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author | Jesusaves <cpntb1@ymail.com> | 2019-09-21 13:23:08 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2019-09-21 13:23:08 -0300 |
commit | d290b2a0f97192810b76da871e879fcab0a7925e (patch) | |
tree | 0239a3ee919652c9dbe241083f4fb53a3fb0d26f /npcs.xml | |
parent | 3bd66c3086474323db2464de3fd7291bf44f16e0 (diff) | |
download | clientdata-d290b2a0f97192810b76da871e879fcab0a7925e.tar.gz clientdata-d290b2a0f97192810b76da871e879fcab0a7925e.tar.bz2 clientdata-d290b2a0f97192810b76da871e879fcab0a7925e.tar.xz clientdata-d290b2a0f97192810b76da871e879fcab0a7925e.zip |
Tabulation
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 2566 |
1 files changed, 1283 insertions, 1283 deletions
@@ -13,1304 +13,1304 @@ IDs 900-999 = Special --> <npcs> - <!-- Unanimated NPCs --> - <npc id="100" targetCursor="small"> - <!-- Knives --> - <sprite variant="0">npcs/xml/interactive.xml</sprite> - <menu name="Take" command="talk 'NAME'"/> - </npc> - <npc id="101" nameOffsetX="-7" nameOffsetY="-1" targetOffsetX="-8" targetOffsetY="-1"> - <!-- Redy Man, sitting on a chair. --> - <sprite variant="0">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="102" nameOffsetX="-3" targetCursor="small" targetOffsetX="-3" targetOffsetY="-6"> - <!-- Hat Box --> - <sprite variant="1">npcs/xml/interactive.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="103" nameOffsetX="10" nameOffsetY="-10" targetOffsetX="10" targetOffsetY="-10"> - <!-- Raijin Man, hanged to the ship's ropes. --> - <sprite variant="1">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="104" targetOffsetX="-1"> - <!-- Orc Man, standing with a box in his hands. --> - <sprite variant="2">npcs/xml/unanimated.xml</sprite> - </npc> - <npc id="105" nameOffsetX="-1" nameOffsetY="-11" targetOffsetY="-7"> - <!-- Redy Man, sitting sailor with his boots near him. (Ship quest) --> - <sprite variant="3">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="106"> - <!-- Elven Man, strong standing sailor with blonde hair. --> - <sprite variant="4">npcs/xml/unanimated.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="107"> - <!-- Elven Man, strong standing sailor with red hair. --> - <sprite variant="4">npcs/xml/unanimated.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="108"> - <!-- Elven Man, trader. --> - <sprite variant="5">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - <menu name="Buy" command="buy Bag"/> - <menu name="Sell" command="sell Bag"/> - </npc> - <npc id="109" nameOffsetX="-3" targetCursor="small" targetOffsetX="-2"> - <!-- Shop Bag --> - <sprite variant="2">npcs/xml/interactive.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - <menu name="Buy" command="buy 'NAME'"/> - <menu name="Sell" command="sell 'NAME'"/> - </npc> - <npc id="110" nameOffsetX="-2" targetOffsetX="-3"> - <!-- Elven Man, sailor standing. --> - <sprite variant="6">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="111"> - <!-- Tritan Man, sailor trader with sandals and bandana. --> - <sprite variant="7">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="112" nameOffsetX="-2" nameOffsetY="-4" targetOffsetX="-2" targetOffsetY="-7"> - <!-- Elven Man, sailor sitting. --> - <sprite variant="8">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="113"> - <!-- Tritan Man, sailor trader with sandals and bandana. --> - <sprite variant="7">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="114"> - <!-- Redy Man, sitting sailor with his boots near him. --> - <sprite variant="3">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="115" nameOffsetX="-1" nameOffsetY="-11" targetOffsetY="-7"> - <!-- Redy Man, sitting under a tree. --> - <sprite variant="9">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="116" nameOffsetY="-6" targetCursor="small" targetOffsetY="-2"> - <menu name="Read" command="talk 'NAME'"/> - <!-- Paper note in the ship. No sprite. --> - </npc> - <npc id="117"> - <!-- Elven Female, light armor shop keeper. --> - <sprite variant="10">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - <menu name="Buy" command="buy 'NAME'"/> - <menu name="Sell" command="sell 'NAME'"/> - </npc> - <npc id="118"> - <!-- Elven Male, mouboo shop keeper. --> - <sprite variant="0">npcs/xml/unanimated-tall.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="119"> - <!-- Human Female, newbie guide. --> - <sprite variant="11">npcs/xml/unanimated.xml</sprite> - <sprite>accessories/enora-eye.xml</sprite> - <sprite>accessories/enora-hair.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="120" nameOffsetX="-7" targetOffsetX="-7"> - <!-- Redy Male, sword trainer. --> - <sprite variant="12">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="121" nameOffsetY="-17" targetOffsetY="-17" sortOffsetY="-32"> - <!-- Elven Female, reading a book. --> - <sprite variant="13">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="122"> - <!-- Old Human Male, blacksmith. --> - <sprite variant="1">npcs/xml/unanimated-tall.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="123"> - <!-- Raijin Girl, crappy face. --> - <sprite variant="14">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="124"> - <!-- Human Male, chief of Artis's legion. --> - <sprite variant="15">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="125"> - <!-- Raijin Male, main merchant on Artis. --> - <sprite variant="16">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="126"> - <!-- Human Male, banker on Artis. --> - <sprite variant="17">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="127"> - <!-- Elven Male, alchemist on Artis. --> - <sprite variant="18">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="128"> - <!-- Human Male, Alige outside of his barrel. --> - <sprite variant="19">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="129" nameOffsetX="-10" targetOffsetX="-10"> - <!-- Human Male, Fishmonger. --> - <sprite variant="20">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="130"> - <!-- Orc Male, Artis's legion leader. --> - <sprite variant="21">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="131"> - <!-- Elven Female, Artis's legion training room officer. --> - <sprite variant="22">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="132"> - <!-- Raijin Female, Artis's legion fighting room officer. --> - <sprite variant="23">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="133"> - <!-- Human Male, Narrator. --> - <sprite variant="24">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="134"> - <!-- Ukar Male, Legion member sitting on a box. --> - <sprite variant="25">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="135"> - <!-- Human Male, Legion member with axe. --> - <sprite variant="26">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="136"> - <!-- Tritan Female, Dye seller. --> - <sprite variant="27">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="137"> - <!-- Raijin Male, Shield seller. --> - <sprite variant="28">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="138" nameOffsetY="4" targetOffsetY="16"> - <!-- Elven Female, Sword seller. --> - <sprite>npcs/xml/lydon.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="139"> - <!-- Reserved ID. --> - </npc> - <npc id="140"> - <!-- Orc Female, Potion shop. --> - <sprite variant="30">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="141"> - <!-- Raijin Male, Party NPC. --> - <sprite variant="31">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="142" nameOffsetX="9" targetOffsetX="9"> - <!-- Raijin Male, librarian on a ladder. --> - <sprite variant="2">npcs/xml/unanimated-tall.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="143" nameOffsetX="-9" targetOffsetX="-9"> - <!-- Elven Male, librarian a ladder. --> - <sprite variant="3">npcs/xml/unanimated-tall.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="144"> - <!-- Raijin Male, librarian. --> - <sprite variant="32">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="145"> - <!-- Raijin Male, old man carrying a bucket. --> - <sprite variant="33">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="146" nameOffsetX="-3" targetCursor="small" targetOffsetX="-2" currency="points"> - <!-- Shop Bag --> - <sprite variant="2">npcs/xml/interactive.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - <menu name="Buy" command="buy 'NAME'"/> - <menu name="Sell" command="sell 'NAME'"/> - </npc> - <npc id="147" nameOffsetY="4" targetOffsetY="16"> - <!-- Elven Female, Innkeeper. --> - <sprite variant="29">npcs/xml/unanimated.xml</sprite> - <sprite>npcs/xml/jumpingtipiou.xml|#a36209,892b2e,cc9b14,b84335,ebc12e,ee613c,fff568,fbac71</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <!-- childrens: 148-157 --> - <npc id="148"> - <!-- poor girl with blue ponytails (tanisha) (1) --> - <sprite variant="2">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="5">equipment/override/child-head.xml|#902808,d87038,f0b050</sprite> - <sprite variant="1">equipment/override/child-outfits.xml|#563116,bc5326,f0682e;#594524;#ffffff;#623a34,f0c2b4;#ffffff;#f5c27f</sprite> - </npc> - <npc id="149"> - <!-- bald boy with a hat, well dressed (ched) (2) --> - <sprite variant="2">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="0">equipment/override/child-head.xml|#201820,5c47a5,8d74d9,7eafee,b9daff,ffffff</sprite> - <sprite variant="5">equipment/override/child-outfits.xml|#ffffff;#ffffff;#ffffff;#ffffff;#623a34,f0c2b4;#ffffff;#7b5541,ac794a,c5a16a,ac9962,deca8b</sprite> - </npc> - <npc id="150"> - <!-- boy with green pants and white shirt (3) --> - <sprite variant="2">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="2">equipment/override/child-head.xml|#2f1b08,4a2a0d,643a12,844c18</sprite> - <sprite variant="7">equipment/override/child-outfits.xml|#ffffff;#ffffff;#ffffff;#ffffff;#490000,b66d49;#0a0a01,0c4e0e,024f2d,1f8327,178b5a,1ca269,75bd7a;#cdb784,dec38c,eef1c5,ffffff</sprite> - </npc> - <npc id="151"> - <!-- knelt with eyes covered purple-ponytails and blue dress girl (ayasha) (4) --> - <sprite variant="1">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="0">equipment/override/child-head.xml|#ed9ecc</sprite> - <sprite variant="2">equipment/override/child-outfits.xml|#5b4976;#ffffff;#ffffff;#ffffff;#ffffff;#ffffff;#36a1bc</sprite> - </npc> - <npc id="152" nameOffsetY="-18" targetOffsetY="-18" nameOffsetX="3" targetOffsetX="3"> - <!-- lying boy with green clotches and dark hair (roof) (5) --> - <sprite variant="3">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="3">equipment/override/child-head.xml|#d9980b</sprite> - <sprite variant="3">equipment/override/child-outfits.xml|#962222;#665204;#c68319;#ffffff;#ffffff;#ffffff;#ffffff</sprite> - </npc> - <npc id="153"> - <!-- blonde ponytail with purple dress girl (6) --> - <sprite variant="4">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="4">equipment/override/child-head.xml|#dbd41e</sprite> - <sprite variant="4">equipment/override/child-outfits.xml|#dbd41e;#dbd41e;#ffffff;#ffffff;#ffffff;#8c5a9a;#ffffff</sprite> - </npc> - <npc id="154"> - <!-- green haired boy behind a box (7) --> - <sprite variant="5">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="2">equipment/override/child-head.xml|#326632</sprite> - <sprite variant="6">equipment/override/child-outfits.xml|#326632;#ffffff;#ffffff;#ffffff;#ffffff;#ffffff;#ffffff</sprite> - </npc> - <npc id="155"> - <!-- blue haired boy with red shirt and deep-blue pants (8) --> - <sprite variant="2">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="2">equipment/override/child-head.xml|#3d3d63</sprite> - <sprite variant="7">equipment/override/child-outfits.xml|#3d3d63;#ffffff;#ffffff;#ffffff;#542d63;#282858;#850707</sprite> - </npc> - <npc id="156"> - <!-- blue haired girl with red shirt and deep-blue pants (9) --> - <sprite variant="2">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="1">equipment/override/child-head.xml|#328abc</sprite> - <sprite variant="7">equipment/override/child-outfits.xml|#328abc;#ffffff;#ffffff;#ffffff;#cb1c66;#112f57;#cb1c7b</sprite> - </npc> - <npc id="157"> - <!-- christmas child (0) --> - <sprite variant="6">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="9">equipment/override/child-outfits.xml</sprite> - <sprite variant="5">equipment/override/child-head.xml|#870a0f,931714,d22b27,ff422c</sprite> - </npc> - <npc id="158"> <!-- trap (stand by) --> - <sprite>npcs/xml/trap-standby.xml</sprite> - </npc> - <npc id="159"> <!-- trap (armed) --> - <sprite>npcs/xml/trap-active.xml</sprite> - </npc> - <npc id="160"> <!-- trap (triggered) --> - <sprite>npcs/xml/trap-triggered.xml</sprite> - </npc> - <npc id="161"> <!-- fancy circle (for 001-4 mushrooms) --> - <particlefx>graphics/particles/fancy_circle.xml</particlefx> - </npc> - <npc id="162"> - <!-- Fakir, Dog statue NPC --> - <sprite>npcs/xml/desertdogstatue.xml</sprite> - </npc> - <npc id="163" currency="eggs"> - <!-- Easter NPC --> - <sprite>npcs/xml/easter.xml</sprite> - </npc> - <!-- Statues --> - <npc id="164"> - <!-- Fafa Statue --> - <sprite variant="0">npcs/xml/statues.xml</sprite> - </npc> - <npc id="165"> - <!-- Bacchaus Statue --> - <sprite variant="1">npcs/xml/statues.xml</sprite> - </npc> - <npc id="166"> - <!-- Banker Statue --> - <sprite variant="2">npcs/xml/statues.xml</sprite> - </npc> - <npc id="167"> - <!-- Andrei Karas Statue --> - <sprite variant="3">npcs/xml/statues.xml</sprite> - </npc> - <npc id="168"> - <!-- EvilMan Statue --> - <sprite variant="4">npcs/xml/statues.xml</sprite> - </npc> - <npc id="169"> - <!