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authorJesusaves <cpntb1@ymail.com>2020-07-22 18:09:06 -0300
committerJesusaves <cpntb1@ymail.com>2020-07-22 18:09:06 -0300
commitd712518395a32d2f4b6b7f239a2f12f4e306dacd (patch)
tree24ad7c6dee65a48e0a7b54f68cfaa4daaf2e544c /maps/001-2.tmx
parent7947f30bfd4bbddf0077e5324609222569b08894 (diff)
downloadclientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.tar.gz
clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.tar.bz2
clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.tar.xz
clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.zip
Not a hard rule, but I prefer maps to be saved with collision and heights invisible.
Also: Update several maps to Tiled 1.4.1 format
Diffstat (limited to 'maps/001-2.tmx')
-rw-r--r--maps/001-2.tmx20
1 files changed, 10 insertions, 10 deletions
diff --git a/maps/001-2.tmx b/maps/001-2.tmx
index e3f98413..4b40a9b2 100644
--- a/maps/001-2.tmx
+++ b/maps/001-2.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="250" height="250" tilewidth="32" tileheight="32" infinite="0" nextobjectid="23">
+<map version="1.4" tiledversion="1.4.1" orientation="orthogonal" renderorder="right-down" width="250" height="250" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="23">
<properties>
<property name="minimap" value="graphics/minimaps/001-2.png"/>
<property name="music" value="mythica.ogg"/>
@@ -17,7 +17,7 @@
<tileset firstgid="602" name="grade_x3" tilewidth="32" tileheight="96" tilecount="3" columns="3">
<image source="../graphics/tilesets/grade_x3.png" width="96" height="96"/>
</tileset>
- <layer name="ground" width="250" height="250">
+ <layer id="1" name="ground" width="250" height="250">
<data encoding="csv">
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278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,
@@ -271,7 +271,7 @@
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</data>
</layer>
- <layer name="ground2" width="250" height="250">
+ <layer id="2" name="ground2" width="250" height="250">
<data encoding="csv">
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@@ -525,7 +525,7 @@
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</data>
</layer>
- <layer name="ground3" width="250" height="250">
+ <layer id="3" name="ground3" width="250" height="250">
<data encoding="csv">
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@@ -779,7 +779,7 @@
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</data>
</layer>
- <layer name="fringe" width="250" height="250">
+ <layer id="4" name="fringe" width="250" height="250">
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@@ -1033,7 +1033,7 @@
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</layer>
- <layer name="top" width="250" height="250">
+ <layer id="5" name="top" width="250" height="250">
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