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authorJesusaves <cpntb1@ymail.com>2020-11-27 11:00:57 -0300
committerJesusaves <cpntb1@ymail.com>2020-11-27 11:00:57 -0300
commit92ade925b41edf1b890eaa39f51058346e261a9d (patch)
treee7443800ac12e62d8416ffb4e2fe89eaea1395ca /maps/018-5.tmx
parent45538885e141e8ac8491eb93b72d2b196362c0f0 (diff)
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Northwest edge of the forest complete with mobs.
Also, deploy environment to whole 017-0 map - even if no trees yet. Beware the monster-only collisions! They're there to avoid mobs from leaving their designed areas while still allowing them to if they must kill a player.
Diffstat (limited to 'maps/018-5.tmx')
-rw-r--r--maps/018-5.tmx4
1 files changed, 2 insertions, 2 deletions
diff --git a/maps/018-5.tmx b/maps/018-5.tmx
index a7ad71d4..feceebdb 100644
--- a/maps/018-5.tmx
+++ b/maps/018-5.tmx
@@ -1549,7 +1549,7 @@
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</data>
</layer>
- <objectgroup color="#7fff00" id="9" name="warps">
+ <objectgroup color="#7fff00" id="9" name="warps" visible="0">
<object id="1" name="Enter Cave" type="warp" x="3168" y="2624" width="32" height="32">
<properties>
<property name="dest_map" value="018-5-1"/>
@@ -1680,7 +1680,7 @@
<object id="16" name="Margin" type="fixme" x="4000" y="4480" width="640" height="640"/>
<object id="17" name="Margin" type="fixme" x="0" y="4896" width="640" height="640"/>
</objectgroup>
- <objectgroup color="#ff55ff" id="12" name="particles">
+ <objectgroup color="#ff55ff" id="12" name="particles" visible="0">
<object id="12" name="graphics/particles/waterfall.particle.xml" type="PARTICLE_EFFECT" x="2240" y="3904" width="32" height="32"/>
<object id="13" name="graphics/particles/circle-magic.xml" type="PARTICLE_EFFECT" x="2864" y="1431" width="32" height="32"/>
<object id="14" name="graphics/particles/wispdance.particle.xml" type="PARTICLE_EFFECT" x="2880" y="1568" width="32" height="32"/>