summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--graphics/sprites/monsters/bloodymouboo.png (renamed from graphics/sprites/monsters/demonicmouboo.png)bin57682 -> 57682 bytes
-rw-r--r--graphics/sprites/monsters/bloodymouboo.xml (renamed from graphics/sprites/monsters/demonicmouboo.xml)6
-rw-r--r--monsters.xml8
3 files changed, 6 insertions, 8 deletions
diff --git a/graphics/sprites/monsters/demonicmouboo.png b/graphics/sprites/monsters/bloodymouboo.png
index 6dfb90c8..6dfb90c8 100644
--- a/graphics/sprites/monsters/demonicmouboo.png
+++ b/graphics/sprites/monsters/bloodymouboo.png
Binary files differ
diff --git a/graphics/sprites/monsters/demonicmouboo.xml b/graphics/sprites/monsters/bloodymouboo.xml
index 3ae09cf3..a688f1f9 100644
--- a/graphics/sprites/monsters/demonicmouboo.xml
+++ b/graphics/sprites/monsters/bloodymouboo.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="mob" src="graphics/sprites/monsters/demonicmouboo.png" width="80" height="80"/>
+ <imageset name="mob" src="graphics/sprites/monsters/bloodymouboo.png" width="80" height="80"/>
<action name="stand" imageset="mob">
<animation direction="down">
<frame index="0"/>
@@ -52,7 +52,7 @@
<frame index="14" delay="150"/>
<frame index="29" delay="150"/>
<frame index="44" delay="150"/>
- <frame index="59" delay="5150"/>
+ <frame index="59"/>
</animation>
</action>
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index 3b201caf..86de6a00 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -223,7 +223,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/cavesnake.xml</sprite>
<sound event="hit">monsters/cavesnake/hit1.ogg</sound>
</monster>
- <monster id="1036" name="Demonic Scythe" targetCursor="large">
+ <monster id="1036" name="Evil Scythe" targetCursor="large">
<sprite>monsters/demonicscythe.xml</sprite>
</monster>
<monster id="1037" name="Wolvern" targetCursor="medium">
@@ -575,13 +575,11 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/bigbif.xml|#ff059d,ff0e93</sprite>
<particlefx>graphics/particles/bigmagicbif.particle.xml</particlefx>
</monster>
- <!-- FIXME broken XML
- <monster id="1119" name="Bloody Mouboo" targetCursor="medium">
- <sprite>monsters/demonicmouboo.xml</sprite>
+ <monster id="1119" name="Cursed Mouboo" targetCursor="medium">
+ <sprite>monsters/bloodymouboo.xml</sprite>
<sprite>accessories/demonicmoubooantlers.xml</sprite>
<particlefx>graphics/particles/demonicmouboo.particle.xml</particlefx>
</monster>
- -->
<monster id="1120" name="Jack'O" targetCursor="medium">
<sprite>monsters/jacko.xml</sprite>
</monster>