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-rw-r--r--graphics/items/equipment/head/centurionhelmet.pngbin0 -> 3309 bytes
-rw-r--r--graphics/sprites/equipment/head/alphamouboohead.pngbin0 -> 5834 bytes
-rw-r--r--graphics/sprites/equipment/head/alphamouboohead.xml135
-rw-r--r--items.xml15
4 files changed, 150 insertions, 0 deletions
diff --git a/graphics/items/equipment/head/centurionhelmet.png b/graphics/items/equipment/head/centurionhelmet.png
new file mode 100644
index 00000000..e50a41a3
--- /dev/null
+++ b/graphics/items/equipment/head/centurionhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/alphamouboohead.png b/graphics/sprites/equipment/head/alphamouboohead.png
new file mode 100644
index 00000000..9bdbdcbc
--- /dev/null
+++ b/graphics/sprites/equipment/head/alphamouboohead.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/alphamouboohead.xml b/graphics/sprites/equipment/head/alphamouboohead.xml
new file mode 100644
index 00000000..475a8499
--- /dev/null
+++ b/graphics/sprites/equipment/head/alphamouboohead.xml
@@ -0,0 +1,135 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/head/alphamouboohead.png" width="42" height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetY="-16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-16"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetY="-16"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-15"/>
+ <frame index="0" delay="150" offsetY="-16"/>
+ <frame index="0" delay="75" offsetY="-15"/>
+ <frame index="0" delay="150" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetY="-16"/>
+ <frame index="1" delay="75" offsetY="-15"/>
+ <frame index="1" delay="150" offsetY="-16"/>
+ <frame index="1" delay="75" offsetY="-15"/>
+ <frame index="1" delay="75" offsetY="-16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="75" offsetY="-16"/>
+ <frame index="2" delay="150" offsetY="-17"/>
+ <frame index="2" delay="75" offsetY="-16"/>
+ <frame index="2" delay="150" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetY="-16"/>
+ <frame index="3" delay="75" offsetY="-15"/>
+ <frame index="3" delay="150" offsetY="-16"/>
+ <frame index="3" delay="75" offsetY="-15"/>
+ <frame index="3" delay="75" offsetY="-16"/>
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="7"/>
+ </animation>
+ <animation direction="right">
+ <frame index="8"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetX="0" offsetY="-14"/>
+ <frame index="0" delay="75" offsetX="0" offsetY="-15"/>
+ <frame index="0" delay="75" offsetX="0" offsetY="-12"/>
+ <frame index="0" delay="75" offsetX="0" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="4" offsetY="-17"/>
+ <frame index="1" delay="75" offsetX="4" offsetY="-18"/>
+ <frame index="1" delay="75" offsetX="0" offsetY="-15"/>
+ <frame index="1" delay="75" offsetX="-1" offsetY="-14"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="225" offsetX="-1" offsetY="-16"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-14"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetX="-3" offsetY="-17"/>
+ <frame index="3" delay="75" offsetX="-3" offsetY="-18"/>
+ <frame index="3" delay="75" offsetX="0" offsetY="-15"/>
+ <frame index="3" delay="75" offsetX="1" offsetY="-14"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="225" offsetY="-15"/>
+ <frame index="0" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-15"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="225" offsetX="3" offsetY="-16"/>
+ <frame index="1" delay="150" offsetX="5" offsetY="-17"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="150" offsetX="0" offsetY="-16"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-16"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-15"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-16"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="225" offsetX="-3" offsetY="-16"/>
+ <frame index="3" delay="150" offsetX="-5" offsetY="-17"/>
+ <end/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/items.xml b/items.xml
index 39241100..7434a726 100644
--- a/items.xml
+++ b/items.xml
@@ -3487,6 +3487,21 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<item from="-15" to="-19"/>
</replace>
</item>
+ <item id="2943"
+ image="equipment/head/alphamouboohead.png"
+ name="Alpha Mouboo Head"
+ description="Rakinorf"
+ defense="1"
+ level="1"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/alphamouboohead.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
<!-- Neck Armors -->
<item id="3200"