-- Guard Warrior Statue --> - <sprite variant="5">npcs/xml/statues.xml</sprite> - </npc> - <npc id="170"> - <!-- Wizard Statue --> - <sprite variant="6">npcs/xml/statues.xml</sprite> - </npc> - <npc id="171"> - <!-- Contributor Statue --> - <sprite variant="7">npcs/xml/statues.xml</sprite> - </npc> - <npc id="172"> - <!-- 2018 Events Statue --> - <sprite variant="8">npcs/xml/statues.xml</sprite> - </npc> - <npc id="173"> - <!-- 2019 Events Statue --> - <sprite variant="9">npcs/xml/statues.xml</sprite> - </npc> - <npc id="174"> - <!-- 2020 Events Statue --> - <sprite variant="10">npcs/xml/statues.xml</sprite> - </npc> - <npc id="175"> - <!-- RESERVED Statue --> - <sprite variant="11">npcs/xml/statues.xml</sprite> - </npc> - <npc id="176"> - <!-- RESERVED Statue --> - <sprite variant="12">npcs/xml/statues.xml</sprite> - </npc> - <npc id="177"> - <!-- RESERVED Statue --> - <sprite variant="13">npcs/xml/statues.xml</sprite> - </npc> - <npc id="178"> - <!-- RESERVED Statue --> - <sprite variant="14">npcs/xml/statues.xml</sprite> - </npc> - <npc id="179"> - <!-- Empty Statue --> - <sprite variant="15">npcs/xml/statues.xml</sprite> - </npc> - <npc id="180"> - <!-- Construction Worker --> - <sprite>npcs/xml/construction-worker.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="181" nameOffsetY="4" targetOffsetY="16"> - <!-- TMW-BR Bow Master --> - <sprite variant="34">npcs/xml/unanimated.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - <menu name="Buy" command="buy 'NAME'"/> - </npc> - <npc id="182"> - <!-- Lumberjack --> - <sprite>npcs/xml/lumberjack.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="183"> - <!-- Contrabandist Ship --> - <sprite>npcs/xml/koga.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - <menu name="Buy" command="buy 'NAME'"/> - <menu name="Sell" command="sell 'NAME'"/> - </npc> - <npc id="184"> - <!-- Mouboo Hunter --> - <sprite variant="0">npcs/xml/barbarians.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="185"> - <!-- Halberd Winter Hunter --> - <sprite variant="1">npcs/xml/barbarians.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="186"> - <!-- Scorpion King Lance Winter Hunter --> - <sprite variant="2">npcs/xml/barbarians.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="187"> - <!-- Light Bringer, King of all Holy Swords --> - <sprite>npcs/xml/lightbringer.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="188"> - <!-- Girl with Teddy Bear --> - <sprite>npcs/xml/teddygirl.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="189"> - <!-- Crops --> - <sprite variant="4">npcs/xml/crops.xml</sprite> - </npc> - <npc id="190"> - <!-- blossom spring mage girl --> - <sprite>npcs/xml/blossom.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="191"> - <!-- Thorn a dude prisoner by blossom in root cage --> - <sprite>npcs/xml/thorn.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="192"> - <!-- A gold pot npc for St patrick day --> - <sprite>npcs/xml/stpatrickgoldpot.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="193" walkType="all"> - <!-- Sagratha --> - <sprite>races/elven-female.xml</sprite> - <sprite>hairstyles/hairstyle11.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#2c3a0a,317300,3b8700,4ead00</sprite> - <sprite>equipment/head/wizardhat.xml|#4f0a76,8010c0,d699f7</sprite> - <sprite>equipment/chest/sorcererrobe-female.xml|#4f0a76,8010c0,d699f7;#EC0000</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="194"> - <!-- Blue Sage (light blue) --> - <sprite>races/human-male.xml</sprite> - <sprite>hairstyles/hairstyle02.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#994312,c55818,e46c28</sprite> - <sprite>equipment/feet/boots-male.xml|#212121</sprite> - <sprite>equipment/legs/cottontrousers-male.xml|#498ec5</sprite> - <sprite>equipment/chest/sorcererrobe-male.xml|#16486e,498ec5,e4f2fc;#8000FF</sprite> - <!-- Maybe we should use a Beard? Do we still have the beard? --> - <sprite>equipment/head/knithat.xml|#ffffff;#2958b5,3c6cce,90b3fb,c5d8ff;#2453b3,3561bf,638bdc,7799de,b0caff</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="195"> - <!-- Blue Sage (female, light blue) --> - <sprite>races/human-female.xml</sprite> - <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#994312,c55818,e46c28</sprite> - <sprite>equipment/feet/boots-female.xml|#212121</sprite> - <sprite>equipment/legs/cottontrousers-female.xml|#16486e,498ec5,e4f2fc</sprite> - <sprite>equipment/chest/sorcererrobe-female.xml|#16486e,498ec5,e4f2fc;#8000FF</sprite> - <sprite>equipment/head/funkyhat.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="196"> - <!-- Blue Sage (Deep blue, officer) --> - <sprite>races/human-male.xml</sprite> - <sprite>hairstyles/hairstyle02.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#5b280a,994312,c55818</sprite> - <sprite>equipment/feet/boots-male.xml|#212121</sprite> - <sprite>equipment/legs/cottontrousers-male.xml|#498ec5</sprite> - <sprite>equipment/chest/sorcererrobe-male.xml|#222255,6666ff;#EFEFEF</sprite> - <!-- Maybe we should use a Beard? Do we still have the beard? --> - <sprite>equipment/head/knithat.xml|#ffffff;#2958b5,3c6cce,90b3fb,c5d8ff;#2453b3,3561bf,638bdc,7799de,b0caff</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="197"> - <!-- Blue Sage (female, deep blue, officer) --> - <sprite>races/human-female.xml</sprite> - <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#994312,c55818,e46c28</sprite> - <sprite>equipment/feet/boots-female.xml|#212121</sprite> - <sprite>equipment/legs/cottontrousers-female.xml|#498ec5</sprite> - <sprite>equipment/chest/sorcererrobe-female.xml|#222255,6666ff;#EFEFEF</sprite> - <sprite>equipment/head/knithat.xml|#ffffff;#2958b5,3c6cce,90b3fb,c5d8ff;#2453b3,3561bf,638bdc,7799de,b0caff</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="198"> - <!-- Blue Sage (Nikolai) --> - <sprite>races/human-male.xml</sprite> - <sprite>hairstyles/hairstyle02.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#5b280a,994312,c55818</sprite> - <sprite>equipment/feet/boots-male.xml|#212121</sprite> - <sprite>equipment/legs/cottontrousers-male.xml|#498ec5</sprite> - <sprite>equipment/chest/sorcererrobe-male.xml|#222255,6666ff;#EFEFEF</sprite> - <sprite>equipment/head/santabeardhat.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="199"> - <!-- Blue Sage (Peetu) --> - <sprite>races/elven-male.xml</sprite> - <sprite>hairstyles/hairstyle02.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#5b280a,994312,c55818</sprite> - <sprite>equipment/feet/boots-male.xml|#212121</sprite> - <sprite>equipment/legs/cottontrousers-male.xml|#498ec5</sprite> - <sprite>equipment/chest/sorcererrobe-male.xml|#222255,6677ff;#EFEFEF</sprite> - <sprite>equipment/head/knithat.xml|#ffffff;#2958b5,3c6cce,90a3fb,b5c8ff;#2453b3,3561bf,638bdc,7799de,a0baff</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> + <!-- Unanimated NPCs --> + <npc id="100" targetCursor="small"> + <!-- Knives --> + <sprite variant="0">npcs/xml/interactive.xml</sprite> + <menu name="Take" command="talk 'NAME'"/> + </npc> + <npc id="101" nameOffsetX="-7" nameOffsetY="-1" targetOffsetX="-8" targetOffsetY="-1"> + <!-- Redy Man, sitting on a chair. --> + <sprite variant="0">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="102" nameOffsetX="-3" targetCursor="small" targetOffsetX="-3" targetOffsetY="-6"> + <!-- Hat Box --> + <sprite variant="1">npcs/xml/interactive.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="103" nameOffsetX="10" nameOffsetY="-10" targetOffsetX="10" targetOffsetY="-10"> + <!-- Raijin Man, hanged to the ship's ropes. --> + <sprite variant="1">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="104" targetOffsetX="-1"> + <!-- Orc Man, standing with a box in his hands. --> + <sprite variant="2">npcs/xml/unanimated.xml</sprite> + </npc> + <npc id="105" nameOffsetX="-1" nameOffsetY="-11" targetOffsetY="-7"> + <!-- Redy Man, sitting sailor with his boots near him. (Ship quest) --> + <sprite variant="3">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="106"> + <!-- Elven Man, strong standing sailor with blonde hair. --> + <sprite variant="4">npcs/xml/unanimated.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="107"> + <!-- Elven Man, strong standing sailor with red hair. --> + <sprite variant="4">npcs/xml/unanimated.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="108"> + <!-- Elven Man, trader. --> + <sprite variant="5">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy Bag"/> + <menu name="Sell" command="sell Bag"/> + </npc> + <npc id="109" nameOffsetX="-3" targetCursor="small" targetOffsetX="-2"> + <!-- Shop Bag --> + <sprite variant="2">npcs/xml/interactive.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> + </npc> + <npc id="110" nameOffsetX="-2" targetOffsetX="-3"> + <!-- Elven Man, sailor standing. --> + <sprite variant="6">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="111"> + <!-- Tritan Man, sailor trader with sandals and bandana. --> + <sprite variant="7">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="112" nameOffsetX="-2" nameOffsetY="-4" targetOffsetX="-2" targetOffsetY="-7"> + <!-- Elven Man, sailor sitting. --> + <sprite variant="8">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="113"> + <!-- Tritan Man, sailor trader with sandals and bandana. --> + <sprite variant="7">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="114"> + <!-- Redy Man, sitting sailor with his boots near him. --> + <sprite variant="3">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="115" nameOffsetX="-1" nameOffsetY="-11" targetOffsetY="-7"> + <!-- Redy Man, sitting under a tree. --> + <sprite variant="9">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="116" nameOffsetY="-6" targetCursor="small" targetOffsetY="-2"> + <menu name="Read" command="talk 'NAME'"/> + <!-- Paper note in the ship. No sprite. --> + </npc> + <npc id="117"> + <!-- Elven Female, light armor shop keeper. --> + <sprite variant="10">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> + </npc> + <npc id="118"> + <!-- Elven Male, mouboo shop keeper. --> + <sprite variant="0">npcs/xml/unanimated-tall.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="119"> + <!-- Human Female, newbie guide. --> + <sprite variant="11">npcs/xml/unanimated.xml</sprite> + <sprite>accessories/enora-eye.xml</sprite> + <sprite>accessories/enora-hair.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="120" nameOffsetX="-7" targetOffsetX="-7"> + <!-- Redy Male, sword trainer. --> + <sprite variant="12">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="121" nameOffsetY="-17" targetOffsetY="-17" sortOffsetY="-32"> + <!-- Elven Female, reading a book. --> + <sprite variant="13">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="122"> + <!-- Old Human Male, blacksmith. --> + <sprite variant="1">npcs/xml/unanimated-tall.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="123"> + <!-- Raijin Girl, crappy face. --> + <sprite variant="14">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="124"> + <!-- Human Male, chief of Artis's legion. --> + <sprite variant="15">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="125"> + <!-- Raijin Male, main merchant on Artis. --> + <sprite variant="16">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="126"> + <!-- Human Male, banker on Artis. --> + <sprite variant="17">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="127"> + <!-- Elven Male, alchemist on Artis. --> + <sprite variant="18">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="128"> + <!-- Human Male, Alige outside of his barrel. --> + <sprite variant="19">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="129" nameOffsetX="-10" targetOffsetX="-10"> + <!-- Human Male, Fishmonger. --> + <sprite variant="20">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="130"> + <!-- Orc Male, Artis's legion leader. --> + <sprite variant="21">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="131"> + <!-- Elven Female, Artis's legion training room officer. --> + <sprite variant="22">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="132"> + <!-- Raijin Female, Artis's legion fighting room officer. --> + <sprite variant="23">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="133"> + <!-- Human Male, Narrator. --> + <sprite variant="24">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="134"> + <!-- Ukar Male, Legion member sitting on a box. --> + <sprite variant="25">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="135"> + <!-- Human Male, Legion member with axe. --> + <sprite variant="26">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="136"> + <!-- Tritan Female, Dye seller. --> + <sprite variant="27">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="137"> + <!-- Raijin Male, Shield seller. --> + <sprite variant="28">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="138" nameOffsetY="4" targetOffsetY="16"> + <!-- Elven Female, Sword seller. --> + <sprite>npcs/xml/lydon.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="139"> + <!-- Reserved ID. --> + </npc> + <npc id="140"> + <!-- Orc Female, Potion shop. --> + <sprite variant="30">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="141"> + <!-- Raijin Male, Party NPC. --> + <sprite variant="31">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="142" nameOffsetX="9" targetOffsetX="9"> + <!-- Raijin Male, librarian on a ladder. --> + <sprite variant="2">npcs/xml/unanimated-tall.