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author | Reid <reidyaro@gmail.com> | 2015-10-27 04:41:16 +0100 |
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committer | Reid <reidyaro@gmail.com> | 2015-10-27 04:41:16 +0100 |
commit | 3797f9456bec889df640d5c64b3d2b0682e6d929 (patch) | |
tree | 83f70e61650026cc3957d4a7b52ee4a2f632c0d3 /npcs.xml | |
parent | c488608ec595fbca7ac07c1c21b4bb20a53ba07c (diff) | |
download | clientdata-3797f9456bec889df640d5c64b3d2b0682e6d929.tar.gz clientdata-3797f9456bec889df640d5c64b3d2b0682e6d929.tar.bz2 clientdata-3797f9456bec889df640d5c64b3d2b0682e6d929.tar.xz clientdata-3797f9456bec889df640d5c64b3d2b0682e6d929.zip |
Add Alige outside of his barrel on unanimated sprite.
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 5 |
1 files changed, 5 insertions, 0 deletions
@@ -161,6 +161,11 @@ IDs 990-999 = Special <sprite variant="18">npcs/xml/unanimated.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> + <npc id="128"> + <!-- Human Male, Alige outside of his barrel. --> + <sprite variant="19">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> <!-- Animated NPCs --> <npc id="401" targetCursor="small"> |