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authorJesusaves <cpntb1@ymail.com>2018-10-17 15:22:34 -0300
committerJesusaves <cpntb1@ymail.com>2018-10-17 15:22:34 -0300
commitee60e76722e16b8b2816d40e169b1f2b5738adca (patch)
tree3b2673e5d1d59f935991619f32f878614d192fab /maps/021-3.tmx
parente0af2f178bbac3c8f4fde92edad6c1722daa781a (diff)
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Change monster density and respawn rates on 021-2 and 021-3 to make it harder.
Diffstat (limited to 'maps/021-3.tmx')
-rw-r--r--maps/021-3.tmx2
1 files changed, 1 insertions, 1 deletions
diff --git a/maps/021-3.tmx b/maps/021-3.tmx
index b6af4831..3bba747b 100644
--- a/maps/021-3.tmx
+++ b/maps/021-3.tmx
@@ -966,7 +966,7 @@
<property name="death" value="30000"/>
<property name="max_beings" value="20"/>
<property name="monster_id" value="1087"/>
- <property name="spawn" value="100000"/>
+ <property name="spawn" value="30000"/>
</properties>
</object>
<object id="14" name="White Slime" type="spawn" x="896" y="224" width="1664" height="3040">