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="143" nameOffsetX="-9" targetOffsetX="-9"> + <!-- Elven Male, librarian a ladder. --> + <sprite variant="3">npcs/xml/unanimated-tall.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="144"> + <!-- Raijin Male, librarian. --> + <sprite variant="32">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="145"> + <!-- Raijin Male, old man carrying a bucket. --> + <sprite variant="33">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="146" nameOffsetX="-3" targetCursor="small" targetOffsetX="-2" currency="points"> + <!-- Shop Bag --> + <sprite variant="2">npcs/xml/interactive.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> + </npc> + <npc id="147" nameOffsetY="4" targetOffsetY="16"> + <!-- Elven Female, Innkeeper. --> + <sprite variant="29">npcs/xml/unanimated.xml</sprite> + <sprite>npcs/xml/jumpingtipiou.xml|#a36209,892b2e,cc9b14,b84335,ebc12e,ee613c,fff568,fbac71</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <!-- childrens: 148-157 --> + <npc id="148"> + <!-- poor girl with blue ponytails (tanisha) (1) --> + <sprite variant="2">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="5">equipment/override/child-head.xml|#902808,d87038,f0b050</sprite> + <sprite variant="1">equipment/override/child-outfits.xml|#563116,bc5326,f0682e;#594524;#ffffff;#623a34,f0c2b4;#ffffff;#f5c27f</sprite> + </npc> + <npc id="149"> + <!-- bald boy with a hat, well dressed (ched) (2) --> + <sprite variant="2">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="0">equipment/override/child-head.xml|#201820,5c47a5,8d74d9,7eafee,b9daff,ffffff</sprite> + <sprite variant="5">equipment/override/child-outfits.xml|#ffffff;#ffffff;#ffffff;#ffffff;#623a34,f0c2b4;#ffffff;#7b5541,ac794a,c5a16a,ac9962,deca8b</sprite> + </npc> + <npc id="150"> + <!-- boy with green pants and white shirt (3) --> + <sprite variant="2">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="2">equipment/override/child-head.xml|#2f1b08,4a2a0d,643a12,844c18</sprite> + <sprite variant="7">equipment/override/child-outfits.xml|#ffffff;#ffffff;#ffffff;#ffffff;#490000,b66d49;#0a0a01,0c4e0e,024f2d,1f8327,178b5a,1ca269,75bd7a;#cdb784,dec38c,eef1c5,ffffff</sprite> + </npc> + <npc id="151"> + <!-- knelt with eyes covered purple-ponytails and blue dress girl (ayasha) (4) --> + <sprite variant="1">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="0">equipment/override/child-head.xml|#ed9ecc</sprite> + <sprite variant="2">equipment/override/child-outfits.xml|#5b4976;#ffffff;#ffffff;#ffffff;#ffffff;#ffffff;#36a1bc</sprite> + </npc> + <npc id="152" nameOffsetY="-18" targetOffsetY="-18" nameOffsetX="3" targetOffsetX="3"> + <!-- lying boy with green clotches and dark hair (roof) (5) --> + <sprite variant="3">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="3">equipment/override/child-head.xml|#d9980b</sprite> + <sprite variant="3">equipment/override/child-outfits.xml|#962222;#665204;#c68319;#ffffff;#ffffff;#ffffff;#ffffff</sprite> + </npc> + <npc id="153"> + <!-- blonde ponytail with purple dress girl (6) --> + <sprite variant="4">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="4">equipment/override/child-head.xml|#dbd41e</sprite> + <sprite variant="4">equipment/override/child-outfits.xml|#dbd41e;#dbd41e;#ffffff;#ffffff;#ffffff;#8c5a9a;#ffffff</sprite> + </npc> + <npc id="154"> + <!-- green haired boy behind a box (7) --> + <sprite variant="5">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="2">equipment/override/child-head.xml|#326632</sprite> + <sprite variant="6">equipment/override/child-outfits.xml|#326632;#ffffff;#ffffff;#ffffff;#ffffff;#ffffff;#ffffff</sprite> + </npc> + <npc id="155"> + <!-- blue haired boy with red shirt and deep-blue pants (8) --> + <sprite variant="2">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="2">equipment/override/child-head.xml|#3d3d63</sprite> + <sprite variant="7">equipment/override/child-outfits.xml|#3d3d63;#ffffff;#ffffff;#ffffff;#542d63;#282858;#850707</sprite> + </npc> + <npc id="156"> + <!-- blue haired girl with red shirt and deep-blue pants (9) --> + <sprite variant="2">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="1">equipment/override/child-head.xml|#328abc</sprite> + <sprite variant="7">equipment/override/child-outfits.xml|#328abc;#ffffff;#ffffff;#ffffff;#cb1c66;#112f57;#cb1c7b</sprite> + </npc> + <npc id="157"> + <!-- christmas child (0) --> + <sprite variant="6">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="9">equipment/override/child-outfits.xml</sprite> + <sprite variant="5">equipment/override/child-head.xml|#870a0f,931714,d22b27,ff422c</sprite> + </npc> + <npc id="158"> <!-- trap (stand by) --> + <sprite>npcs/xml/trap-standby.xml</sprite> + </npc> + <npc id="159"> <!-- trap (armed) --> + <sprite>npcs/xml/trap-active.xml</sprite> + </npc> + <npc id="160"> <!-- trap (triggered) --> + <sprite>npcs/xml/trap-triggered.xml</sprite> + </npc> + <npc id="161"> <!-- fancy circle (for 001-4 mushrooms) --> + <particlefx>graphics/particles/fancy_circle.xml</particlefx> + </npc> + <npc id="162"> + <!-- Fakir, Dog statue NPC --> + <sprite>npcs/xml/desertdogstatue.xml</sprite> + </npc> + <npc id="163" currency="eggs"> + <!-- Easter NPC --> + <sprite>npcs/xml/easter.xml</sprite> + </npc> + <!-- Statues --> + <npc id="164"> + <!-- Fafa Statue --> + <sprite variant="0">npcs/xml/statues.xml</sprite> + </npc> + <npc id="165"> + <!-- Bacchaus Statue --> + <sprite variant="1">npcs/xml/statues.xml</sprite> + </npc> + <npc id="166"> + <!-- Banker Statue --> + <sprite variant="2">npcs/xml/statues.xml</sprite> + </npc> + <npc id="167"> + <!-- Andrei Karas Statue --> + <sprite variant="3">npcs/xml/statues.xml</sprite> + </npc> + <npc id="168"> + <!-- EvilMan Statue --> + <sprite variant="4">npcs/xml/statues.xml</sprite> + </npc> + <npc id="169"> + <!-- Guard Warrior Statue --> + <sprite variant="5">npcs/xml/statues.xml</sprite> + </npc> + <npc id="170"> + <!-- Wizard Statue --> + <sprite variant="6">npcs/xml/statues.xml</sprite> + </npc> + <npc id="171"> + <!-- Contributor Statue --> + <sprite variant="7">npcs/xml/statues.xml</sprite> + </npc> + <npc id="172"> + <!-- 2018 Events Statue --> + <sprite variant="8">npcs/xml/statues.xml</sprite> + </npc> + <npc id="173"> + <!-- 2019 Events Statue --> + <sprite variant="9">npcs/xml/statues.xml</sprite> + </npc> + <npc id="174"> + <!-- 2020 Events Statue --> + <sprite variant="10">npcs/xml/statues.xml</sprite> + </npc> + <npc id="175"> + <!-- RESERVED Statue --> + <sprite variant="11">npcs/xml/statues.xml</sprite> + </npc> + <npc id="176"> + <!-- RESERVED Statue --> + <sprite variant="12">npcs/xml/statues.xml</sprite> + </npc> + <npc id="177"> + <!-- RESERVED Statue --> + <sprite variant="13">npcs/xml/statues.xml</sprite> + </npc> + <npc id="178"> + <!-- RESERVED Statue --> + <sprite variant="14">npcs/xml/statues.xml</sprite> + </npc> + <npc id="179"> + <!-- Empty Statue --> + <sprite variant="15">npcs/xml/statues.xml</sprite> + </npc> + <npc id="180"> + <!-- Construction Worker --> + <sprite>npcs/xml/construction-worker.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="181" nameOffsetY="4" targetOffsetY="16"> + <!-- TMW-BR Bow Master --> + <sprite variant="34">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + </npc> + <npc id="182"> + <!-- Lumberjack --> + <sprite>npcs/xml/lumberjack.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="183"> + <!-- Contrabandist Ship --> + <sprite>npcs/xml/koga.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> + </npc> + <npc id="184"> + <!-- Mouboo Hunter --> + <sprite variant="0">npcs/xml/barbarians.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="185"> + <!-- Halberd Winter Hunter --> + <sprite variant="1">npcs/xml/barbarians.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="186"> + <!-- Scorpion King Lance Winter Hunter --> + <sprite variant="2">npcs/xml/barbarians.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="187"> + <!-- Light Bringer, King of all Holy Swords --> + <sprite>npcs/xml/lightbringer.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="188"> + <!-- Girl with Teddy Bear --> + <sprite>npcs/xml/teddygirl.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="189"> + <!-- Crops --> + <sprite variant="4">npcs/xml/crops.xml</sprite> + </npc> + <npc id="190"> + <!-- blossom spring mage girl --> + <sprite>npcs/xml/blossom.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="191"> + <!-- Thorn a dude prisoner by blossom in root cage --> + <sprite>npcs/xml/thorn.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="192"> + <!-- A gold pot npc for St patrick day --> + <sprite>npcs/xml/stpatrickgoldpot.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="193" walkType="all"> + <!-- Sagratha --> + <sprite>races/elven-female.xml</sprite> + <sprite>hairstyles/hairstyle11.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#2c3a0a,317300,3b8700,4ead00</sprite> + <sprite>equipment/head/wizardhat.xml|#4f0a76,8010c0,d699f7</sprite> + <sprite>equipment/chest/sorcererrobe-female.xml|#4f0a76,8010c0,d699f7;#EC0000</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="194"> + <!-- Blue Sage (light blue) --> + <sprite>races/human-male.xml</sprite> + <sprite>hairstyles/hairstyle02.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#994312,c55818,e46c28</sprite> + <sprite>equipment/feet/boots-male.xml|#212121</sprite> + <sprite>equipment/legs/cottontrousers-male.xml|#498ec5</sprite> + <sprite>equipment/chest/sorcererrobe-male.xml|#16486e,498ec5,e4f2fc;#8000FF</sprite> + <!-- Maybe we should use a Beard? Do we still have the beard? --> + <sprite>equipment/head/knithat.xml|#ffffff;#2958b5,3c6cce,90b3fb,c5d8ff;#2453b3,3561bf,638bdc,7799de,b0caff</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="195"> + <!-- Blue Sage (female, light blue) --> + <sprite>races/human-female.xml</sprite> + <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#994312,c55818,e46c28</sprite> + <sprite>equipment/feet/boots-female.xml|#212121</sprite> + <sprite>equipment/legs/cottontrousers-female.xml|#16486e,498ec5,e4f2fc</sprite> + <sprite>equipment/chest/sorcererrobe-female.xml|#16486e,498ec5,e4f2fc;#8000FF</sprite> + <sprite>equipment/head/funkyhat.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="196"> + <!-- Blue Sage (Deep blue, officer) --> + <sprite>races/human-male.xml</sprite> + <sprite>hairstyles/hairstyle02.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#5b280a,994312,c55818</sprite> + <sprite>equipment/feet/boots-male.xml|#212121</sprite> + <sprite>equipment/legs/cottontrousers-male.xml|#498ec5</sprite> + <sprite>equipment/chest/sorcererrobe-male.xml|#222255,6666ff;#EFEFEF</sprite> + <!-- Maybe we should use a Beard? Do we still have the beard? --> + <sprite>equipment/head/knithat.xml|#ffffff;#2958b5,3c6cce,90b3fb,c5d8ff;#2453b3,3561bf,638bdc,7799de,b0caff</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="197"> + <!-- Blue Sage (female, deep blue, officer) --> + <sprite>races/human-female.xml</sprite> + <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#994312,c55818,e46c28</sprite> + <sprite>equipment/feet/boots-female.xml|#212121</sprite> + <sprite>equipment/legs/cottontrousers-female.xml|#498ec5</sprite> + <sprite>equipment/chest/sorcererrobe-female.xml|#222255,6666ff;#EFEFEF</sprite> + <sprite>equipment/head/knithat.xml|#ffffff;#2958b5,3c6cce,90b3fb,c5d8ff;#2453b3,3561bf,638bdc,7799de,b0caff</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="198"> + <!-- Blue Sage (Nikolai) --> + <sprite>races/human-male.xml</sprite> + <sprite>hairstyles/hairstyle02.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#5b280a,994312,c55818</sprite> + <sprite>equipment/feet/boots-male.xml|#212121</sprite> + <sprite>equipment/legs/cottontrousers-male.xml|#498ec5</sprite> + <sprite>equipment/chest/sorcererrobe-male.xml|#222255,6666ff;#EFEFEF</sprite> + <sprite>equipment/head/santabeardhat.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="199"> + <!-- Blue Sage (Peetu) --> + <sprite>races/elven-male.xml</sprite> + <sprite>hairstyles/hairstyle02.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#5b280a,994312,c55818</sprite> + <sprite>equipment/feet/boots-male.xml|#212121</sprite> + <sprite>equipment/legs/cottontrousers-male.xml|#498ec5</sprite> + <sprite>equipment/chest/sorcererrobe-male.xml|#222255,6677ff;#EFEFEF</sprite> + <sprite>equipment/head/knithat.xml|#ffffff;#2958b5,3c6cce,90a3fb,b5c8ff;#2453b3,3561bf,638bdc,7799de,a0baff</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> - <!-- NPCs from LoF (that's why the jump) --> - <npc id="200"><sprite variant="0">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Alien --> - <npc id="201"><sprite variant="1">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Alien --> - <npc id="202"><sprite variant="2">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Audsbel --> - <npc id="203"><sprite variant="3">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Female Digging Worker --> - <npc id="204"><sprite variant="4">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Farmer --> - <npc id="205"><sprite variant="5">npcs/xml/npcs-lof.xml</sprite></npc> <!