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author | Jesusaves <cpntb1@ymail.com> | 2019-06-10 14:59:16 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-06-10 14:59:16 -0300 |
commit | d55dd6f1224cafb9da84e77a5fd3996f514326af (patch) | |
tree | 5ec5c6792996ada18ad3ec882bee1950fd7123c8 /skills.xml | |
parent | afbb2f55b6cd329ba919f6cf94d4988544c84075 (diff) | |
download | clientdata-d55dd6f1224cafb9da84e77a5fd3996f514326af.tar.gz clientdata-d55dd6f1224cafb9da84e77a5fd3996f514326af.tar.bz2 clientdata-d55dd6f1224cafb9da84e77a5fd3996f514326af.tar.xz clientdata-d55dd6f1224cafb9da84e77a5fd3996f514326af.zip |
Make weapon attack particles vary based on their power.
Power is defined by weapon level OBVIOUSLY.
0~25: Weak. 26~50: Average. 51~75: Strong. 76+: Very Strong.
Diffstat (limited to 'skills.xml')
0 files changed, 0 insertions, 0 deletions