-male.xml104
-rw-r--r--graphics/sprites/equipment/chest/sorcererrobe-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/sorcererrobe-male.xml2
-rw-r--r--graphics/sprites/equipment/feet/slippers-female.pngbin0 -> 9824 bytes
-rw-r--r--graphics/sprites/equipment/feet/slippers-female.xml11
-rw-r--r--graphics/sprites/equipment/feet/slippers-male.pngbin0 -> 9874 bytes
-rw-r--r--graphics/sprites/equipment/feet/slippers-male.xml11
-rw-r--r--graphics/sprites/equipment/head/assassinhood.pngbin0 -> 2162 bytes
-rw-r--r--graphics/sprites/equipment/head/assassinhood.xml12
-rw-r--r--graphics/sprites/equipment/head/bountyhunterhelmet.pngbin0 -> 4176 bytes
-rw-r--r--graphics/sprites/equipment/head/bountyhunterhelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/headmodel-male.xml15
-rw-r--r--graphics/sprites/equipment/head/moonshroomhat.pngbin0 -> 1468 bytes
-rw-r--r--graphics/sprites/equipment/head/moonshroomhat.xml12
-rw-r--r--graphics/sprites/equipment/head/ninjamask.pngbin0 -> 1491 bytes
-rw-r--r--graphics/sprites/equipment/head/ninjamask.xml12
-rw-r--r--graphics/sprites/equipment/head/terranitemask.pngbin0 -> 1456 bytes
-rw-r--r--graphics/sprites/equipment/head/terranitemask.xml12
-rw-r--r--graphics/sprites/equipment/head/wizardhat.xml2
-rw-r--r--graphics/sprites/equipment/override/mouboo.pngbin0 -> 46707 bytes
-rw-r--r--graphics/sprites/equipment/override/mouboo.xml12
-rw-r--r--graphics/sprites/equipment/shields/britshield.pngbin0 -> 43789 bytes
-rw-r--r--graphics/sprites/equipment/shields/britshield.xml11
-rw-r--r--graphics/sprites/equipment/shields/dragon.pngbin0 -> 14653 bytes
-rw-r--r--graphics/sprites/equipment/shields/dragon.xml11
-rw-r--r--graphics/sprites/equipment/shields/knight.pngbin0 -> 37219 bytes
-rw-r--r--graphics/sprites/equipment/shields/knight.xml11
-rw-r--r--graphics/sprites/equipment/weapons/jackal.pngbin0 -> 73332 bytes
-rw-r--r--graphics/sprites/equipment/weapons/jackal.xml100
-rw-r--r--graphics/sprites/equipment/weapons/pickaxe.pngbin0 -> 5188 bytes
-rw-r--r--graphics/sprites/equipment/weapons/pickaxe.xml9
-rw-r--r--graphics/sprites/equipment/weapons/scorpionkinglance.pngbin0 -> 85871 bytes
-rw-r--r--graphics/sprites/equipment/weapons/scorpionkinglance.xml88
34 files changed, 446 insertions, 3 deletions
diff --git a/graphics/sprites/equipment/chest/assassinchest-male.png b/graphics/sprites/equipment/chest/assassinchest-male.png
new file mode 100644
index 00000000..2732f202
--- /dev/null
+++ b/graphics/sprites/equipment/chest/assassinchest-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/assassinchest-male.xml b/graphics/sprites/equipment/chest/assassinchest-male.xml
new file mode 100644
index 00000000..3025e7a6
--- /dev/null
+++ b/graphics/sprites/equipment/chest/assassinchest-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/assassinchest-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/chest/sorcererrobe-female.xml b/graphics/sprites/equipment/chest/sorcererrobe-female.xml
index 345d7006..8a6c0e5d 100644
--- a/graphics/sprites/equipment/chest/sorcererrobe-female.xml
+++ b/graphics/sprites/equipment/chest/sorcererrobe-female.xml
@@ -3,7 +3,7 @@
Copyright (C) 2015 Evol Online -->
<sprite>
<imageset name="base"
- src="graphics/sprites/equipment/chest/sorcererrobe-female.png|W"
+ src="graphics/sprites/equipment/chest/sorcererrobe-female.png|W;R"
width="64"
height="64"/>
diff --git a/graphics/sprites/equipment/chest/sorcererrobe-male.xml b/graphics/sprites/equipment/chest/sorcererrobe-male.xml
index ced13706..6834aaad 100644
--- a/graphics/sprites/equipment/chest/sorcererrobe-male.xml
+++ b/graphics/sprites/equipment/chest/sorcererrobe-male.xml
@@ -3,7 +3,7 @@
Copyright (C) 2015 Evol Online -->
<sprite>
<imageset name="base"
- src="graphics/sprites/equipment/chest/sorcererrobe-male.png|W"
+ src="graphics/sprites/equipment/chest/sorcererrobe-male.png|W;R"
width="64"
height="64"/>
diff --git a/graphics/sprites/equipment/feet/slippers-female.png b/graphics/sprites/equipment/feet/slippers-female.png
new file mode 100644
index 00000000..b01611aa
--- /dev/null
+++ b/graphics/sprites/equipment/feet/slippers-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/slippers-female.xml b/graphics/sprites/equipment/feet/slippers-female.xml
new file mode 100644
index 00000000..60f3ecfb
--- /dev/null
+++ b/graphics/sprites/equipment/feet/slippers-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha
+Copyright (C) 2020 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/feet/slippers-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/slippers-male.png b/graphics/sprites/equipment/feet/slippers-male.png
new file mode 100644
index 00000000..384a8951
--- /dev/null
+++ b/graphics/sprites/equipment/feet/slippers-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/slippers-male.xml b/graphics/sprites/equipment/feet/slippers-male.xml
new file mode 100644
index 00000000..28dc9cec
--- /dev/null
+++ b/graphics/sprites/equipment/feet/slippers-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha
+Copyright (C) 2020 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/feet/slippers-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/assassinhood.png b/graphics/sprites/equipment/head/assassinhood.png
new file mode 100644