-- George Pirate --> - <npc id="206"><sprite variant="6">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Heathin --> - <npc id="207"><sprite variant="7">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Heathin + Hammer --> - <npc id="208"><sprite variant="8">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Tech Mine Explorer --> - <npc id="209"><sprite variant="9">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Pickaxe Worker --> - <npc id="210"><sprite variant="10">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Chef --> - <npc id="211"><sprite variant="11">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Old Lady --> - <npc id="212"><sprite variant="12">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Purple Wizard --> - <npc id="213"><sprite variant="13">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Bard (trumpet) --> - <npc id="214"><sprite variant="14">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Tech Fighter --> - <npc id="215"><sprite variant="15">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Dead Mouboo --> - <npc id="216"><sprite variant="16">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Katzei the Cat --> - <npc id="217"><sprite variant="17">npcs/xml/npcs-lof.xml</sprite></npc> <!-- HH Soldier 2 --> - <npc id="218"><sprite variant="18">npcs/xml/npcs-lof.xml</sprite></npc> <!-- HH Ranger --> - <npc id="219"><sprite variant="19">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Sitted female ninja --> - <npc id="220"><sprite variant="20">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Begger --> - <npc id="221" currency="coins"><sprite variant="21">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Crusade Commander --> - <npc id="222"><sprite variant="22">npcs/xml/npcs-lof.xml</sprite></npc> <!-- HH Solder 1 --> - <npc id="223"><sprite variant="23">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Rich Nobleman --> - <npc id="224"><sprite variant="24">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Savage purple --> - <npc id="225"><sprite variant="25">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Savage green --> - <npc id="226"><sprite variant="26">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Legacy Ranger --> - <npc id="227"><sprite variant="27">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Bard (Drums) --> - <npc id="228"><sprite variant="28">npcs/xml/npcs-lof.xml</sprite></npc> <!-- The Doctor --> - <npc id="229"><sprite variant="29">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Crossed sword sign --> - <npc id="230"><sprite variant="30">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Crossed sword sign (burried) --> - <npc id="231"><sprite variant="31">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Tomboy (Hasan Legacy) --> - <npc id="232"><sprite variant="32">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Maria Legacy --> - <npc id="233"><sprite variant="33">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Adventurer Legacy --> - <npc id="234"><sprite variant="34">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Stranger --> - <npc id="235"><sprite variant="35">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Nobleman --> - <npc id="236"><sprite variant="36">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Female Smith --> - <npc id="237"><sprite variant="37">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Angela Outside --> - <npc id="238"><sprite variant="38">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Angela Inside --> - <npc id="239"><sprite variant="39">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Child Head --> - <npc id="240"><sprite variant="40">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Thermin Lady --> - <npc id="241"><sprite variant="41">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Bard (Harp) --> + <!-- NPCs from LoF (that's why the jump) --> + <npc id="200"><sprite variant="0">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Alien --> + <npc id="201"><sprite variant="1">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Alien --> + <npc id="202"><sprite variant="2">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Audsbel --> + <npc id="203"><sprite variant="3">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Female Digging Worker --> + <npc id="204"><sprite variant="4">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Farmer --> + <npc id="205"><sprite variant="5">npcs/xml/npcs-lof.xml</sprite></npc> <!-- George Pirate --> + <npc id="206"><sprite variant="6">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Heathin --> + <npc id="207"><sprite variant="7">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Heathin + Hammer --> + <npc id="208"><sprite variant="8">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Tech Mine Explorer --> + <npc id="209"><sprite variant="9">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Pickaxe Worker --> + <npc id="210"><sprite variant="10">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Chef --> + <npc id="211"><sprite variant="11">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Old Lady --> + <npc id="212"><sprite variant="12">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Purple Wizard --> + <npc id="213"><sprite variant="13">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Bard (trumpet) --> + <npc id="214"><sprite variant="14">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Tech Fighter --> + <npc id="215"><sprite variant="15">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Dead Mouboo --> + <npc id="216"><sprite variant="16">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Katzei the Cat --> + <npc id="217"><sprite variant="17">npcs/xml/npcs-lof.xml</sprite></npc> <!-- HH Soldier 2 --> + <npc id="218"><sprite variant="18">npcs/xml/npcs-lof.xml</sprite></npc> <!-- HH Ranger --> + <npc id="219"><sprite variant="19">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Sitted female ninja --> + <npc id="220"><sprite variant="20">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Begger --> + <npc id="221" currency="coins"><sprite variant="21">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Crusade Commander --> + <npc id="222"><sprite variant="22">npcs/xml/npcs-lof.xml</sprite></npc> <!-- HH Solder 1 --> + <npc id="223"><sprite variant="23">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Rich Nobleman --> + <npc id="224"><sprite variant="24">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Savage purple --> + <npc id="225"><sprite variant="25">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Savage green --> + <npc id="226"><sprite variant="26">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Legacy Ranger --> + <npc id="227"><sprite variant="27">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Bard (Drums) --> + <npc id="228"><sprite variant="28">npcs/xml/npcs-lof.xml</sprite></npc> <!-- The Doctor --> + <npc id="229"><sprite variant="29">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Crossed sword sign --> + <npc id="230"><sprite variant="30">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Crossed sword sign (burried) --> + <npc id="231"><sprite variant="31">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Tomboy (Hasan Legacy) --> + <npc id="232"><sprite variant="32">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Maria Legacy --> + <npc id="233"><sprite variant="33">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Adventurer Legacy --> + <npc id="234"><sprite variant="34">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Stranger --> + <npc id="235"><sprite variant="35">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Nobleman --> + <npc id="236"><sprite variant="36">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Female Smith --> + <npc id="237"><sprite variant="37">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Angela Outside --> + <npc id="238"><sprite variant="38">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Angela Inside --> + <npc id="239"><sprite variant="39">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Child Head --> + <npc id="240"><sprite variant="40">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Thermin Lady --> + <npc id="241"><sprite variant="41">npcs/xml/npcs-lof.xml</sprite></npc> <!-- Bard (Harp) --> - <npc id="250"> - <!-- Cindy Locked --> - <sprite variant="1">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="0">equipment/override/child-head.xml|#ed5ecc</sprite> - <sprite variant="2">equipment/override/child-outfits.xml|#5b4976;#ffffff;#ffffff;#ffffff;#ffffff;#ffffff;#36a1bc</sprite> - <sprite variant="0">npcs/xml/icecage.xml</sprite> - </npc> + <npc id="250"> + <!-- Cindy Locked --> + <sprite variant="1">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="0">equipment/override/child-head.xml|#ed5ecc</sprite> + <sprite variant="2">equipment/override/child-outfits.xml|#5b4976;#ffffff;#ffffff;#ffffff;#ffffff;#ffffff;#36a1bc</sprite> + <sprite variant="0">npcs/xml/icecage.xml</sprite> + </npc> - <npc id="251"> - <!-- Cindy Unlocked --> - <sprite variant="1">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="0">equipment/override/child-head.xml|#ed5ecc</sprite> - <sprite variant="2">equipment/override/child-outfits.xml|#5b4976;#ffffff;#ffffff;#ffffff;#ffffff;#ffffff;#36a1bc</sprite> - <sprite variant="1">npcs/xml/icecage.xml</sprite> - </npc> + <npc id="251"> + <!-- Cindy Unlocked --> + <sprite variant="1">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="0">equipment/override/child-head.xml|#ed5ecc</sprite> + <sprite variant="2">equipment/override/child-outfits.xml|#5b4976;#ffffff;#ffffff;#ffffff;#ffffff;#ffffff;#36a1bc</sprite> + <sprite variant="1">npcs/xml/icecage.xml</sprite> + </npc> - <npc id="252"> - <!-- Cindy Free --> - <sprite variant="1">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> - <sprite variant="0">equipment/override/child-head.xml|#ed5ecc</sprite> - <sprite variant="2">equipment/override/child-outfits.xml|#5b4976;#ffffff;#ffffff;#ffffff;#ffffff;#ffffff;#36a1bc</sprite> - </npc> + <npc id="252"> + <!-- Cindy Free --> + <sprite variant="1">npcs/xml/child.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#1f3d23,72982c,ffeebd,ffffff;#3a3a3a,d5d5d5</sprite> + <sprite variant="0">equipment/override/child-head.xml|#ed5ecc</sprite> + <sprite variant="2">equipment/override/child-outfits.xml|#5b4976;#ffffff;#ffffff;#ffffff;#ffffff;#ffffff;#36a1bc</sprite> + </npc> - <npc id="253"> - <!-- Ice Cage (for cleaning up) --> - <sprite variant="0">npcs/xml/icecage.xml</sprite> - </npc> + <npc id="253"> + <!-- Ice Cage (for cleaning up) --> + <sprite variant="0">npcs/xml/icecage.xml</sprite> + </npc> - <npc id="254"> - <!-- Barbara, Injuried Girl --> - <sprite>npcs/xml/injuriedgirl.xml</sprite> - </npc> + <npc id="254"> + <!-- Barbara, Injuried Girl --> + <sprite>npcs/xml/injuriedgirl.xml</sprite> + </npc> - <npc id="255"> - <!-- Barbara Crying --> - <sprite>npcs/xml/barbaracry.xml</sprite> - </npc> + <npc id="255"> + <!-- Barbara Crying --> + <sprite>npcs/xml/barbaracry.xml</sprite> + </npc> - <!-- NPCs from TMW-BR (that's why the jump) --> - <npc id="300"><sprite variant="0">npcs/xml/npcs-br.xml</sprite></npc> <!-- Invisible --> - <npc id="301"><sprite variant="1">npcs/xml/npcs-br.xml</sprite></npc> <!-- Purple dress with glass girl --> - <npc id="302"><sprite variant="2">npcs/xml/npcs-br.xml</sprite></npc> <!-- Royal Guard: Blonde, red cloth --> - <npc id="303"><sprite variant="3">npcs/xml/npcs-br.xml</sprite></npc> <!-- Royal Guard: blue cloth old man (captain?) --> - <npc id="304"><sprite variant="4">npcs/xml/npcs-br.xml</sprite></npc> <!-- Pirate: Wooden leg and only one eye --> - <npc id="305"><sprite variant="5">npcs/xml/npcs-br.xml</sprite></npc> <!-- Kung-Fu Fighter --> - <npc id="306"><sprite variant="6">npcs/xml/npcs-br.xml</sprite></npc> <!-- Soldier: Sword --> - <npc id="307"><sprite variant="7">npcs/xml/npcs-br.xml</sprite></npc> <!-- Soldier: Lance + Shield --> - <npc id="308"><sprite variant="8">npcs/xml/npcs-br.xml</sprite></npc> <!-- Soldier: Bow --> - <npc id="309"><sprite variant="9">npcs/xml/npcs-br.xml</sprite></npc> <!-- Journalman --> - <npc id="310"><sprite variant="10">npcs/xml/npcs-br.xml</sprite></npc> <!-- Fisher: Bald --> - <npc id="311"><sprite variant="11">npcs/xml/npcs-br.xml</sprite></npc> <!-- Fisher: Hat --> - <npc id="312"><sprite variant="12">npcs/xml/npcs-br.xml</sprite></npc> <!-- Dark Sorcerer --> - <npc id="313"><sprite variant="13">npcs/xml/npcs-br.xml</sprite></npc> <!-- Strange man --> - <npc id="314"><sprite variant="14">npcs/xml/npcs-br.xml</sprite></npc> <!-- Pashua's villager? --> - <npc id="315"><sprite variant="15">npcs/xml/npcs-br.xml</sprite></npc> <!-- Noble citzen --> - <npc id="316"><sprite variant="16">npcs/xml/npcs-br.xml</sprite></npc> <!-- Fairy: Green robe, Antler's hat--> - <npc id="317"><sprite variant="17">npcs/xml/npcs-br.xml</sprite></npc> <!-- Fairy: Cyan robe, pink head --> - <npc id="318"><sprite variant="18">npcs/xml/npcs-br.xml</sprite></npc> <!-- Fairy: Purple robe, grey head --> - <npc id="319"><sprite variant="19">npcs/xml/npcs-br.xml</sprite></npc> <!-- Gnome: Blonde --> - <npc id="320"><sprite variant="20">npcs/xml/npcs-br.xml</sprite></npc> <!-- Gnome: --> - <npc id="321"><sprite variant="21">npcs/xml/npcs-br.xml</sprite></npc> <!-- Gnome: Green Hair --> - <npc id="322"><sprite variant="22">npcs/xml/npcs-br.xml</sprite></npc> <!-- Eremit: Green robe + Green hood --> - <npc id="323"><sprite variant="23">npcs/xml/npcs-br.xml</sprite></npc> <!-- Long cap "mage" --> - <npc id="324"><sprite variant="24">npcs/xml/npcs-br.xml</sprite></npc> <!-- Bella: Librarian --> - <npc id="325"><sprite variant="25">npcs/xml/npcs-br.xml</sprite></npc> <!