diff options
Diffstat (limited to 'graphics/sprites/equipment')
34 files changed, 446 insertions, 3 deletions
diff --git a/graphics/sprites/equipment/chest/assassinchest-male.png b/graphics/sprites/equipment/chest/assassinchest-male.png Binary files differnew file mode 100644 index 00000000..2732f202 --- /dev/null +++ b/graphics/sprites/equipment/chest/assassinchest-male.png diff --git a/graphics/sprites/equipment/chest/assassinchest-male.xml b/graphics/sprites/equipment/chest/assassinchest-male.xml new file mode 100644 index 00000000..3025e7a6 --- /dev/null +++ b/graphics/sprites/equipment/chest/assassinchest-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/equipment/chest/assassinchest-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/chest/sorcererrobe-female.xml b/graphics/sprites/equipment/chest/sorcererrobe-female.xml index 345d7006..8a6c0e5d 100644 --- a/graphics/sprites/equipment/chest/sorcererrobe-female.xml +++ b/graphics/sprites/equipment/chest/sorcererrobe-female.xml @@ -3,7 +3,7 @@ Copyright (C) 2015 Evol Online --> <sprite> <imageset name="base" - src="graphics/sprites/equipment/chest/sorcererrobe-female.png|W" + src="graphics/sprites/equipment/chest/sorcererrobe-female.png|W;R" width="64" height="64"/> diff --git a/graphics/sprites/equipment/chest/sorcererrobe-male.xml b/graphics/sprites/equipment/chest/sorcererrobe-male.xml index ced13706..6834aaad 100644 --- a/graphics/sprites/equipment/chest/sorcererrobe-male.xml +++ b/graphics/sprites/equipment/chest/sorcererrobe-male.xml @@ -3,7 +3,7 @@ Copyright (C) 2015 Evol Online --> <sprite> <imageset name="base" - src="graphics/sprites/equipment/chest/sorcererrobe-male.png|W" + src="graphics/sprites/equipment/chest/sorcererrobe-male.png|W;R" width="64" height="64"/> diff --git a/graphics/sprites/equipment/feet/slippers-female.png b/graphics/sprites/equipment/feet/slippers-female.png Binary files differnew file mode 100644 index 00000000..b01611aa --- /dev/null +++ b/graphics/sprites/equipment/feet/slippers-female.png diff --git a/graphics/sprites/equipment/feet/slippers-female.xml b/graphics/sprites/equipment/feet/slippers-female.xml new file mode 100644 index 00000000..60f3ecfb --- /dev/null +++ b/graphics/sprites/equipment/feet/slippers-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2020 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/slippers-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/slippers-male.png b/graphics/sprites/equipment/feet/slippers-male.png Binary files differnew file mode 100644 index 00000000..384a8951 --- /dev/null +++ b/graphics/sprites/equipment/feet/slippers-male.png diff --git a/graphics/sprites/equipment/feet/slippers-male.xml b/graphics/sprites/equipment/feet/slippers-male.xml new file mode 100644 index 00000000..28dc9cec --- /dev/null +++ b/graphics/sprites/equipment/feet/slippers-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2020 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/slippers-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/assassinhood.png b/graphics/sprites/equipment/head/assassinhood.png Binary files differnew file mode 100644 index 00000000..a8bdde49 --- /dev/null +++ b/graphics/sprites/equipment/head/assassinhood.png diff --git a/graphics/sprites/equipment/head/assassinhood.xml b/graphics/sprites/equipment/head/assassinhood.xml new file mode 100644 index 00000000..30eccea1 --- /dev/null +++ b/graphics/sprites/equipment/head/assassinhood.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/assassinhood.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/bountyhunterhelmet.png b/graphics/sprites/equipment/head/bountyhunterhelmet.png Binary files differnew file mode 100644 index 00000000..6227c6a2 --- /dev/null +++ b/graphics/sprites/equipment/head/bountyhunterhelmet.png diff --git a/graphics/sprites/equipment/head/bountyhunterhelmet.xml b/graphics/sprites/equipment/head/bountyhunterhelmet.xml new file mode 100644 index 00000000..fbc06ffa --- /dev/null +++ b/graphics/sprites/equipment/head/bountyhunterhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bountyhunterhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/headmodel-male.xml b/graphics/sprites/equipment/head/headmodel-male.xml index 23b98a74..dba605fa 100644 --- a/graphics/sprites/equipment/head/headmodel-male.xml +++ b/graphics/sprites/equipment/head/headmodel-male.xml @@ -181,6 +181,21 @@ Copyright (C) 2018 TMW2 --> </animation> </action> + <action name="attackride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + <!-- FIXME --> <action name="dead" imageset="base"> <animation direction="default"> diff --git a/graphics/sprites/equipment/head/moonshroomhat.png b/graphics/sprites/equipment/head/moonshroomhat.png Binary files differnew file mode 100644 index 00000000..c6b933b3 --- /dev/null +++ b/graphics/sprites/equipment/head/moonshroomhat.png diff --git a/graphics/sprites/equipment/head/moonshroomhat.xml b/graphics/sprites/equipment/head/moonshroomhat.xml new file mode 100644 index 00000000..69cb3039 --- /dev/null +++ b/graphics/sprites/equipment/head/moonshroomhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2019 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/moonshroomhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/ninjamask.png b/graphics/sprites/equipment/head/ninjamask.png Binary files differnew file mode 100644 index 00000000..126f84ff --- /dev/null +++ b/graphics/sprites/equipment/head/ninjamask.png diff --git a/graphics/sprites/equipment/head/ninjamask.xml b/graphics/sprites/equipment/head/ninjamask.xml new file mode 100644 index 00000000..709356b6 --- /dev/null +++ b/graphics/sprites/equipment/head/ninjamask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/ninjamask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/terranitemask.png b/graphics/sprites/equipment/head/terranitemask.png Binary files differnew file mode 100644 index 00000000..f5970f80 --- /dev/null +++ b/graphics/sprites/equipment/head/terranitemask.png diff --git a/graphics/sprites/equipment/head/terranitemask.xml b/graphics/sprites/equipment/head/terranitemask.xml new file mode 100644 index 00000000..c7339c0e --- /dev/null +++ b/graphics/sprites/equipment/head/terranitemask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2019 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/terranitemask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/wizardhat.xml b/graphics/sprites/equipment/head/wizardhat.xml index 3221b227..a6af34b6 100644 --- a/graphics/sprites/equipment/head/wizardhat.xml +++ b/graphics/sprites/equipment/head/wizardhat.xml @@ -3,7 +3,7 @@ Copyright (C) 2018 TMW2 --> <sprite> <imageset name="base" - src="graphics/sprites/equipment/head/wizardhat.png" + src="graphics/sprites/equipment/head/wizardhat.png|W" width="32" height="64" offsetY="1"/> diff --git a/graphics/sprites/equipment/override/mouboo.png b/graphics/sprites/equipment/override/mouboo.png Binary files differnew file mode 100644 index 00000000..0c6a9fc5 --- /dev/null +++ b/graphics/sprites/equipment/override/mouboo.png diff --git a/graphics/sprites/equipment/override/mouboo.xml b/graphics/sprites/equipment/override/mouboo.xml new file mode 100644 index 00000000..b203d021 --- /dev/null +++ b/graphics/sprites/equipment/override/mouboo.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="mob" + src="graphics/sprites/equipment/override/mouboo.png" + width="80" + height="80" + offsetY="20"/> + + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shields/britshield.png b/graphics/sprites/equipment/shields/britshield.png Binary files differnew file mode 100644 index 00000000..1abe6db4 --- /dev/null +++ b/graphics/sprites/equipment/shields/britshield.png diff --git a/graphics/sprites/equipment/shields/britshield.xml b/graphics/sprites/equipment/shields/britshield.xml new file mode 100644 index 00000000..2378f236 --- /dev/null +++ b/graphics/sprites/equipment/shields/britshield.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/britshield.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shields/dragon.png b/graphics/sprites/equipment/shields/dragon.png Binary files differnew file mode 100644 index 00000000..3f11c57a --- /dev/null +++ b/graphics/sprites/equipment/shields/dragon.png diff --git a/graphics/sprites/equipment/shields/dragon.xml b/graphics/sprites/equipment/shields/dragon.xml new file mode 100644 index 00000000..844e2efc --- /dev/null +++ b/graphics/sprites/equipment/shields/dragon.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/dragon.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shields/knight.png b/graphics/sprites/equipment/shields/knight.png Binary files differnew file mode 100644 index 00000000..1643464f --- /dev/null +++ b/graphics/sprites/equipment/shields/knight.png diff --git a/graphics/sprites/equipment/shields/knight.xml b/graphics/sprites/equipment/shields/knight.xml new file mode 100644 index 00000000..1ba2eb8c --- /dev/null +++ b/graphics/sprites/equipment/shields/knight.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/knight.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/jackal.png b/graphics/sprites/equipment/weapons/jackal.png Binary files differnew file mode 100644 index 00000000..59d57143 --- /dev/null +++ b/graphics/sprites/equipment/weapons/jackal.png diff --git a/graphics/sprites/equipment/weapons/jackal.xml b/graphics/sprites/equipment/weapons/jackal.xml new file mode 100644 index 00000000..8145206b --- /dev/null +++ b/graphics/sprites/equipment/weapons/jackal.xml @@ -0,0 +1,100 @@ +<?xml version="1.0"?