index 00000000..a8bdde49
--- /dev/null
+++ b/graphics/sprites/equipment/head/assassinhood.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/assassinhood.xml b/graphics/sprites/equipment/head/assassinhood.xml
new file mode 100644
index 00000000..30eccea1
--- /dev/null
+++ b/graphics/sprites/equipment/head/assassinhood.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/assassinhood.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bountyhunterhelmet.png b/graphics/sprites/equipment/head/bountyhunterhelmet.png
new file mode 100644
index 00000000..6227c6a2
--- /dev/null
+++ b/graphics/sprites/equipment/head/bountyhunterhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bountyhunterhelmet.xml b/graphics/sprites/equipment/head/bountyhunterhelmet.xml
new file mode 100644
index 00000000..fbc06ffa
--- /dev/null
+++ b/graphics/sprites/equipment/head/bountyhunterhelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bountyhunterhelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/headmodel-male.xml b/graphics/sprites/equipment/head/headmodel-male.xml
index 23b98a74..dba605fa 100644
--- a/graphics/sprites/equipment/head/headmodel-male.xml
+++ b/graphics/sprites/equipment/head/headmodel-male.xml
@@ -181,6 +181,21 @@ Copyright (C) 2018 TMW2 -->
</animation>
</action>
+ <action name="attackride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
<!-- FIXME -->
<action name="dead" imageset="base">
<animation direction="default">
diff --git a/graphics/sprites/equipment/head/moonshroomhat.png b/graphics/sprites/equipment/head/moonshroomhat.png
new file mode 100644
index 00000000..c6b933b3
--- /dev/null
+++ b/graphics/sprites/equipment/head/moonshroomhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/moonshroomhat.xml b/graphics/sprites/equipment/head/moonshroomhat.xml
new file mode 100644
index 00000000..69cb3039
--- /dev/null
+++ b/graphics/sprites/equipment/head/moonshroomhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018-2019 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/moonshroomhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/ninjamask.png b/graphics/sprites/equipment/head/ninjamask.png
new file mode 100644
index 00000000..126f84ff
--- /dev/null
+++ b/graphics/sprites/equipment/head/ninjamask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/ninjamask.xml b/graphics/sprites/equipment/head/ninjamask.xml
new file mode 100644
index 00000000..709356b6
--- /dev/null
+++ b/graphics/sprites/equipment/head/ninjamask.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/ninjamask.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/terranitemask.png b/graphics/sprites/equipment/head/terranitemask.png
new file mode 100644
index 00000000..f5970f80
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranitemask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/terranitemask.xml b/graphics/sprites/equipment/head/terranitemask.xml
new file mode 100644
index 00000000..c7339c0e
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranitemask.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018-2019 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/terranitemask.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/wizardhat.xml b/graphics/sprites/equipment/head/wizardhat.xml
index 3221b227..a6af34b6 100644
--- a/graphics/sprites/equipment/head/wizardhat.xml
+++ b/graphics/sprites/equipment/head/wizardhat.xml
@@ -3,7 +3,7 @@
Copyright (C) 2018 TMW2 -->
<sprite>
<imageset name="base"
- src="graphics/sprites/equipment/head/wizardhat.png"
+ src="graphics/sprites/equipment/head/wizardhat.png|W"
width="32"
height="64"
offsetY="1"/>
diff --git a/graphics/sprites/equipment/override/mouboo.png b/graphics/sprites/equipment/override/mouboo.png
new file mode 100644
index 00000000..0c6a9fc5
--- /dev/null
+++ b/graphics/sprites/equipment/override/mouboo.png
Binary files differ
diff --git a/graphics/sprites/equipment/override/mouboo.xml b/graphics/sprites/equipment/override/mouboo.xml
new file mode 100644
index 00000000..b203d021
--- /dev/null
+++ b/graphics/sprites/equipment/override/mouboo.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/equipment/override/mouboo.png"
+ width="80"
+ height="80"
+ offsetY="20"/>
+
+ <include file="monsters/mouboo.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shields/britshield.png b/graphics/sprites/equipment/shields/britshield.png
new file mode 100644
index 00000000..1abe6db4
--- /dev/null
+++ b/graphics/sprites/equipment/shields/britshield.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/britshield.xml b/graphics/sprites/equipment/shields/britshield.xml
new file mode 100644
index 00000000..2378f236
--- /dev/null
+++ b/graphics/sprites/equipment/shields/britshield.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/britshield.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shields/dragon.png b/graphics/sprites/equipment/shields/dragon.png
new file mode 100644
index 00000000..3f11c57a
--- /dev/null
+++ b/graphics/sprites/equipment/shields/dragon.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/dragon.xml b/graphics/sprites/equipment/shields/dragon.xml
new file mode 100644
index 00000000..844e2efc
--- /dev/null