-- Red Sorcerer --> - <npc id="326"><sprite variant="26">npcs/xml/npcs-br.xml</sprite></npc> <!-- Big cyan crystal --> - <npc id="327"><sprite variant="27">npcs/xml/npcs-br.xml</sprite></npc> <!-- Honeypot Bear --> - <npc id="328"><sprite variant="28">npcs/xml/npcs-br.xml</sprite></npc> <!-- Soldier: Sword+Shield, without helm --> - <npc id="329"> <!-- Andrei Sakar, himself --> - <sprite variant="29">npcs/xml/npcs-br.xml</sprite> - <particlefx>graphics/particles/moonshroom.particle.xml</particlefx> - <particlefx>graphics/particles/moonshroom.particle.xml</particlefx> - </npc> - <npc id="330"><sprite variant="30">npcs/xml/npcs-br.xml</sprite></npc> <!-- Moubootaur --> - <npc id="331"><sprite variant="31">npcs/xml/npcs-br.xml</sprite></npc> <!-- BR Black Alchemist --> - <npc id="332"><sprite variant="32">npcs/xml/npcs-br.xml</sprite></npc> <!-- BR Black Wizard --> - <npc id="333"><sprite variant="33">npcs/xml/npcs-br.xml</sprite></npc> <!-- Blue Saber --> - <npc id="334"><sprite variant="34">npcs/xml/npcs-br.xml</sprite></npc> <!-- Red Saber --> - <npc id="335"><sprite variant="35">npcs/xml/npcs-br.xml</sprite></npc> <!-- Dark Saber --> - <npc id="336"><sprite variant="36">npcs/xml/npcs-br.xml</sprite></npc> <!-- Dwarf Trader --> - <npc id="337"><sprite variant="37">npcs/xml/npcs-br.xml</sprite></npc> <!-- Dwarf Craftmaster --> + <!-- NPCs from TMW-BR (that's why the jump) --> + <npc id="300"><sprite variant="0">npcs/xml/npcs-br.xml</sprite></npc> <!-- Invisible --> + <npc id="301"><sprite variant="1">npcs/xml/npcs-br.xml</sprite></npc> <!-- Purple dress with glass girl --> + <npc id="302"><sprite variant="2">npcs/xml/npcs-br.xml</sprite></npc> <!-- Royal Guard: Blonde, red cloth --> + <npc id="303"><sprite variant="3">npcs/xml/npcs-br.xml</sprite></npc> <!-- Royal Guard: blue cloth old man (captain?) --> + <npc id="304"><sprite variant="4">npcs/xml/npcs-br.xml</sprite></npc> <!-- Pirate: Wooden leg and only one eye --> + <npc id="305"><sprite variant="5">npcs/xml/npcs-br.xml</sprite></npc> <!-- Kung-Fu Fighter --> + <npc id="306"><sprite variant="6">npcs/xml/npcs-br.xml</sprite></npc> <!-- Soldier: Sword --> + <npc id="307"><sprite variant="7">npcs/xml/npcs-br.xml</sprite></npc> <!-- Soldier: Lance + Shield --> + <npc id="308"><sprite variant="8">npcs/xml/npcs-br.xml</sprite></npc> <!-- Soldier: Bow --> + <npc id="309"><sprite variant="9">npcs/xml/npcs-br.xml</sprite></npc> <!-- Journalman --> + <npc id="310"><sprite variant="10">npcs/xml/npcs-br.xml</sprite></npc> <!-- Fisher: Bald --> + <npc id="311"><sprite variant="11">npcs/xml/npcs-br.xml</sprite></npc> <!-- Fisher: Hat --> + <npc id="312"><sprite variant="12">npcs/xml/npcs-br.xml</sprite></npc> <!-- Dark Sorcerer --> + <npc id="313"><sprite variant="13">npcs/xml/npcs-br.xml</sprite></npc> <!-- Strange man --> + <npc id="314"><sprite variant="14">npcs/xml/npcs-br.xml</sprite></npc> <!-- Pashua's villager? --> + <npc id="315"><sprite variant="15">npcs/xml/npcs-br.xml</sprite></npc> <!-- Noble citzen --> + <npc id="316"><sprite variant="16">npcs/xml/npcs-br.xml</sprite></npc> <!-- Fairy: Green robe, Antler's hat--> + <npc id="317"><sprite variant="17">npcs/xml/npcs-br.xml</sprite></npc> <!-- Fairy: Cyan robe, pink head --> + <npc id="318"><sprite variant="18">npcs/xml/npcs-br.xml</sprite></npc> <!-- Fairy: Purple robe, grey head --> + <npc id="319"><sprite variant="19">npcs/xml/npcs-br.xml</sprite></npc> <!-- Gnome: Blonde --> + <npc id="320"><sprite variant="20">npcs/xml/npcs-br.xml</sprite></npc> <!-- Gnome: --> + <npc id="321"><sprite variant="21">npcs/xml/npcs-br.xml</sprite></npc> <!-- Gnome: Green Hair --> + <npc id="322"><sprite variant="22">npcs/xml/npcs-br.xml</sprite></npc> <!-- Eremit: Green robe + Green hood --> + <npc id="323"><sprite variant="23">npcs/xml/npcs-br.xml</sprite></npc> <!-- Long cap "mage" --> + <npc id="324"><sprite variant="24">npcs/xml/npcs-br.xml</sprite></npc> <!-- Bella: Librarian --> + <npc id="325"><sprite variant="25">npcs/xml/npcs-br.xml</sprite></npc> <!-- Red Sorcerer --> + <npc id="326"><sprite variant="26">npcs/xml/npcs-br.xml</sprite></npc> <!-- Big cyan crystal --> + <npc id="327"><sprite variant="27">npcs/xml/npcs-br.xml</sprite></npc> <!-- Honeypot Bear --> + <npc id="328"><sprite variant="28">npcs/xml/npcs-br.xml</sprite></npc> <!-- Soldier: Sword+Shield, without helm --> + <npc id="329"> <!-- Andrei Sakar, himself --> + <sprite variant="29">npcs/xml/npcs-br.xml</sprite> + <particlefx>graphics/particles/moonshroom.particle.xml</particlefx> + <particlefx>graphics/particles/moonshroom.particle.xml</particlefx> + </npc> + <npc id="330"><sprite variant="30">npcs/xml/npcs-br.xml</sprite></npc> <!-- Moubootaur --> + <npc id="331"><sprite variant="31">npcs/xml/npcs-br.xml</sprite></npc> <!-- BR Black Alchemist --> + <npc id="332"><sprite variant="32">npcs/xml/npcs-br.xml</sprite></npc> <!-- BR Black Wizard --> + <npc id="333"><sprite variant="33">npcs/xml/npcs-br.xml</sprite></npc> <!-- Blue Saber --> + <npc id="334"><sprite variant="34">npcs/xml/npcs-br.xml</sprite></npc> <!-- Red Saber --> + <npc id="335"><sprite variant="35">npcs/xml/npcs-br.xml</sprite></npc> <!-- Dark Saber --> + <npc id="336"><sprite variant="36">npcs/xml/npcs-br.xml</sprite></npc> <!-- Dwarf Trader --> + <npc id="337"><sprite variant="37">npcs/xml/npcs-br.xml</sprite></npc> <!-- Dwarf Craftmaster --> - <!-- Animated NPCs --> + <!-- Animated NPCs --> - <npc id="400" allowDelete="false"> - <!-- Hurnscald confused tree --> - <sprite>npcs/xml/confused-tree.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="401" targetCursor="small"> - <!-- Awesome Eyes, reminds you of someone. --> - <sprite>npcs/xml/alige.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="402" nameOffsetY="-1"> - <!-- Orc Sailor, sleeping. --> - <sprite>npcs/xml/sleepingorc.xml</sprite> - <particlefx>graphics/particles/afk.xml</particlefx> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="403" nameOffsetX="2" targetOffsetX="1"> - <!-- Human Man, sailor with a dead ratto in his left hand. --> - <sprite>npcs/xml/rattosailor.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="404" nameOffsetX="1" targetOffsetX="-1"> - <!-- Redy Woman, taking care of the ship. --> - <sprite>npcs/xml/julia.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="405" nameOffsetX="4" nameOffsetY="21" targetOffsetX="3" targetOffsetY="20"> - <!-- Group of Sailors, standing still. --> - <sprite>npcs/xml/sailors.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="406" nameOffsetX="11" targetOffsetX="11" targetOffsetY="-4"> - <!-- Captain, present to an Evol's friend. --> - <sprite>npcs/xml/nard.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="407" targetOffsetX="-2"> - <!-- Tritan Man, sitting on a barrel. --> - <sprite>npcs/xml/magicarpan.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="408" targetCursor="small" targetOffsetX="-2" targetOffsetY="-9"> - <!-- Piou Rocket, jumping on its wooden bar. --> - <sprite>npcs/xml/piourocket.xml</sprite> - <menu name="Touch" command="talk 'NAME'"/> - </npc> - <npc id="409" nameOffsetX="-4" targetOffsetX="-5"> - <!-- Human Man, standing sailor. --> - <sprite>npcs/xml/elmo.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="410" nameOffsetY="-9" targetOffsetY="-9"> - <!-- Ukar Man, sleeping sailor. --> - <sprite variant="0">npcs/xml/hammock.xml</sprite> - <particlefx>graphics/particles/afk.xml</particlefx> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="411" nameOffsetX="5" targetOffsetX="5"> - <!-- Elf Man, drunk sailor. --> - <sprite>npcs/xml/billybons.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="412"> - <!-- Human Man, small and drunk. --> - <sprite>npcs/xml/silvio.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="413" currency="points"> - <!-- Human Man, sitting on a box with purple hair. --> - <sprite>npcs/xml/gugli.xml</sprite> - <sprite>accessories/eye-left-blink.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="414" nameOffsetX="-10" targetOffsetX="-10"> - <!-- Tritan Man, with his left arm on a barrel. --> - <sprite>npcs/xml/sapartan.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="415" nameOffsetY="3" targetOffsetX="1" targetOffsetY="4"> - <!-- Tritan-Man, hitting a palm tree. --> - <sprite>npcs/xml/tarlan.xml</sprite> - <sprite>accessories/croconut.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="416" targetCursor="small" targetOffsetX="4" targetOffsetY="2"> - <!-- Chest, an opening container. --> - <sprite>npcs/xml/chest.xml</sprite> - <menu name="Open" command="talk 'NAME'"/> - </npc> - <npc id="417" targetOffsetX="16" nameOffsetX="16"> - <!-- Big Chest, an opening container. --> - <sprite>npcs/xml/chest-big.xml</sprite> - <menu name="Open" command="talk 'NAME'"/> - </npc> - <npc id="418"> - <!-- Human Male, cook of the ship. --> - <sprite>npcs/xml/chefgado.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="419" nameOffsetX="1"> - <!-- Human Woman, fat chef with cookie pot. --> - <sprite>npcs/xml/cookiemaster.xml</sprite> - <sprite>accessories/eye-down-blink.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="420" allowDelete="false"> - <!-- Harbour with a funny wheel. --> - <sprite>npcs/xml/harbour.xml</sprite> - <sprite>accessories/harbour-hook.xml</sprite> - <sprite>accessories/harbour-rope.xml</sprite> - <menu name="Rotate" command="talk 'NAME'"/> - </npc> - <npc id="421" targetOffsetX="20" allowDelete="false"> - <!-- Harbour with a funny wheel and a box. --> - <sprite>npcs/xml/harbour.xml</sprite> - <sprite>accessories/harbour-box.xml</sprite> - <sprite>accessories/harbour-rope.xml</sprite> - <menu name="Rotate" command="talk 'NAME'"/> - </npc> - <npc id="422" targetCursor="large"> - <!-- Green flask, chemistry experience. --> - <sprite>npcs/xml/flask.xml</sprite> - <menu name="Launch" command="talk 'NAME'"/> - </npc> - <npc id="423"> - <!-- Raijin Male, librarian. --> - <sprite>npcs/xml/terry.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="424" nameOffsetY="-7" targetOffsetY="-7" nameOffsetX="7" targetOffsetX="7"> - <!-- Human Male, angry member of the legion of aemil. --> - <sprite>npcs/xml/beuss.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="425" nameOffsetX="-12" targetOffsetX="-12"> - <!-- Human Male, sailor of nard's crew. --> - <sprite>npcs/xml/elmo-artis.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="426"> - <!-- Orc Male, sailor of nard's crew. --> - <sprite>npcs/xml/qonan.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="427"> - <!-- Elven Female, walking sprite for moon NPC. --> - <sprite>races/elven-female.xml</sprite> - <sprite>equipment/feet/boots-female.xml|#594d36,b49b6c,f4d293</sprite> - <sprite>equipment/legs/trousers-female.xml</sprite> - <sprite>equipment/chest/tanktop-female.xml|#620e48,bf1b8b,e32bcf,ffb6f7</sprite> - <sprite>equipment/hands/armbands-female.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite> - <sprite>hairstyles/hairstyle12.xml|#311623,451a25,602222,7d2b26,9a3416,ca7e55,e2b88f</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="428" nameOffsetY="7"> - <!-- Raijin Male, fishing with his rod. --> - <sprite>npcs/xml/eugene.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="429"> - <!-- Human Male, hammering a sword. --> - <sprite>npcs/xml/nicholas.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="430"> - <!-- Human Male, barber playing with his scisor. --> - <sprite>npcs/xml/edouard.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="431"> - <!-- Ukar Male, walking sprite for guard NPC. --> - <sprite>races/ukar-male.xml</sprite> - <sprite>equipment/legs/trousers-male.xml</sprite> - <sprite>equipment/feet/boots-male.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite> - <sprite>equipment/chest/copperarmor-male.xml</sprite> - <sprite>equipment/hands/armbands-male.xml</sprite> - <sprite>equipment/weapons/traininggladius.xml</sprite> - <sprite>hairstyles/hairstyle04.xml|#2b2b2b,4b3e44,3f3f3f,59494c,585858,887565,858585,a29171,a7a7a7,ccbb9b,d6d6d6,e7debd,ffffff,faf8f1</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="432"> - <!-- Redy Male, walking sprite for guard NPC. --> - <sprite>races/redy-male.xml</sprite> - <sprite>equipment/legs/trousers-male.xml</sprite> - <sprite>equipment/feet/boots-male.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite> - <sprite>equipment/chest/trainingshirt-male.xml</sprite> - <sprite>equipment/hands/armbands-male.xml|#663d38,4b6167,8f5c52,708892,ad7c65,a5bebf,d9c9b2,a5bebf</sprite> - <sprite>equipment/weapons/traininggladius.xml</sprite> - <sprite>hairstyles/hairstyle23.xml|#2b2b2b,471c26,3f3f3f,591f20,585858,8f2f2c,858585,a63e25,a7a7a7,c85a2f,d6d6d6,f39855,ffffff,ffe3b6</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="433"> - <!-- Raijin Female, walking sprite for guard NPC. --> - <sprite>races/raijin-female.xml</sprite> - <sprite>equipment/legs/trousers-female.xml</sprite> - <sprite>equipment/feet/boots-female.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite> - <sprite>equipment/chest/copperarmor-female.xml</sprite> - <sprite>equipment/hands/armbands-female.xml|#663d38,4b6167,8f5c52,708892,ad7c65,a5bebf,d9c9b2,a5bebf</sprite> - <sprite>equipment/weapons/piouslayer.xml</sprite> - <sprite>hairstyles/hairstyle12.xml|#4b3e44,59494c,887565,a29171,ccbb9b,e7debd,faf8f1</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="434"> - <!