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-rw-r--r--LICENSE1
-rw-r--r--effects.xml1
-rw-r--r--graphics/particles/aniblaze.pngbin0 -> 2115 bytes
-rw-r--r--graphics/particles/torch.xml24
4 files changed, 26 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index 0f9a0a1c..e9301ed7 100644
--- a/LICENSE
+++ b/LICENSE
@@ -193,6 +193,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE
# Particles
graphics/particles/arrow-directions.png (Alige, Crush) (CC BY-SA 3.0) (-)
+ graphics/particles/aniblaze.png (?) (GPL 3.0) (TMW Org.)
graphics/particles/bubble.png (Crush) (CC BY-SA 3.0) (-)
graphics/particles/circle-magic-trail.png (?) (GPLv3) (TMW-BR)
graphics/particles/circle-magic.png (?) (GPLv3) (TMW-BR)
diff --git a/effects.xml b/effects.xml
index ffba7a28..ce301b23 100644
--- a/effects.xml
+++ b/effects.xml
@@ -42,6 +42,7 @@ Copyright (C) 2010-2014 Evol Online -->
<effect id="50" particle="graphics/particles/smoke.xml"/> <!-- Smoke particle effect. -->
<effect id="51" particle="graphics/particles/medium-blindinglight.xml"/> <!-- Bug bomb -->
<effect id="52" particle="graphics/particles/medium-blindinglight2.xml"/> <!-- Smoke Grenade -->
+ <effect id="53" particle="graphics/particles/torch.xml"/> <!-- Torch and/or small fireball -->
<effect id="310" particle="graphics/particles/circle-magic.xml"/> <!-- A magical circle, which GMs can use -->
diff --git a/graphics/particles/aniblaze.png b/graphics/particles/aniblaze.png
new file mode 100644
index 00000000..e6750d1f
--- /dev/null
+++ b/graphics/particles/aniblaze.png
Binary files differ
diff --git a/graphics/particles/torch.xml b/graphics/particles/torch.xml
new file mode 100644
index 00000000..78eb8a7c
--- /dev/null
+++ b/graphics/particles/torch.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+<!--
+Small flame with a point-like source designed for the lamps on the cave
+tileset but it should also work to visualize some kind of torch or - when
+launched by a parent emitter - a small fireball.
+-->
+<effect>
+ <particle position-x="17" position-y="0" position-z="32">
+ <emitter>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.1" max="0.3"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="30"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="35" max="50"/>
+ <property name="output" min="0" max="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ </particle>
+</effect>