+++ b/graphics/sprites/equipment/shields/dragon.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/dragon.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shields/knight.png b/graphics/sprites/equipment/shields/knight.png
new file mode 100644
index 00000000..1643464f
--- /dev/null
+++ b/graphics/sprites/equipment/shields/knight.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/knight.xml b/graphics/sprites/equipment/shields/knight.xml
new file mode 100644
index 00000000..1ba2eb8c
--- /dev/null
+++ b/graphics/sprites/equipment/shields/knight.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/knight.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/jackal.png b/graphics/sprites/equipment/weapons/jackal.png
new file mode 100644
index 00000000..59d57143
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/jackal.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/jackal.xml b/graphics/sprites/equipment/weapons/jackal.xml
new file mode 100644
index 00000000..8145206b
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/jackal.xml
@@ -0,0 +1,100 @@
+<?xml version="1.0"?>
+<!-- (C) The Mana World Brazil Team -->
+<sprite>
+ <imageset name="sword" src="graphics/sprites/equipment/weapons/jackal.png" width="128" height="128" />
+
+ <action name="default" imageset="sword">
+ </action>
+
+ <action name="stand" imageset="sword">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="16" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="48" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="sword">
+ <animation direction="down">
+ <frame index="1" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="17" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="up">
+ <frame index="33" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="right">
+ <frame index="49" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="sword">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="23" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="39" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="55" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="sword">
+ <animation direction="down">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="sword">
+ <animation direction="down">
+ <frame index="9" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="10" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="11" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="8" offsetX="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="27" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="24" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="25" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="26" offsetX="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="40" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="41" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="42" offsetX="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="59" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="56" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="57" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="58" offsetX="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/pickaxe.png b/graphics/sprites/equipment/weapons/pickaxe.png
new file mode 100644
index 00000000..da48b6fd
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/pickaxe.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/pickaxe.xml b/graphics/sprites/equipment/weapons/pickaxe.xml
new file mode 100644
index 00000000..6b39c571
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/pickaxe.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8"?>
+<sprite>
+ <imageset name="weapon"
+ src="graphics/sprites/equipment/weapons/pickaxe.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/weapons/kanabo.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/scorpionkinglance.png b/graphics/sprites/equipment/weapons/scorpionkinglance.png
new file mode 100644
index 00000000..d32c2d8b
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/scorpionkinglance.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/scorpionkinglance.xml b/graphics/sprites/equipment/weapons/scorpionkinglance.xml
new file mode 100644
index 00000000..b75c3cd0
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/scorpionkinglance.xml
@@ -0,0 +1,88 @@
+<?xml version="1.0"?>
+<!-- (C) TMW-BR, licensed under GPL 2 -->
+<sprite>
+ <imageset name="staff" src="graphics/sprites/equipment/weapons/scorpionkinglance.png" width="128" height="128" />
+
+ <action name="default" imageset="staff">
+ </action>
+
+ <action name="stand" imageset="staff">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="16" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="48" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="staff">
+ <animation direction="down">
+ <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="staff">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="23" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="39" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="55" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="staff">
+ <animation direction="down">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="staff">
+ <animation direction="down">
+ <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>