-- Human Male, walking sprite for guard NPC. --> - <sprite>races/human-male.xml</sprite> - <sprite>equipment/legs/trousers-male.xml</sprite> - <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite> - <sprite>equipment/chest/trainingshirt-male.xml</sprite> - <sprite>equipment/hands/armbands-male.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite> - <sprite>equipment/weapons/traininggladius.xml</sprite> - <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="435"> - <!-- Human Female, walking sprite for guard NPC. --> - <sprite>races/human-female.xml</sprite> - <sprite>equipment/legs/trousers-female.xml</sprite> - <sprite>equipment/feet/boots-female.xml|#2b384d,4b6167,a5bebf,d8e7df,e2fdf6</sprite> - <sprite>equipment/chest/copperarmor-female.xml</sprite> - <sprite>equipment/hands/armbands-female.xml|#663d38,4b6167,8f5c52,708892,ad7c65,a5bebf,d9c9b2,a5bebf</sprite> - <sprite>equipment/weapons/traininggladius.xml</sprite> - <sprite>hairstyles/hairstyle24.xml|#2b2b2b,51341e,3f3f3f,664224,585858,91642f,858585,a67b32,a7a7a7,ccad4d,d6d6d6,e8de6c,ffffff,feffe6</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="436"> - <!-- Raijin Female, walking sprite for Red Plush Inn waitress. --> - <sprite>npcs/xml/jenna.xml</sprite> - <sprite>hairstyles/hairstyle21.xml|#2b384d,29445d,296484,367c9f,50a8ce,99d4e3,e2fdf6</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="437"> - <!-- Monster-Pious, some jumping and funny yellow pixels. --> - <sprite>npcs/xml/market-piou7.xml</sprite> - <sprite>npcs/xml/market-piou6.xml</sprite> - <sprite>npcs/xml/market-piou5.xml</sprite> - <sprite>npcs/xml/market-piou4.xml</sprite> - <sprite>npcs/xml/market-piou3.xml</sprite> - <sprite>npcs/xml/market-piou2.xml</sprite> - <sprite>npcs/xml/market-piou1.xml</sprite> - </npc> - <npc id="438"> - <!-- Monster-Piou, a jumping and funny yellow pixels. --> - <sprite>npcs/xml/market-piou8.xml</sprite> - </npc> - <npc id="439"> - <!-- Monster-Piou, a jumping and funny yellow pixels. --> - <sprite>npcs/xml/market-piou9.xml</sprite> - </npc> - <npc id="440" targetCursor="small"> - <!-- Monster-Piou, a flying and funny yellow pixels. --> - <sprite>npcs/xml/flying-piou.xml</sprite> - </npc> - <npc id="441"> - <!-- Water splash animation --> - <sprite>accessories/water-fish1.xml</sprite> - <sprite>accessories/water-fish2.xml</sprite> - <sprite>accessories/water-splash1.xml</sprite> - <sprite>accessories/water-splash2.xml</sprite> - <sprite>accessories/water-splash3.xml</sprite> - <sprite>accessories/water-splash4.xml</sprite> - <sprite>npcs/xml/bait.xml</sprite> - <menu name="Pull" command="talk 'NAME'"/> - </npc> - <npc id="442"> - <!-- Alige inside a barrel --> - <sprite>npcs/xml/alige-barrel.xml</sprite> - </npc> - <npc id="443"> - <!-- Bacchus, Event NPC --> - <sprite>npcs/xml/bacchus.xml</sprite> - </npc> - <npc id="444"> - <!-- Redy Male, Stat reseter NPC --> - <sprite>npcs/xml/rumly.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="445"> - <!-- Redy Female, walking sprite for villager NPC. --> - <sprite>races/redy-female.xml</sprite> - <sprite>equipment/legs/trousers-female.xml</sprite> - <sprite>equipment/feet/boots-female.xml|#594d36,b49b6c,f4d293</sprite> - <sprite>equipment/chest/vneckjumper-female.xml|#683c57,75405b,b75a76,db7b88,ff9b9b,ffd7b9,fffff8</sprite> - <sprite>hairstyles/hairstyle24.xml|#2b2b2b,470320,3f3f3f,570c27,585858,8e2b41,858585,a42d2d,a7a7a7,c82525,d6d6d6,e89687,ffffff,fcd4a4</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="446"> - <!-- Human Male, walking sprite for villager NPC. --> - <sprite>races/elven-male.xml</sprite> - <sprite>equipment/legs/shorts-male.xml|#4d4d4d,25211a,686868,30291c,919191,574731,b6b6b6,6d5b3e,dfdfdf,a0804c</sprite> - <sprite>equipment/feet/boots-male.xml|#25211a,30291c,3c3022,574731,6d5b3e,a0804c,c1ad84</sprite> - <sprite>equipment/chest/tanktop-male.xml|#196253,18986c,37cf7d</sprite> - <sprite>hairstyles/hairstyle06.xml|#2b2b2b,4b3e44,3f3f3f,59494c,585858,887565,858585,a29171,a7a7a7,ccbb9b,d6d6d6,e7debd,ffffff,faf8f1</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="447"> - <!-- Tritan Male, walking sprite for villager NPC. --> - <sprite>races/tritan-male.xml</sprite> - <sprite>equipment/legs/shorts-male.xml|@Short1,BlueJean1,Short2,BlueJean2,Short3,BlueJean3,Short4,BlueJean4,Short5,BlueJean5,</sprite> - <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite> - <sprite>equipment/chest/cottonshirt-male.xml|#181c20,2b302d,616b64,c7ccbf</sprite> - <sprite>hairstyles/hairstyle27.xml|#2b2b2b,16211f,3f3f3f,162e29,585858,195145,858585,1d7a62,a7a7a7,29a27a,d6d6d6,51de9c,ffffff,c9f7bc</sprite> - <sprite>equipment/hands/armbands-male.xml|#663d38,4b6167,8f5c52,708892,ad7c65,a5bebf,d9c9b2,a5bebf</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="448"> - <!-- Ukar Male, walking sprite for sailor NPC. --> - <sprite>races/ukar-male.xml</sprite> - <sprite>equipment/legs/shorts-male.xml|@Short1,DarkJean1,Short2,DarkJean2,Short3,DarkJean3,Short4,DarkJean4,Short5,DarkJean5,</sprite> - <sprite>equipment/feet/boots-male.xml|#735f1e,9b7f28,1d2538,242e47,444b59,5b6478,8f2906</sprite> - <sprite>equipment/chest/shirt-male.xml|#b49b6c,f4d293;#846211,dab333,fffb93,ffffff</sprite> - <sprite>hairstyles/hairstyle02.xml|#2b2b2b,2e051a,585858,630a37,a7a7a7,c0156b,d6d6d6,eb4a9b,ffffff,f49bc8</sprite> - <sprite>equipment/head/bandana.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="449"> - <!-- Mouboo, walking sprite for the mouboo. --> - <sprite>monsters/mouboo.xml</sprite> - <menu name="Mou" command="talk 'NAME'"/> - </npc> - <npc id="450"> - <!-- Human Female, bearing a candel on a plate. --> - <sprite>npcs/xml/mona.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="451"> - <!-- Human Male, walking sprite for guard NPC. --> - <sprite>races/human-male.xml</sprite> - <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite> - <sprite>equipment/legs/jeanschaps-male.xml</sprite> - <sprite>equipment/chest/lightplatemail-male.xml</sprite> - <sprite>equipment/weapons/knife.xml</sprite> - <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite> - <sprite>equipment/head/infantryhelmet.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="452"> - <!-- Human Female, walking sprite for guard NPC. --> - <sprite>races/human-female.xml</sprite> - <sprite>equipment/feet/boots-female.xml|#594d36,b49b6c,f4d293</sprite> - <sprite>equipment/legs/jeanschaps-female.xml</sprite> - <sprite>equipment/chest/lightplatemail-female.xml</sprite> - <sprite>equipment/weapons/knife.xml</sprite> - <sprite>hairstyles/hairstyle25.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite> - <sprite>equipment/head/infantryhelmet.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="453"> - <!-- Summoning circle. --> - <particlefx>graphics/particles/circle-magic.xml</particlefx> - <menu name="Summon" command="talk 'NAME'"/> - </npc> - <npc id="454"> - <!-- Yeti King --> - <sprite>monsters/yetiking.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="455"> - <!-- LoF Furnace --> - <sprite>npcs/xml/furnace.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="456"> - <!-- Petter (Pet Tamer) --> - <sprite>npcs/xml/petter.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="457"> - <!-- Normal Yeti --> - <sprite>monsters/yeti.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="458"> - <!-- Human Male, LoF Nobleman --> - <sprite>races/human-male.xml</sprite> - <sprite>equipment/feet/assassinboots-male.xml|#594d36,b49b6c,f4d293</sprite> - <sprite>equipment/legs/bromenalpants-male.xml</sprite> - <sprite>equipment/chest/saviorarmor-male.xml</sprite> - <sprite>equipment/neck/monocle.xml</sprite> - <sprite>hairstyles/hairstyle21.xml|#25211a,30291c,3c3022,574731,6d5b3e,a0804c,c1ad84</sprite> - <!-- Hair 26 and 28 are also nice --> - <sprite>equipment/head/tophat.xml</sprite> - <sprite>equipment/neck/mustache.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="459"> - <!-- Human Male, defeated guard NPC. --> - <sprite>npcs/xml/injuriedguard.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> + <npc id="400" allowDelete="false"> + <!-- Hurnscald confused tree --> + <sprite>npcs/xml/confused-tree.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="401" targetCursor="small"> + <!-- Awesome Eyes, reminds you of someone. --> + <sprite>npcs/xml/alige.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="402" nameOffsetY="-1"> + <!-- Orc Sailor, sleeping. --> + <sprite>npcs/xml/sleepingorc.xml</sprite> + <particlefx>graphics/particles/afk.xml</particlefx> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="403" nameOffsetX="2" targetOffsetX="1"> + <!-- Human Man, sailor with a dead ratto in his left hand. --> + <sprite>npcs/xml/rattosailor.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="404" nameOffsetX="1" targetOffsetX="-1"> + <!-- Redy Woman, taking care of the ship. --> + <sprite>npcs/xml/julia.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="405" nameOffsetX="4" nameOffsetY="21" targetOffsetX="3" targetOffsetY="20"> + <!-- Group of Sailors, standing still. --> + <sprite>npcs/xml/sailors.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="406" nameOffsetX="11" targetOffsetX="11" targetOffsetY="-4"> + <!-- Captain, present to an Evol's friend. --> + <sprite>npcs/xml/nard.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="407" targetOffsetX="-2"> + <!-- Tritan Man, sitting on a barrel. --> + <sprite>npcs/xml/magicarpan.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="408" targetCursor="small" targetOffsetX="-2" targetOffsetY="-9"> + <!-- Piou Rocket, jumping on its wooden bar. --> + <sprite>npcs/xml/piourocket.xml</sprite> + <menu name="Touch" command="talk 'NAME'"/> + </npc> + <npc id="409" nameOffsetX="-4" targetOffsetX="-5"> + <!-- Human Man, standing sailor. --> + <sprite>npcs/xml/elmo.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="410" nameOffsetY="-9" targetOffsetY="-9"> + <!-- Ukar Man, sleeping sailor. --> + <sprite variant="0">npcs/xml/hammock.xml</sprite> + <particlefx>graphics/particles/afk.xml</particlefx> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="411" nameOffsetX="5" targetOffsetX="5"> + <!-- Elf Man, drunk sailor. --> + <sprite>npcs/xml/billybons.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="412"> + <!-- Human Man, small and drunk. --> + <sprite>npcs/xml/silvio.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="413" currency="points"> + <!-- Human Man, sitting on a box with purple hair. --> + <sprite>npcs/xml/gugli.xml</sprite> + <sprite>accessories/eye-left-blink.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="414" nameOffsetX="-10" targetOffsetX="-10"> + <!-- Tritan Man, with his left arm on a barrel. --> + <sprite>npcs/xml/sapartan.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="415" nameOffsetY="3" targetOffsetX="1" targetOffsetY="4"> + <!-- Tritan-Man, hitting a palm tree. --> + <sprite>npcs/xml/tarlan.xml</sprite> + <sprite>accessories/croconut.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="416" targetCursor="small" targetOffsetX="4" targetOffsetY="2"> + <!-- Chest, an opening container. --> + <sprite>npcs/xml/chest.xml</sprite> + <menu name="Open" command="talk 'NAME'"/> + </npc> + <npc id="417" targetOffsetX="16" nameOffsetX="16"> + <!-- Big Chest, an opening container. --> + <sprite>npcs/xml/chest-big.xml</sprite> + <menu name="Open" command="talk 'NAME'"/> + </npc> + <npc id="418"> + <!-- Human Male, cook of the ship. --> + <sprite>npcs/xml/chefgado.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="419" nameOffsetX="1"> + <!-- Human Woman, fat chef with cookie pot. --> + <sprite>npcs/xml/cookiemaster.xml</sprite> + <sprite>accessories/eye-down-blink.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="420" allowDelete="false"> + <!-- Harbour with a funny wheel. --> + <sprite>npcs/xml/harbour.xml</sprite> + <sprite>accessories/harbour-hook.xml</sprite> + <sprite>accessories/harbour-rope.xml</sprite> + <menu name="Rotate" command="talk 'NAME'"/> + </npc> + <npc id="421" targetOffsetX="20" allowDelete="false"> + <!-- Harbour with a funny wheel and a box. --> + <sprite>npcs/xml/harbour.xml</sprite> + <sprite>accessories/harbour-box.xml</sprite> + <sprite>accessories/harbour-rope.xml</sprite> + <menu name="Rotate" command="talk 'NAME'"/> + </npc> + <npc id="422" targetCursor="large"> + <!-- Green flask, chemistry experience. --> + <sprite>npcs/xml/flask.xml</sprite> + <menu name="Launch" command="talk 'NAME'"/> + </npc> + <npc id="423"> + <!-- Raijin Male, librarian. --> + <sprite>npcs/xml/terry.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="424" nameOffsetY="-7" targetOffsetY="-7" nameOffsetX="7" targetOffsetX="7"> + <!-- Human Male, angry member of the legion of aemil. --> + <sprite>npcs/xml/beuss.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="425" nameOffsetX="-12" targetOffsetX="-12"> + <!-- Human Male, sailor of nard's crew. --> + <sprite>npcs/xml/elmo-artis.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="426"> + <!-- Orc Male, sailor of nard's crew. --> + <sprite>npcs/xml/qonan.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="427"> + <!-- Elven Female, walking sprite for moon NPC. --> + <sprite>races/elven-female.xml</sprite> + <sprite>equipment/feet/boots-female.xml|#594d36,b49b6c,f4d293</sprite> + <sprite>equipment/legs/trousers-female.xml</sprite> + <sprite>equipment/chest/tanktop-female.xml|#620e48,bf1b8b,e32bcf,ffb6f7</sprite> + <sprite>equipment/hands/armbands-female.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite> + <sprite>hairstyles/hairstyle12.xml|#311623,451a25,602222,7d2b26,9a3416,ca7e55,e2b88f</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="428" nameOffsetY="7"> + <!