diff options
-rw-r--r-- | LICENSE | 3 | ||||
-rw-r--r-- | effects.xml | 1 | ||||
-rw-r--r-- | items.xml | 12 | ||||
-rw-r--r-- | sfx/system/critical.ogg | bin | 35492 -> 18209 bytes | |||
-rw-r--r-- | sfx/system/critical2.ogg | bin | 0 -> 35492 bytes |
5 files changed, 15 insertions, 1 deletions
@@ -2595,7 +2595,8 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors sfx/special/fart.ogg (LEGACY) (GUMI) (The Mana World) ## System - sfx/system/critical.ogg (Kenny690) (CC BY-SA 3.0) (-) + sfx/system/critical.ogg (Ledmitz) (CC BY-SA 3.0) (-) + sfx/system/critical2.ogg (Kenny690) (CC BY-SA 3.0) (-) sfx/system/esperin.ogg (Kenny690) (CC BY-SA 3.0) (-) sfx/system/event-fail.ogg (Ledmitz) (CC BY-SA 3.0) (CaptainSiberia) sfx/system/event-success.ogg (Ledmitz) (CC BY-SA 3.0) (adriann) diff --git a/effects.xml b/effects.xml index 6a761020..9921714a 100644 --- a/effects.xml +++ b/effects.xml @@ -40,6 +40,7 @@ Copyright (C) 2018 TMW2: Moubootaur Legends <effect id="30" audio="npcs/fishing-bite.ogg"/> <!-- Fish biting the bait, in the fishing script. --> <effect id="33" audio="monsters/piou/hit1.ogg"/> <!-- when clicking the flying piou --> <effect id="34" particle="graphics/particles/python.xml" audio="special/fart.ogg"/> <!-- Gumi's foot --> + <effect id="35" audio="system/critical2.ogg" particle="graphics/particles/critical.xml"/> <!-- Critical hit's explosion particle effect. (alt) --> <!-- known server special effects 162 - snow @@ -6477,6 +6477,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-1hand" attack-action="attack" hit-effect-id="813" + critical-hit-effect-id="35" weight="1400"> <sprite>equipment/weapons/knife.xml</sprite> <sound event="hit">weapons/knife/hit1.ogg</sound> @@ -6508,6 +6509,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-1hand" attack-action="attack" hit-effect-id="813" + critical-hit-effect-id="35" weight="1500"> <sprite>equipment/weapons/jackal.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> @@ -6881,6 +6883,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack" hit-effect-id="813" + critical-hit-effect-id="35" weight="1600"> <sprite>equipment/weapons/heavyaxe.xml</sprite> <sound event="hit">weapons/knife/hit1.ogg</sound> @@ -7012,6 +7015,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack" hit-effect-id="801" + critical-hit-effect-id="35" weight="3000"> <sprite>equipment/weapons/heavyaxe.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> @@ -7029,6 +7033,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack" hit-effect-id="801" + critical-hit-effect-id="35" weight="3000"> <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/bow/shoot.ogg</sound> @@ -7045,6 +7050,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="255" type="equip-2hand" hit-effect-id="801" + critical-hit-effect-id="35" weight="3000"> </item> <item id="3604" @@ -7645,6 +7651,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="100" type="equip-2hand" attack-action="attack_bow" + critical-hit-effect-id="35" weight="890"> <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/bow/shoot.ogg</sound> @@ -7667,6 +7674,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-2hand" attack-action="attack_bow" + critical-hit-effect-id="35" weight="9000"> <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> @@ -7687,6 +7695,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-2hand" attack-action="attack_bow" + critical-hit-effect-id="35" weight="12000"> <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> @@ -7707,6 +7716,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-2hand" attack-action="attack_bow" + critical-hit-effect-id="35" weight="10000"> <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> @@ -7727,6 +7737,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-1hand" attack-action="attack_bow" + critical-hit-effect-id="35" weight="7000"> <sprite>equipment/weapons/gun.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> @@ -7747,6 +7758,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="70" type="equip-2hand" attack-action="attack_bow" + critical-hit-effect-id="35" weight="6000"> <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> diff --git a/sfx/system/critical.ogg b/sfx/system/critical.ogg Binary files differindex 6968a8aa..e735f622 100644 --- a/sfx/system/critical.ogg +++ b/sfx/system/critical.ogg diff --git a/sfx/system/critical2.ogg b/sfx/system/critical2.ogg Binary files differnew file mode 100644 index 00000000..6968a8aa --- /dev/null +++ b/sfx/system/critical2.ogg |