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authorMicksha <ms-shaman@gmx.de>2020-04-30 13:31:10 +0000
committerJesusaves <cpntb1@ymail.com>2020-04-30 13:31:10 +0000
commit1adfe6540f588099262b42a52c848de756b60d20 (patch)
tree502586c27ef3dd48c6924b4585b4335240e84507 /monsters.xml
parentf84724b591b7270602a73a1c744273b819297bfc (diff)
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add the siege tower sprite and xml
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/monsters.xml b/monsters.xml
index 8a8ef309..05f4515e 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1236,8 +1236,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="die">monsters/slime/slime-hit1.ogg</sound>
</monster>
<monster id="1235" name="Siege Tower" targetCursor="medium">
- <!-- PLACEHOLDER -->
- <sprite>monsters/dummy.xml</sprite>
+ <sprite>monsters/tower.xml</sprite>
+ <attack id="1" missile-particle="graphics/particles/arrow-directions.xml" action="attack"/>
</monster>
<!-- RESERVED -->