> +<!-- (C) The Mana World Brazil Team --> +<sprite> + <imageset name="sword" src="graphics/sprites/equipment/weapons/jackal.png" width="128" height="128" /> + + <action name="default" imageset="sword"> + </action> + + <action name="stand" imageset="sword"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="32" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="48" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="walk" imageset="sword"> + <animation direction="down"> + <frame index="1" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="left"> + <frame index="17" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="up"> + <frame index="33" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="right"> + <frame index="49" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="sword"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="23" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="39" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="55" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="dead" imageset="sword"> + <animation direction="down"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="sword"> + <animation direction="down"> + <frame index="9" offsetX="0" offsetY ="32" delay="75" /> + <frame index="10" offsetX="0" offsetY ="32" delay="75" /> + <frame index="11" offsetX="0" offsetY ="32" delay="75" /> + <frame index="8" offsetX="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="27" offsetX="0" offsetY ="32" delay="75" /> + <frame index="24" offsetX="0" offsetY ="32" delay="75" /> + <frame index="25" offsetX="0" offsetY ="32" delay="75" /> + <frame index="26" offsetX="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="43" offsetX="0" offsetY ="32" delay="75" /> + <frame index="40" offsetX="0" offsetY ="32" delay="75" /> + <frame index="41" offsetX="0" offsetY ="32" delay="75" /> + <frame index="42" offsetX="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <frame index="59" offsetX="0" offsetY ="32" delay="75" /> + <frame index="56" offsetX="0" offsetY ="32" delay="75" /> + <frame index="57" offsetX="0" offsetY ="32" delay="75" /> + <frame index="58" offsetX="0" offsetY ="32" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/pickaxe.png b/graphics/sprites/equipment/weapons/pickaxe.png Binary files differnew file mode 100644 index 00000000..da48b6fd --- /dev/null +++ b/graphics/sprites/equipment/weapons/pickaxe.png diff --git a/graphics/sprites/equipment/weapons/pickaxe.xml b/graphics/sprites/equipment/weapons/pickaxe.xml new file mode 100644 index 00000000..6b39c571 --- /dev/null +++ b/graphics/sprites/equipment/weapons/pickaxe.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8"?> +<sprite> + <imageset name="weapon" + src="graphics/sprites/equipment/weapons/pickaxe.png" + width="64" + height="64"/> + + <include file="equipment/weapons/kanabo.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/scorpionkinglance.png b/graphics/sprites/equipment/weapons/scorpionkinglance.png Binary files differnew file mode 100644 index 00000000..d32c2d8b --- /dev/null +++ b/graphics/sprites/equipment/weapons/scorpionkinglance.png diff --git a/graphics/sprites/equipment/weapons/scorpionkinglance.xml b/graphics/sprites/equipment/weapons/scorpionkinglance.xml new file mode 100644 index 00000000..b75c3cd0 --- /dev/null +++ b/graphics/sprites/equipment/weapons/scorpionkinglance.xml @@ -0,0 +1,88 @@ +<?xml version="1.0"?> +<!-- (C) TMW-BR, licensed under GPL 2 --> +<sprite> + <imageset name="staff" src="graphics/sprites/equipment/weapons/scorpionkinglance.png" width="128" height="128" /> + + <action name="default" imageset="staff"> + </action> + + <action name="stand" imageset="staff"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="32" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="48" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="walk" imageset="staff"> + <animation direction="down"> + <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="staff"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="23" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="39" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="55" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="dead" imageset="staff"> + <animation direction="down"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="staff"> + <animation direction="down"> + <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |