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authorJesusaves <cpntb1@ymail.com>2019-07-13 01:25:56 -0300
committerJesusaves <cpntb1@ymail.com>2019-07-13 01:25:56 -0300
commit4980b3f00dcd68c72179fbe4620d93e667aa32ad (patch)
treef0bb20be0f2769ec3564077e5d636fa2dfcceff2 /maps/011-1.tmx
parent8a1746035952cb1658d7721f55a127ee657ba4aa (diff)
downloadclientdata-4980b3f00dcd68c72179fbe4620d93e667aa32ad.tar.gz
clientdata-4980b3f00dcd68c72179fbe4620d93e667aa32ad.tar.bz2
clientdata-4980b3f00dcd68c72179fbe4620d93e667aa32ad.tar.xz
clientdata-4980b3f00dcd68c72179fbe4620d93e667aa32ad.zip
Reduce *drastically* mob density on reachable parts of Canyon.
Add some more bats. Respawn time adjustment.
Diffstat (limited to 'maps/011-1.tmx')
-rw-r--r--maps/011-1.tmx20
1 files changed, 10 insertions, 10 deletions
diff --git a/maps/011-1.tmx b/maps/011-1.tmx
index faeaa4ef..22e7efb4 100644
--- a/maps/011-1.tmx
+++ b/maps/011-1.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="200" height="200" tilewidth="32" tileheight="32" nextobjectid="10">
+<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="200" height="200" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="10">
<properties>
<property name="author" value="Xtreem, Jesusalva"/>
<property name="license" value="GPL v2"/>
@@ -20,7 +20,7 @@
<tileset firstgid="154" name="woodland_indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16">
<image source="../graphics/tilesets/woodland_indoor.png" width="512" height="512"/>
</tileset>
- <layer name="Ground" width="200" height="200">
+ <layer id="1" name="Ground" width="200" height="200">
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@@ -224,7 +224,7 @@
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</data>
</layer>
- <layer name="Fringe" width="200" height="200" opacity="0.45">
+ <layer id="2" name="Fringe" width="200" height="200" opacity="0.45">
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- <layer name="Over" width="200" height="200">
+ <layer id="3" name="Over" width="200" height="200">
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- <layer name="Heights" width="200" height="200" visible="0">
+ <layer id="4" name="Heights" width="200" height="200" visible="0">
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- <layer name="Collision" width="200" height="200">
+ <layer id="5" name="Collision" width="200" height="200">
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- <objectgroup color="#00ff00" name="warps" visible="0">
+ <objectgroup color="#00ff00" id="6" name="warps" visible="0">
<object id="1" name="Centro de Halicarnazo" type="warp" x="5664" y="5696" width="32" height="32">
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@@ -1049,7 +1049,7 @@
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- <objectgroup color="#ff0000" name="spawns">
+ <objectgroup color="#ff0000" id="7" name="spawns">
<object id="2" name="Mana Ghost" type="spawn" x="640" y="672" width="5120" height="5120">
<properties>
<property name="death" value="20000"/>
@@ -1083,8 +1083,8 @@
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- <objectgroup color="#ffff00" name="particles" visible="0"/>
- <objectgroup color="#5500ff" name="margin" visible="0">
+ <objectgroup color="#ffff00" id="8" name="particles" visible="0"/>
+ <objectgroup color="#5500ff" id="9" name="margin" visible="0">
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