diff options
-rw-r--r-- | items.xml | 33 |
1 files changed, 30 insertions, 3 deletions
@@ -960,7 +960,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. weight="350"/> <!-- Saulc FIXXX --> <item id="606" - image="usable/book/fishingguide.png" + image="equipment/charms/treasuremap.png" name="Pirate Treasure Map" description="It's time to become rich!" useButton="Blame Saulc" @@ -968,7 +968,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. sellProtected="true" weight="14"/> <item id="607" - image="generic/bottleofsand.png" + image="generic/mylarindust.png" name="Mysterious Bottle" description="What's inside? Perhaps... a Treasure Map?" useButton="Blame Saulc" @@ -1057,7 +1057,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. weight="2" maxFloorOffset="10"> </item> - <item id="618" + <item id="618" image="usable/food/potatoz.png" name="Potatoz" description="A tasty potatoz." @@ -1065,6 +1065,14 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. effect="Heal 185-380 HP" type="usable" weight="88"/> + <item id="619" + image="usable/food/bewitchedmanapple.png" + name="Manapple" + description="Work in progress, Blame Saulc" + useButton="Eat" + effect="Heal 1000-4000 HP" + type="usable" + weight="10"/> <item id="620" image="generic/lockpicks.png" name="Lock Picks" @@ -3114,6 +3122,18 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sprite gender="unisex">equipment/chest/cottonshirt-male.xml</sprite> <sprite gender="female">equipment/chest/cottonshirt-female.xml</sprite> </item> + <item id="1333" + image="equipment/chest/candorshirt.png" + name="Assassin Chestplate" + description="Entirely broken item, blame Saulc, do not use, do not eat." + defense="1" + level="1" + effect="Instantly kills the wearer" + type="equip-torso" + weight="1"> + <!--sprite gender="unisex">equipment/chest/assassinchest-male.xml</sprite--> + <sprite gender="female">equipment/chest/assassinchest-female.xml</sprite> + </item> <item id="1334" image="equipment/chest/candorshirt.png" name="Crusade Armor" @@ -5306,6 +5326,10 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sound event="hit">weapons/knife/hit1.ogg</sound> <sound event="miss">weapons/knife/miss1.ogg</sound> </item> + <!-- NOTE: I'm pretty sure that is not a knife, but a saber. --> + <!-- https://en.wikipedia.org/wiki/Sabre --> + <!-- I also like more TMW-BR storyline, where this is “Boni & Claide Dagger” --> + <!-- BR Desc: Dagger which killed the bank robbers mafia leaders couple. --> <item id="3508" image="equipment/weapons/boneknife.png" name="Bone Knife" @@ -5348,6 +5372,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sound event="hit">weapons/knife/hit1.ogg</sound> <sound event="miss">weapons/knife/miss1.ogg</sound> </item> + <!-- NOTE: That was a Jackal on TMW-BR --> <item id="3511" image="equipment/weapons/divinesword.png" name="Divine Sword" @@ -5376,6 +5401,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </item> + <!-- NOTE: That was a Sandcutter on TMW-BR --> + <!-- From TMW-BR lore: “the sword of the desert nightraiders” --> <item id="3513" image="equipment/weapons/ancientsword.png" name="Ancient Sword" |