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authorJesusaves <cpntb1@ymail.com>2020-07-22 18:09:06 -0300
committerJesusaves <cpntb1@ymail.com>2020-07-22 18:09:06 -0300
commitd712518395a32d2f4b6b7f239a2f12f4e306dacd (patch)
tree24ad7c6dee65a48e0a7b54f68cfaa4daaf2e544c /maps/023-2.tmx
parent7947f30bfd4bbddf0077e5324609222569b08894 (diff)
downloadclientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.tar.gz
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clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.zip
Not a hard rule, but I prefer maps to be saved with collision and heights invisible.
Also: Update several maps to Tiled 1.4.1 format
Diffstat (limited to 'maps/023-2.tmx')
-rw-r--r--maps/023-2.tmx18
1 files changed, 9 insertions, 9 deletions
diff --git a/maps/023-2.tmx b/maps/023-2.tmx
index c6aca2b3..10947ad3 100644
--- a/maps/023-2.tmx
+++ b/maps/023-2.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="150" height="140" tilewidth="32" tileheight="32" nextobjectid="20">
+<map version="1.4" tiledversion="1.4.1" orientation="orthogonal" renderorder="right-down" width="150" height="140" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="20">
<properties>
<property name="author" value="The Mana World Brazil Team"/>
<property name="license" value="GPL v2+"/>
@@ -14,7 +14,7 @@
<tileset firstgid="129" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
<image source="../graphics/tilesets/collision.png" width="96" height="96"/>
</tileset>
- <layer name="ground" width="150" height="140">
+ <layer id="1" name="ground" width="150" height="140">
<data encoding="csv">
21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,
21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,
@@ -158,7 +158,7 @@
21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21
</data>
</layer>
- <layer name="ground2" width="150" height="140">
+ <layer id="2" name="ground2" width="150" height="140">
<data encoding="csv">
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@@ -302,7 +302,7 @@
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</data>
</layer>
- <layer name="fringe" width="150" height="140">
+ <layer id="3" name="fringe" width="150" height="140">
<data encoding="csv">
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@@ -446,7 +446,7 @@
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</data>
</layer>
- <layer name="top" width="150" height="140">
+ <layer id="4" name="top" width="150" height="140">
<data encoding="csv">
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@@ -590,7 +590,7 @@
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</data>
</layer>
- <layer name="collision" width="150" height="140">
+ <layer id="5" name="collision" width="150" height="140" visible="0">
<data encoding="csv">
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@@ -734,7 +734,7 @@
130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130
</data>
</layer>
- <layer name="Heights" width="150" height="140" visible="0">
+ <layer id="6" name="Heights" width="150" height="140" visible="0">
<data encoding="csv">
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@@ -878,7 +878,7 @@
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</data>
</layer>
- <objectgroup name="warps">
+ <objectgroup id="7" name="warps">
<object id="10" name="Safe Zone" type="slide" x="2752" y="2560" width="32" height="32">
<properties>
<property name="dest_x" value="86"/>
@@ -911,7 +911,7 @@
</properties>
</object>
</objectgroup>
- <objectgroup color="#ff7f00" name="spawns">
+ <objectgroup color="#ff7f00" id="8" name="spawns">
<object id="4" name="Moggun" type="spawn" x="2528" y="800" width="1120" height="1760">
<properties>
<property name="max_beings" value="15"/>