-- Raijin Male, fishing with his rod. --> + <sprite>npcs/xml/eugene.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="429"> + <!-- Human Male, hammering a sword. --> + <sprite>npcs/xml/nicholas.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="430"> + <!-- Human Male, barber playing with his scisor. --> + <sprite>npcs/xml/edouard.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="431"> + <!-- Ukar Male, walking sprite for guard NPC. --> + <sprite>races/ukar-male.xml</sprite> + <sprite>equipment/legs/trousers-male.xml</sprite> + <sprite>equipment/feet/boots-male.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite> + <sprite>equipment/chest/copperarmor-male.xml</sprite> + <sprite>equipment/hands/armbands-male.xml</sprite> + <sprite>equipment/weapons/traininggladius.xml</sprite> + <sprite>hairstyles/hairstyle04.xml|#2b2b2b,4b3e44,3f3f3f,59494c,585858,887565,858585,a29171,a7a7a7,ccbb9b,d6d6d6,e7debd,ffffff,faf8f1</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="432"> + <!-- Redy Male, walking sprite for guard NPC. --> + <sprite>races/redy-male.xml</sprite> + <sprite>equipment/legs/trousers-male.xml</sprite> + <sprite>equipment/feet/boots-male.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite> + <sprite>equipment/chest/trainingshirt-male.xml</sprite> + <sprite>equipment/hands/armbands-male.xml|#663d38,4b6167,8f5c52,708892,ad7c65,a5bebf,d9c9b2,a5bebf</sprite> + <sprite>equipment/weapons/traininggladius.xml</sprite> + <sprite>hairstyles/hairstyle23.xml|#2b2b2b,471c26,3f3f3f,591f20,585858,8f2f2c,858585,a63e25,a7a7a7,c85a2f,d6d6d6,f39855,ffffff,ffe3b6</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="433"> + <!-- Raijin Female, walking sprite for guard NPC. --> + <sprite>races/raijin-female.xml</sprite> + <sprite>equipment/legs/trousers-female.xml</sprite> + <sprite>equipment/feet/boots-female.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite> + <sprite>equipment/chest/copperarmor-female.xml</sprite> + <sprite>equipment/hands/armbands-female.xml|#663d38,4b6167,8f5c52,708892,ad7c65,a5bebf,d9c9b2,a5bebf</sprite> + <sprite>equipment/weapons/piouslayer.xml</sprite> + <sprite>hairstyles/hairstyle12.xml|#4b3e44,59494c,887565,a29171,ccbb9b,e7debd,faf8f1</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="434"> + <!-- Human Male, walking sprite for guard NPC. --> + <sprite>races/human-male.xml</sprite> + <sprite>equipment/legs/trousers-male.xml</sprite> + <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite> + <sprite>equipment/chest/trainingshirt-male.xml</sprite> + <sprite>equipment/hands/armbands-male.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite> + <sprite>equipment/weapons/traininggladius.xml</sprite> + <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="435"> + <!-- Human Female, walking sprite for guard NPC. --> + <sprite>races/human-female.xml</sprite> + <sprite>equipment/legs/trousers-female.xml</sprite> + <sprite>equipment/feet/boots-female.xml|#2b384d,4b6167,a5bebf,d8e7df,e2fdf6</sprite> + <sprite>equipment/chest/copperarmor-female.xml</sprite> + <sprite>equipment/hands/armbands-female.xml|#663d38,4b6167,8f5c52,708892,ad7c65,a5bebf,d9c9b2,a5bebf</sprite> + <sprite>equipment/weapons/traininggladius.xml</sprite> + <sprite>hairstyles/hairstyle24.xml|#2b2b2b,51341e,3f3f3f,664224,585858,91642f,858585,a67b32,a7a7a7,ccad4d,d6d6d6,e8de6c,ffffff,feffe6</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="436"> + <!-- Raijin Female, walking sprite for Red Plush Inn waitress. --> + <sprite>npcs/xml/jenna.xml</sprite> + <sprite>hairstyles/hairstyle21.xml|#2b384d,29445d,296484,367c9f,50a8ce,99d4e3,e2fdf6</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="437"> + <!-- Monster-Pious, some jumping and funny yellow pixels. --> + <sprite>npcs/xml/market-piou7.xml</sprite> + <sprite>npcs/xml/market-piou6.xml</sprite> + <sprite>npcs/xml/market-piou5.xml</sprite> + <sprite>npcs/xml/market-piou4.xml</sprite> + <sprite>npcs/xml/market-piou3.xml</sprite> + <sprite>npcs/xml/market-piou2.xml</sprite> + <sprite>npcs/xml/market-piou1.xml</sprite> + </npc> + <npc id="438"> + <!-- Monster-Piou, a jumping and funny yellow pixels. --> + <sprite>npcs/xml/market-piou8.xml</sprite> + </npc> + <npc id="439"> + <!-- Monster-Piou, a jumping and funny yellow pixels. --> + <sprite>npcs/xml/market-piou9.xml</sprite> + </npc> + <npc id="440" targetCursor="small"> + <!-- Monster-Piou, a flying and funny yellow pixels. --> + <sprite>npcs/xml/flying-piou.xml</sprite> + </npc> + <npc id="441"> + <!-- Water splash animation --> + <sprite>accessories/water-fish1.xml</sprite> + <sprite>accessories/water-fish2.xml</sprite> + <sprite>accessories/water-splash1.xml</sprite> + <sprite>accessories/water-splash2.xml</sprite> + <sprite>accessories/water-splash3.xml</sprite> + <sprite>accessories/water-splash4.xml</sprite> + <sprite>npcs/xml/bait.xml</sprite> + <menu name="Pull" command="talk 'NAME'"/> + </npc> + <npc id="442"> + <!-- Alige inside a barrel --> + <sprite>npcs/xml/alige-barrel.xml</sprite> + </npc> + <npc id="443"> + <!-- Bacchus, Event NPC --> + <sprite>npcs/xml/bacchus.xml</sprite> + </npc> + <npc id="444"> + <!-- Redy Male, Stat reseter NPC --> + <sprite>npcs/xml/rumly.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="445"> + <!-- Redy Female, walking sprite for villager NPC. --> + <sprite>races/redy-female.xml</sprite> + <sprite>equipment/legs/trousers-female.xml</sprite> + <sprite>equipment/feet/boots-female.xml|#594d36,b49b6c,f4d293</sprite> + <sprite>equipment/chest/vneckjumper-female.xml|#683c57,75405b,b75a76,db7b88,ff9b9b,ffd7b9,fffff8</sprite> + <sprite>hairstyles/hairstyle24.xml|#2b2b2b,470320,3f3f3f,570c27,585858,8e2b41,858585,a42d2d,a7a7a7,c82525,d6d6d6,e89687,ffffff,fcd4a4</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="446"> + <!-- Human Male, walking sprite for villager NPC. --> + <sprite>races/elven-male.xml</sprite> + <sprite>equipment/legs/shorts-male.xml|#4d4d4d,25211a,686868,30291c,919191,574731,b6b6b6,6d5b3e,dfdfdf,a0804c</sprite> + <sprite>equipment/feet/boots-male.xml|#25211a,30291c,3c3022,574731,6d5b3e,a0804c,c1ad84</sprite> + <sprite>equipment/chest/tanktop-male.xml|#196253,18986c,37cf7d</sprite> + <sprite>hairstyles/hairstyle06.xml|#2b2b2b,4b3e44,3f3f3f,59494c,585858,887565,858585,a29171,a7a7a7,ccbb9b,d6d6d6,e7debd,ffffff,faf8f1</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="447"> + <!-- Tritan Male, walking sprite for villager NPC. --> + <sprite>races/tritan-male.xml</sprite> + <sprite>equipment/legs/shorts-male.xml|@Short1,BlueJean1,Short2,BlueJean2,Short3,BlueJean3,Short4,BlueJean4,Short5,BlueJean5,</sprite> + <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite> + <sprite>equipment/chest/cottonshirt-male.xml|#181c20,2b302d,616b64,c7ccbf</sprite> + <sprite>hairstyles/hairstyle27.xml|#2b2b2b,16211f,3f3f3f,162e29,585858,195145,858585,1d7a62,a7a7a7,29a27a,d6d6d6,51de9c,ffffff,c9f7bc</sprite> + <sprite>equipment/hands/armbands-male.xml|#663d38,4b6167,8f5c52,708892,ad7c65,a5bebf,d9c9b2,a5bebf</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="448"> + <!-- Ukar Male, walking sprite for sailor NPC. --> + <sprite>races/ukar-male.xml</sprite> + <sprite>equipment/legs/shorts-male.xml|@Short1,DarkJean1,Short2,DarkJean2,Short3,DarkJean3,Short4,DarkJean4,Short5,DarkJean5,</sprite> + <sprite>equipment/feet/boots-male.xml|#735f1e,9b7f28,1d2538,242e47,444b59,5b6478,8f2906</sprite> + <sprite>equipment/chest/shirt-male.xml|#b49b6c,f4d293;#846211,dab333,fffb93,ffffff</sprite> + <sprite>hairstyles/hairstyle02.xml|#2b2b2b,2e051a,585858,630a37,a7a7a7,c0156b,d6d6d6,eb4a9b,ffffff,f49bc8</sprite> + <sprite>equipment/head/bandana.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="449"> + <!-- Mouboo, walking sprite for the mouboo. --> + <sprite>monsters/mouboo.xml</sprite> + <menu name="Mou" command="talk 'NAME'"/> + </npc> + <npc id="450"> + <!-- Human Female, bearing a candel on a plate. --> + <sprite>npcs/xml/mona.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="451"> + <!-- Human Male, walking sprite for guard NPC. --> + <sprite>races/human-male.xml</sprite> + <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite> + <sprite>equipment/legs/jeanschaps-male.xml</sprite> + <sprite>equipment/chest/lightplatemail-male.xml</sprite> + <sprite>equipment/weapons/knife.xml</sprite> + <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite> + <sprite>equipment/head/infantryhelmet.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="452"> + <!-- Human Female, walking sprite for guard NPC. --> + <sprite>races/human-female.xml</sprite> + <sprite>equipment/feet/boots-female.xml|#594d36,b49b6c,f4d293</sprite> + <sprite>equipment/legs/jeanschaps-female.xml</sprite> + <sprite>equipment/chest/lightplatemail-female.xml</sprite> + <sprite>equipment/weapons/knife.xml</sprite> + <sprite>hairstyles/hairstyle25.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite> + <sprite>equipment/head/infantryhelmet.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="453"> + <!-- Summoning circle. --> + <particlefx>graphics/particles/circle-magic.xml</particlefx> + <menu name="Summon" command="talk 'NAME'"/> + </npc> + <npc id="454"> + <!-- Yeti King --> + <sprite>monsters/yetiking.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="455"> + <!-- LoF Furnace --> + <sprite>npcs/xml/furnace.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="456"> + <!-- Petter (Pet Tamer) --> + <sprite>npcs/xml/petter.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="457"> + <!-- Normal Yeti --> + <sprite>monsters/yeti.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="458"> + <!-- Human Male, LoF Nobleman --> + <sprite>races/human-male.xml</sprite> + <sprite>equipment/feet/assassinboots-male.xml|#594d36,b49b6c,f4d293</sprite> + <sprite>equipment/legs/bromenalpants-male.xml</sprite> + <sprite>equipment/chest/saviorarmor-male.xml</sprite> + <sprite>equipment/neck/monocle.xml</sprite> + <sprite>hairstyles/hairstyle21.xml|#25211a,30291c,3c3022,574731,6d5b3e,a0804c,c1ad84</sprite> + <!-- Hair 26 and 28 are also nice --> + <sprite>equipment/head/tophat.xml</sprite> + <sprite>equipment/neck/mustache.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="459"> + <!-- Human Male, defeated guard NPC. --> + <sprite>npcs/xml/injuriedguard.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> - <!-- Add new animated NPCs above this line --> - <npc id="500"> - <!-- The Monster King --> - <sprite>races/human-male.xml</sprite> - <sprite>hairstyles/hairstyle26.xml|#2b2b2b,2b384d,3f3f3f,29445d,585858,296484,858585,367c9f,a7a7a7,50a8ce,d6d6d6,99d4e3,ffffff,e2fdf6</sprite> + <!-- Add new animated NPCs above this line --> + <npc id="500"> + <!-- The Monster King --> + <sprite>races/human-male.xml</sprite> + <sprite>hairstyles/hairstyle26.xml|#2b2b2b,2b384d,3f3f3f,29445d,585858,296484,858585,367c9f,a7a7a7,50a8ce,d6d6d6,99d4e3,ffffff,e2fdf6</sprite> - <sprite>equipment/chest/redknightarmor-male.xml</sprite> - <sprite>equipment/weapons/lidersword.xml</sprite> - <sprite>equipment/legs/bromenalpants-male.xml</sprite> - <sprite>equipment/feet/boots-male.xml|#212121</sprite> - </npc> - <npc id="501"> - <!-- Airship --> - <sprite>npcs/xml/airship.xml</sprite> - <menu name="Board" command="talk 'NAME'"/> - </npc> - <npc id="502"> - <!-- Political System --> - <sprite variant="22">npcs/xml/accessories.xml</sprite> - </npc> - <npc id="503"> - <!-- Male Game Master --> - <sprite>races/human-male.xml</sprite> - <sprite>equipment/chest/gmrobe-male.xml</sprite> - <sprite>equipment/head/gmcap.xml|#212121</sprite> - </npc> - <npc id="504"> - <!-- Female Game Master --> - <sprite>races/human-female.xml</sprite> - <sprite>equipment/chest/gmrobe-female.xml</sprite> - <sprite>equipment/head/gmcap.xml|#212121</sprite> - </npc> - <npc id="505"> - <!-- Wounded Soldier, Benjamin --> - <!-- FIXME: This is a temporary sprite! --> - <sprite>npcs/xml/wesnoth-wounds.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> + <sprite>equipment/chest/redknightarmor-male.xml</sprite> + <sprite>equipment/weapons/lidersword.xml</sprite> + <sprite>equipment/legs/bromenalpants-male.xml</sprite> + <sprite>equipment/feet/boots-male.xml|#212121</sprite> + </npc> + <npc id="501"> + <!-- Airship --> + <sprite>npcs/xml/airship.xml</sprite> + <menu name="Board" command="talk 'NAME'"/> + </npc> + <npc id="502"> + <!-- Political System --> + <sprite variant="22">npcs/xml/accessories.xml</sprite> + </npc> + <npc id="503"> + <!-- Male Game Master --> + <sprite>races/human-male.xml</sprite> + <sprite>equipment/chest/gmrobe-male.xml</sprite> + <sprite>equipment/head/gmcap.xml|#212121</sprite> + </npc> + <npc id="504"> + <!-- Female Game Master --> + <sprite>races/human-female.xml</sprite> + <sprite>equipment/chest/gmrobe-female.xml</sprite> + <sprite>equipment/head/gmcap.xml|#212121</sprite> + </npc> + <npc id="505"> + <!-- Wounded Soldier, Benjamin --> + <!-- FIXME: This is a temporary sprite! --> + <sprite>npcs/xml/wesnoth-wounds.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> - <!