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authorJesusaves <cpntb1@ymail.com>2019-05-18 15:36:57 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-18 15:36:57 -0300
commit415287ba4de10ec3cb175531371fac4c0f9026a5 (patch)
treea104e053c59f5747e6b53688e89708a481c1fcef /maps/019-2.tmx
parent92cf933df9e4000faf044f10a31312da2d716ef3 (diff)
downloadclientdata-415287ba4de10ec3cb175531371fac4c0f9026a5.tar.gz
clientdata-415287ba4de10ec3cb175531371fac4c0f9026a5.tar.bz2
clientdata-415287ba4de10ec3cb175531371fac4c0f9026a5.tar.xz
clientdata-415287ba4de10ec3cb175531371fac4c0f9026a5.zip
Add Pollets on nearly every map
Diffstat (limited to 'maps/019-2.tmx')
-rw-r--r--maps/019-2.tmx34
1 files changed, 21 insertions, 13 deletions
diff --git a/maps/019-2.tmx b/maps/019-2.tmx
index 032e0f15..d7dcb828 100644
--- a/maps/019-2.tmx
+++ b/maps/019-2.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="158" height="148" tilewidth="32" tileheight="32" nextobjectid="14">
+<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="158" height="148" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="15">
<properties>
<property name="author" value="The Mana World Team"/>
<property name="license" value="GPL v2+"/>
@@ -22,8 +22,8 @@
<property name="overlay2scrollX" value="0.3"/>
<property name="overlay2scrollY" value="0.2"/>
<property name="overlay3image" value="graphics/images/ambient/night.png"/>
- <property name="overlay3mask" value="8"/>
<property name="overlay3keepratio" value="true"/>
+ <property name="overlay3mask" value="8"/>
<property name="overlay4image" value="graphics/images/ambient/rain.png"/>
<property name="overlay4mask" value="16"/>
<property name="overlay4parallax" value="1.0"/>
@@ -64,7 +64,7 @@
<tileset firstgid="1731" name="Box x1x2" tilewidth="32" tileheight="64" tilecount="8" columns="4">
<image source="../graphics/tilesets/box-x1x2.png" width="128" height="128"/>
</tileset>
- <layer name="Ground1" width="158" height="148">
+ <layer id="1" name="Ground1" width="158" height="148">
<data encoding="csv">
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@@ -216,7 +216,7 @@
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</data>
</layer>
- <layer name="Ground2" width="158" height="148">
+ <layer id="2" name="Ground2" width="158" height="148">
<data encoding="csv">
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@@ -368,7 +368,7 @@
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</data>
</layer>
- <layer name="Ground3" width="158" height="148">
+ <layer id="3" name="Ground3" width="158" height="148">
<data encoding="csv">
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@@ -520,7 +520,7 @@
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</data>
</layer>
- <layer name="Fringe" width="158" height="148">
+ <layer id="4" name="Fringe" width="158" height="148">
<data encoding="csv">
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@@ -672,7 +672,7 @@
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</data>
</layer>
- <layer name="Over1" width="158" height="148">
+ <layer id="5" name="Over1" width="158" height="148">
<data encoding="csv">
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@@ -824,7 +824,7 @@
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</data>
</layer>
- <layer name="Over2" width="158" height="148">
+ <layer id="6" name="Over2" width="158" height="148">
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@@ -976,7 +976,7 @@
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</layer>
- <layer name="Over3" width="158" height="148">
+ <layer id="7" name="Over3" width="158" height="148">
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- <layer name="Collision" width="158" height="148">
+ <layer id="8" name="Collision" width="158" height="148">
<data encoding="csv">
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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@@ -1280,7 +1280,7 @@
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2
</data>
</layer>
- <layer name="Heights" width="158" height="148" visible="0">
+ <layer id="9" name="Heights" width="158" height="148" visible="0">
<data encoding="csv">
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@@ -1432,7 +1432,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <objectgroup name="Objects">
+ <objectgroup id="10" name="Objects">
<object id="1" name="To Nivalis" type="warp" x="1184" y="1760" width="32" height="32">
<properties>
<property name="dest_map" value="020-1"/>
@@ -1464,7 +1464,7 @@
</properties>
</object>
</objectgroup>
- <objectgroup color="#ff5500" name="Spawns" visible="0">
+ <objectgroup color="#ff5500" id="11" name="Spawns" visible="0">
<object id="8" name="White Slime" type="spawn" x="1760" y="1824" width="352" height="192">
<properties>
<property name="death" value="30000"/>
@@ -1505,5 +1505,13 @@
<property name="spawn" value="100000"/>
</properties>
</object>
+ <object id="14" name="Pollet" type="spawn" x="1312" y="480" width="2016" height="1728">
+ <properties>
+ <property name="death" value="30000"/>
+ <property name="max_beings" value="4"/>
+ <property name="monster_id" value="1219"/>
+ <property name="spawn" value="200000"/>
+ </properties>
+ </object>
</objectgroup>
</map>