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-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/npcs/sprite/unanimated-tipious.pngbin0 -> 11363 bytes
-rw-r--r--graphics/sprites/npcs/xml/unanimated-tipious.xml18
-rw-r--r--npcs.xml87
4 files changed, 106 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index a33c6aa5..d6e592b5 100644
--- a/LICENSE
+++ b/LICENSE
@@ -1895,6 +1895,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors
graphics/sprites/npcs/sprite/unanimated.png (Lien, Modanung, Reid) (CC BY-SA 3.0) (Crush, Fother, Talaroc)
graphics/sprites/npcs/sprite/unanimated.png (from #35 image onwards) (GPLv2) (TMW-BR Team)
graphics/sprites/npcs/sprite/unanimated-tall.png (Modanung, Nard, Reid) (GPLv2) (Yuuki)
+ graphics/sprites/npcs/sprite/unanimated-tipious.png (+seeds) (CC BY-SA 3.0) (BoxOfShame)
graphics/sprites/npcs/sprite/wesnoth-wounds.png (Richard Kettering) (GPL 2.0) (The Battle For Wesnoth, 42a62b71f)
### Races
graphics/sprites/races/elven-female.png (Modanung, Talaroc) (CC BY-SA 3.0) (Alige, Reid, Saphy)
diff --git a/graphics/sprites/npcs/sprite/unanimated-tipious.png b/graphics/sprites/npcs/sprite/unanimated-tipious.png
new file mode 100644
index 00000000..c993db90
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/unanimated-tipious.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/unanimated-tipious.xml b/graphics/sprites/npcs/xml/unanimated-tipious.xml
new file mode 100644
index 00000000..785959b9
--- /dev/null
+++ b/graphics/sprites/npcs/xml/unanimated-tipious.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid, +Seeds
+Copyright (C) 2012-2016 Evol Online
+Copyright (C) 2020 Moubootaur Legends -->
+
+<!-- 15 pious (15 variants), 32x32 each Piou. Can be dyed -->
+<sprite variants="15" variant_offset="1">
+ <imageset name="npc"
+ src="graphics/sprites/npcs/sprite/unanimated-tipious.png|S"
+ width="32"
+ height="32"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/npcs.xml b/npcs.xml
index 1bb7e2df..d6fa797b 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -641,6 +641,92 @@ IDs 900-999 = Special
<menu name="Talk" command="talk 'NAME'"/>
</npc>
+ <!-- IMPORTANT: Unless you reaaaaaally need the Talk button
+ Please make this all as one-liners, like LoF and BR NPCs. -->
+ <npc id="257">
+ <!-- Tipiou Spearman -->
+ <sprite variant="0">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="258">
+ <!-- Tipiou Viking -->
+ <sprite variant="1">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="259">
+ <!-- Tipiou Server -->
+ <sprite variant="2">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="260">
+ <!-- Tipiou Banker -->
+ <sprite variant="3">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="261">
+ <!-- Tipiou Dock Captain -->
+ <sprite variant="4">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="262">
+ <!-- Tipiou Barber -->
+ <sprite variant="5">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="263">
+ <!-- Tipiou Swordsman -->
+ <sprite variant="6">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="264">
+ <!-- Tipiou Cook -->
+ <sprite variant="7">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="265">
+ <!-- Tipiou Nurse -->
+ <sprite variant="8">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="266">
+ <!-- Tipiou Mage -->
+ <sprite variant="9">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="267">
+ <!-- Tipiou Queen -->
+ <sprite variant="10">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="268">
+ <!-- Tipiou Knight facing left -->
+ <sprite variant="11">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="269">
+ <!-- Tipiou Knight facing right -->
+ <sprite variant="12">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
+ <npc id="270">
+ <!-- Tipiou Alchemist -->
+ <sprite variant="13">npcs/xml/unanimated-tipious.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
<!-- NPCs from TMW-BR (that's why the jump) -->
<npc id="300"><sprite variant="0">npcs/xml/npcs-br.xml</sprite></npc> <!-- Invisible -->
<npc id="301"><sprite variant="1">npcs/xml/npcs-br.xml</sprite></npc> <!-- Purple dress with glass girl -->
@@ -690,6 +776,7 @@ IDs 900-999 = Special
<sprite variant="35">npcs/xml/unanimated.xml</sprite>
<menu name="Talk" command="talk 'NAME'"/>
</npc>
+
<npc id="339">
<!-- Guinevere -->
<sprite variant="36">npcs/xml/unanimated.xml</sprite>