-- Soul Menhirs & Mana Stone --> - <npc id="700"> - <sprite variant="0">npcs/xml/soulmenhirs.xml</sprite> - <menu name="Touch" command="talk 'NAME'"/> - </npc> - <npc id="701"> - <sprite variant="1">npcs/xml/soulmenhirs.xml</sprite> - <menu name="Touch" command="talk 'NAME'"/> - </npc> - <npc id="702"> - <sprite variant="2">npcs/xml/soulmenhirs.xml</sprite> - <menu name="Touch" command="talk 'NAME'"/> - </npc> - <npc id="703"> - <sprite variant="3">npcs/xml/soulmenhirs.xml</sprite> - <menu name="Touch" command="talk 'NAME'"/> - </npc> - <npc id="704"> - <sprite variant="4">npcs/xml/soulmenhirs.xml</sprite> - <menu name="Touch" command="talk 'NAME'"/> - </npc> - <npc id="705"> - <sprite variant="5">npcs/xml/soulmenhirs.xml</sprite> - <menu name="Touch" command="talk 'NAME'"/> - </npc> - <npc id="706"> - <sprite variant="6">npcs/xml/soulmenhirs.xml</sprite> - <menu name="Touch" command="talk 'NAME'"/> - </npc> - <npc id="707"> - <sprite variant="7">npcs/xml/soulmenhirs.xml</sprite> - <menu name="Touch" command="talk 'NAME'"/> - </npc> - <npc id="708"> - <sprite variant="8">npcs/xml/soulmenhirs.xml</sprite> - <particlefx>graphics/particles/pentagram-linedraw.particle.xml</particlefx> - <particlefx>graphics/particles/moonshroom.particle.xml</particlefx> - <menu name="Touch" command="talk 'NAME'"/> - </npc> + <!-- Soul Menhirs & Mana Stone --> + <npc id="700"> + <sprite variant="0">npcs/xml/soulmenhirs.xml</sprite> + <menu name="Touch" command="talk 'NAME'"/> + </npc> + <npc id="701"> + <sprite variant="1">npcs/xml/soulmenhirs.xml</sprite> + <menu name="Touch" command="talk 'NAME'"/> + </npc> + <npc id="702"> + <sprite variant="2">npcs/xml/soulmenhirs.xml</sprite> + <menu name="Touch" command="talk 'NAME'"/> + </npc> + <npc id="703"> + <sprite variant="3">npcs/xml/soulmenhirs.xml</sprite> + <menu name="Touch" command="talk 'NAME'"/> + </npc> + <npc id="704"> + <sprite variant="4">npcs/xml/soulmenhirs.xml</sprite> + <menu name="Touch" command="talk 'NAME'"/> + </npc> + <npc id="705"> + <sprite variant="5">npcs/xml/soulmenhirs.xml</sprite> + <menu name="Touch" command="talk 'NAME'"/> + </npc> + <npc id="706"> + <sprite variant="6">npcs/xml/soulmenhirs.xml</sprite> + <menu name="Touch" command="talk 'NAME'"/> + </npc> + <npc id="707"> + <sprite variant="7">npcs/xml/soulmenhirs.xml</sprite> + <menu name="Touch" command="talk 'NAME'"/> + </npc> + <npc id="708"> + <sprite variant="8">npcs/xml/soulmenhirs.xml</sprite> + <particlefx>graphics/particles/pentagram-linedraw.particle.xml</particlefx> + <particlefx>graphics/particles/moonshroom.particle.xml</particlefx> + <menu name="Touch" command="talk 'NAME'"/> + </npc> - <!-- Test NPCs --> - <npc id="800" allowDelete="false"> - <!-- Test npc. --> - <sprite>npcs/xml/artisindoor.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - <menu name="Buy" command="buy 'NAME'"/> - <menu name="Sell" command="sell 'NAME'"/> - <menu name="Poke" command="w2 NPC:'NAME' poke"/> - </npc> - <npc id="801" walkType="all" allowEquipment="true"> - <!-- npc with player look. --> - <sprite>races/human-male.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="802" walkType="all" allowEquipment="true"> - <!-- npc with player look (female). --> - <sprite>races/human-female.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="803" walkType="all" allowEquipment="true"> - <!-- npc with elf look. --> - <sprite>races/elven-male.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="804" walkType="all" allowEquipment="true"> - <!-- npc with elf look (female). --> - <sprite>races/elven-female.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="811" walkType="all" allowEquipment="true"> - <!-- shopkeeper npc with player look. --> - <sprite>races/human-male.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - <menu name="Buy" command="buy 'NAME'"/> - <menu name="Sell" command="sell 'NAME'"/> - </npc> - <npc id="812" walkType="all" allowEquipment="true"> - <!-- shopkeeper npc with player look (female). --> - <sprite>races/human-female.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - <menu name="Buy" command="buy 'NAME'"/> - <menu name="Sell" command="sell 'NAME'"/> - </npc> - <npc id="813" walkType="all" allowEquipment="true" currency="coins"> - <!-- coin shopkeeper npc with player look. --> - <sprite>races/human-male.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - <menu name="Buy" command="buy 'NAME'"/> - </npc> - <npc id="814" walkType="all" allowEquipment="true" currency="coins"> - <!-- coin shopkeeper npc with player look (female). --> - <sprite>races/human-female.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - <menu name="Buy" command="buy 'NAME'"/> - </npc> + <!-- Test NPCs --> + <npc id="800" allowDelete="false"> + <!-- Test npc. --> + <sprite>npcs/xml/artisindoor.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> + <menu name="Poke" command="w2 NPC:'NAME' poke"/> + </npc> + <npc id="801" walkType="all" allowEquipment="true"> + <!-- npc with player look. --> + <sprite>races/human-male.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="802" walkType="all" allowEquipment="true"> + <!-- npc with player look (female). --> + <sprite>races/human-female.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="803" walkType="all" allowEquipment="true"> + <!-- npc with elf look. --> + <sprite>races/elven-male.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="804" walkType="all" allowEquipment="true"> + <!-- npc with elf look (female). --> + <sprite>races/elven-female.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="811" walkType="all" allowEquipment="true"> + <!-- shopkeeper npc with player look. --> + <sprite>races/human-male.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> + </npc> + <npc id="812" walkType="all" allowEquipment="true"> + <!-- shopkeeper npc with player look (female). --> + <sprite>races/human-female.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> + </npc> + <npc id="813" walkType="all" allowEquipment="true" currency="coins"> + <!-- coin shopkeeper npc with player look. --> + <sprite>races/human-male.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + </npc> + <npc id="814" walkType="all" allowEquipment="true" currency="coins"> + <!-- coin shopkeeper npc with player look (female). --> + <sprite>races/human-female.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + </npc> - <npc id="820" walkType="all" allowEquipment="true"> - <!-- orc with player look. --> - <sprite>races/orc-male.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="821" walkType="all" allowEquipment="true"> - <!-- orc with player look (female). --> - <sprite>races/orc-female.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="822" walkType="all" allowEquipment="true"> - <!-- Raijin with player look. --> - <sprite>races/raijin-male.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="823" walkType="all" allowEquipment="true"> - <!-- Raijin with player look (female). --> - <sprite>races/raijin-female.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="824" walkType="all" allowEquipment="true"> - <!-- Ukar with player look. --> - <sprite>races/ukar-male.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="825" walkType="all" allowEquipment="true"> - <!-- ukar with player look (female). --> - <sprite>races/ukar-female.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> + <npc id="820" walkType="all" allowEquipment="true"> + <!-- orc with player look. --> + <sprite>races/orc-male.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="821" walkType="all" allowEquipment="true"> + <!-- orc with player look (female). --> + <sprite>races/orc-female.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="822" walkType="all" allowEquipment="true"> + <!-- Raijin with player look. --> + <sprite>races/raijin-male.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="823" walkType="all" allowEquipment="true"> + <!-- Raijin with player look (female). --> + <sprite>races/raijin-female.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="824" walkType="all" allowEquipment="true"> + <!-- Ukar with player look. --> + <sprite>races/ukar-male.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="825" walkType="all" allowEquipment="true"> + <!-- ukar with player look (female). --> + <sprite>races/ukar-female.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> - <!-- Special NPCs --> -<!-- WIP <npc id="900"> - Savepoint, 32x32. - <particlefx>graphics/particles/savepoint-32x32.xml</particlefx> - </npc> --> - <npc id="901"> - <!-- Savepoint, 32x64. --> - <particlefx>graphics/particles/savepoint-32x64.xml</particlefx> - <menu name="Save" command="talk 'NAME'"/> - </npc> -<!-- WIP <npc id="902"> - Savepoint, 64x32. - <particlefx>graphics/particles/savepoint-64x32.xml</particlefx> - </npc> --> -<!-- WIP <npc id="903"> - Savepoint, 64x64. - <particlefx>graphics/particles/savepoint-64x64.xml</particlefx> - </npc> --> - <npc id="904" targetSelection="false"> - <!-- Left Hammock --> - <sprite>npcs/xml/hammock-animated1.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="905" targetSelection="false"> - <!-- Right Hammock --> - <sprite>npcs/xml/hammock-animated2.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="906" allowDelete="false"> - <!-- Artis door, outside map. --> - <sprite>npcs/xml/artisdoor.xml</sprite> - <menu name="Open" command="talk 'NAME'"/> - </npc> - <npc id="907" allowDelete="false"> - <!-- Artis door, indoor map. --> - <sprite>npcs/xml/artisindoor.xml</sprite> - <menu name="Open" command="talk 'NAME'"/> - </npc> - <npc id="908" allowDelete="false"> - <!-- Artis door, indoor map with wood floor. --> - <sprite>npcs/xml/artisindoor-wood.xml</sprite> - <menu name="Open" command="talk 'NAME'"/> - </npc> - <npc id="909"> - <!-- Falling leaf, generic green leaf falling from a tree. --> - <sprite>npcs/xml/treeleaf.xml</sprite> - <menu name="Touch" command="talk 'NAME'"/> - </npc> - <npc id="910"> - <!-- First Savepoint, 32x64 used for the intro. --> - <particlefx>graphics/particles/savepoint-32x64.xml</particlefx> - <menu name="Save" command="talk 'NAME'"/> - </npc> - <npc id="911"> - <!-- Artis trees for Katja quest. --> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="912" nameOffsetX="9" nameOffsetY="-16" targetOffsetX="7" targetOffsetY="-10" targetCursor="small"> - <!-- Dan's note. No sprite. --> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="913" currency="casino"> - <!-- Slot Machine --> - <menu name="Talk" command="talk 'NAME'"/> - <menu name="Trade" command="buy 'NAME'"/> - </npc> - <npc id="914"> <!-- switch (left - offline) --> - <sprite>npcs/xml/switch-offline.xml</sprite> - </npc> - <npc id="915"> <!-- switch (right - online) --> - <sprite>npcs/xml/switch-online.xml</sprite> - </npc> - <npc id="916"> <!-- Rolling Stone --> - <sprite>npcs/xml/boulder.xml</sprite> - </npc> - <npc id="998" nameOffsetX="16" targetOffsetX="16"> - <!-- No sprite with a name half-offseted to the right. --> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="999"> - <!-- No sprite. --> - <menu name="Talk" command="talk 'NAME'"/> - </npc> + <!-- Special NPCs --> +<!-- WIP <npc id="900"> + Savepoint, 32x32. + <particlefx>graphics/particles/savepoint-32x32.xml</particlefx> + </npc> --> + <npc id="901"> + <!-- Savepoint, 32x64. --> + <particlefx>graphics/particles/savepoint-32x64.xml</particlefx> + <menu name="Save" command="talk 'NAME'"/> + </npc> +<!-- WIP <npc id="902"> + Savepoint, 64x32. + <particlefx>graphics/particles/savepoint-64x32.xml</particlefx> + </npc> --> +<!-- WIP <npc id="903"> + Savepoint, 64x64. + <particlefx>graphics/particles/savepoint-64x64.xml</particlefx> + </npc> --> + <npc id="904" targetSelection="false"> + <!-- Left Hammock --> + <sprite>npcs/xml/hammock-animated1.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="905" targetSelection="false"> + <!-- Right Hammock --> + <sprite>npcs/xml/hammock-animated2.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="906" allowDelete="false"> + <!-- Artis door, outside map. --> + <sprite>npcs/xml/artisdoor.xml</sprite> + <menu name="Open" command="talk 'NAME'"/> + </npc> + <npc id="907" allowDelete="false"> + <!-- Artis door, indoor map. --> + <sprite>npcs/xml/artisindoor.xml</sprite> + <menu name="Open" command="talk 'NAME'"/> + </npc> + <npc id="908" allowDelete="false"> + <!-- Artis door, indoor map with wood floor. --> + <sprite>npcs/xml/artisindoor-wood.xml</sprite> + <menu name="Open" command="talk 'NAME'"/> + </npc> + <npc id="909"> + <!-- Falling leaf, generic green leaf falling from a tree. --> + <sprite>npcs/xml/treeleaf.xml</sprite> + <menu name="Touch" command="talk 'NAME'"/> + </npc> + <npc id="910"> + <!-- First Savepoint, 32x64 used for the intro. --> + <particlefx>graphics/particles/savepoint-32x64.xml</particlefx> + <menu name="Save" command="talk 'NAME'"/> + </npc> + <npc id="911"> + <!-- Artis trees for Katja quest. --> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="912" nameOffsetX="9" nameOffsetY="-16" targetOffsetX="7" targetOffsetY="-10" targetCursor="small"> + <!-- Dan's note. No sprite. --> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="913" currency="casino"> + <!-- Slot Machine --> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Trade" command="buy 'NAME'"/> + </npc> + <npc id="914"> <!-- switch (left - offline) --> + <sprite>npcs/xml/switch-offline.xml</sprite> + </npc> + <npc id="915"> <!-- switch (right - online) --> + <sprite>npcs/xml/switch-online.xml</sprite> + </npc> + <npc id="916"> <!-- Rolling Stone --> + <sprite>npcs/xml/boulder.xml</sprite> + </npc> + <npc id="998" nameOffsetX="16" targetOffsetX="16"> + <!-- No sprite with a name half-offseted to the right. --> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="999"> + <!-- No sprite. --> + <menu name="Talk" command="talk 'NAME'"/> + </npc> </npcs> |