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authorJesusaves <cpntb1@ymail.com>2020-07-22 18:09:06 -0300
committerJesusaves <cpntb1@ymail.com>2020-07-22 18:09:06 -0300
commitd712518395a32d2f4b6b7f239a2f12f4e306dacd (patch)
tree24ad7c6dee65a48e0a7b54f68cfaa4daaf2e544c /maps/021-2.tmx
parent7947f30bfd4bbddf0077e5324609222569b08894 (diff)
downloadclientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.tar.gz
clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.tar.bz2
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clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.zip
Not a hard rule, but I prefer maps to be saved with collision and heights invisible.
Also: Update several maps to Tiled 1.4.1 format
Diffstat (limited to 'maps/021-2.tmx')
-rw-r--r--maps/021-2.tmx18
1 files changed, 9 insertions, 9 deletions
diff --git a/maps/021-2.tmx b/maps/021-2.tmx
index 3e751a54..3e96e358 100644
--- a/maps/021-2.tmx
+++ b/maps/021-2.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="142" height="132" tilewidth="32" tileheight="32" infinite="0" nextobjectid="16">
+<map version="1.4" tiledversion="1.4.1" orientation="orthogonal" renderorder="right-down" width="142" height="132" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="16">
<properties>
<property name="author" value="The Mana World Team"/>
<property name="license" value="GPL v2+"/>
@@ -10,7 +10,7 @@
</properties>
<tileset firstgid="1" source="../graphics/tilesets/collision.tsx"/>
<tileset firstgid="10" source="../graphics/tilesets/icecave.tsx"/>
- <layer name="Ground" width="142" height="132">
+ <layer id="1" name="Ground" width="142" height="132">
<data encoding="csv">
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,
@@ -146,7 +146,7 @@
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30
</data>
</layer>
- <layer name="Ground2" width="142" height="132">
+ <layer id="2" name="Ground2" width="142" height="132">
<data encoding="csv">
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -282,7 +282,7 @@
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</data>
</layer>
- <layer name="Fringe" width="142" height="132">
+ <layer id="3" name="Fringe" width="142" height="132">
<data encoding="csv">
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@@ -418,7 +418,7 @@
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</data>
</layer>
- <layer name="Over" width="142" height="132">
+ <layer id="4" name="Over" width="142" height="132">
<data encoding="csv">
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@@ -554,7 +554,7 @@
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</data>
</layer>
- <layer name="Collision" width="142" height="132">
+ <layer id="5" name="Collision" width="142" height="132" visible="0">
<data encoding="csv">
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@@ -690,7 +690,7 @@
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</data>
</layer>
- <layer name="Height" width="142" height="132" visible="0">
+ <layer id="6" name="Height" width="142" height="132" visible="0">
<data encoding="csv">
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@@ -826,7 +826,7 @@
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</data>
</layer>
- <objectgroup name="Objects">
+ <objectgroup id="7" name="Objects">
<object id="5" name="To Deeper Snow Cave" type="warp" x="1792" y="1568" width="64" height="32">
<properties>
<property name="dest_map" value="021-3"/>
@@ -842,7 +842,7 @@
</properties>
</object>
</objectgroup>
- <objectgroup color="#ff5500" name="Spawns">
+ <objectgroup color="#ff5500" id="8" name="Spawns">
<object id="11" name="Moggun" type="spawn" x="800" y="1856" width="1440" height="1416">
<properties>
<property name="death" value="30000"/>