diff options
author | Saulc <lucas@debian> | 2018-01-13 20:04:29 +0100 |
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committer | Saulc <lucas@debian> | 2018-01-13 20:04:29 +0100 |
commit | ea2cf521ec2cf7d58462e63d4db6d8fe46b9daa5 (patch) | |
tree | 42a67c7c1384e096f2f6122bcc0b7bfe516e254f /graphics | |
parent | 11f4b54e380468958cc4b7bab6d24ed3a2b41642 (diff) | |
download | clientdata-ea2cf521ec2cf7d58462e63d4db6d8fe46b9daa5.tar.gz clientdata-ea2cf521ec2cf7d58462e63d4db6d8fe46b9daa5.tar.bz2 clientdata-ea2cf521ec2cf7d58462e63d4db6d8fe46b9daa5.tar.xz clientdata-ea2cf521ec2cf7d58462e63d4db6d8fe46b9daa5.zip |
add much things
Diffstat (limited to 'graphics')
366 files changed, 10260 insertions, 0 deletions
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a/graphics/items/equipment/wings/goldensimplering.png b/graphics/items/equipment/wings/goldensimplering.png Binary files differnew file mode 100644 index 00000000..8512d973 --- /dev/null +++ b/graphics/items/equipment/wings/goldensimplering.png diff --git a/graphics/items/equipment/wings/goldentopazring.png b/graphics/items/equipment/wings/goldentopazring.png Binary files differnew file mode 100644 index 00000000..d60477f8 --- /dev/null +++ b/graphics/items/equipment/wings/goldentopazring.png diff --git a/graphics/items/equipment/wings/weddingring.png b/graphics/items/equipment/wings/weddingring.png Binary files differnew file mode 100644 index 00000000..6f74974f --- /dev/null +++ b/graphics/items/equipment/wings/weddingring.png diff --git a/graphics/items/usable/chocolatemouboo.png b/graphics/items/usable/chocolatemouboo.png Binary files differnew file mode 100644 index 00000000..a803f03b --- /dev/null +++ b/graphics/items/usable/chocolatemouboo.png diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.png b/graphics/sprites/equipment/chest/bromenalchest-female.png Binary files differnew file mode 100644 index 00000000..828e0266 --- /dev/null +++ b/graphics/sprites/equipment/chest/bromenalchest-female.png diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.xml b/graphics/sprites/equipment/chest/bromenalchest-female.xml new file mode 100644 index 00000000..3bdb9b83 --- /dev/null +++ b/graphics/sprites/equipment/chest/bromenalchest-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/bromenalchest-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/bromenalchest-male.png b/graphics/sprites/equipment/chest/bromenalchest-male.png Binary files differnew file mode 100644 index 00000000..828e0266 --- /dev/null +++ b/graphics/sprites/equipment/chest/bromenalchest-male.png diff --git a/graphics/sprites/equipment/chest/bromenalchest-male.xml b/graphics/sprites/equipment/chest/bromenalchest-male.xml new file mode 100644 index 00000000..54074530 --- /dev/null +++ b/graphics/sprites/equipment/chest/bromenalchest-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/bromenalchest-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/chainmail-female.png b/graphics/sprites/equipment/chest/chainmail-female.png Binary files differnew file mode 100644 index 00000000..e4575270 --- /dev/null +++ b/graphics/sprites/equipment/chest/chainmail-female.png diff --git a/graphics/sprites/equipment/chest/chainmail-female.xml b/graphics/sprites/equipment/chest/chainmail-female.xml new file mode 100644 index 00000000..1267c381 --- /dev/null +++ b/graphics/sprites/equipment/chest/chainmail-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/chainmail-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/chainmail-male.png b/graphics/sprites/equipment/chest/chainmail-male.png Binary files differnew file mode 100644 index 00000000..e4575270 --- /dev/null +++ b/graphics/sprites/equipment/chest/chainmail-male.png diff --git a/graphics/sprites/equipment/chest/chainmail-male.xml b/graphics/sprites/equipment/chest/chainmail-male.xml new file mode 100644 index 00000000..0df333e0 --- /dev/null +++ b/graphics/sprites/equipment/chest/chainmail-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/chainmail-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/contributorsweater-female.png b/graphics/sprites/equipment/chest/contributorsweater-female.png Binary files differnew file mode 100644 index 00000000..5f73fb48 --- /dev/null +++ b/graphics/sprites/equipment/chest/contributorsweater-female.png diff --git a/graphics/sprites/equipment/chest/contributorsweater-female.xml b/graphics/sprites/equipment/chest/contributorsweater-female.xml new file mode 100644 index 00000000..7d7f3efc --- /dev/null +++ b/graphics/sprites/equipment/chest/contributorsweater-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/contributorsweater-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/contributorsweater-male.png b/graphics/sprites/equipment/chest/contributorsweater-male.png Binary files differnew file mode 100644 index 00000000..d067a015 --- /dev/null +++ b/graphics/sprites/equipment/chest/contributorsweater-male.png diff --git a/graphics/sprites/equipment/chest/contributorsweater-male.xml b/graphics/sprites/equipment/chest/contributorsweater-male.xml new file mode 100644 index 00000000..84cc22aa --- /dev/null +++ b/graphics/sprites/equipment/chest/contributorsweater-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/contributorsweater-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/forestarmor-female.png b/graphics/sprites/equipment/chest/forestarmor-female.png Binary files differnew file mode 100644 index 00000000..84d45850 --- /dev/null +++ b/graphics/sprites/equipment/chest/forestarmor-female.png diff --git a/graphics/sprites/equipment/chest/forestarmor-female.xml b/graphics/sprites/equipment/chest/forestarmor-female.xml new file mode 100644 index 00000000..57039859 --- /dev/null +++ b/graphics/sprites/equipment/chest/forestarmor-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/forestarmor-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/forestarmor-male.png b/graphics/sprites/equipment/chest/forestarmor-male.png Binary files differnew file mode 100644 index 00000000..84d45850 --- /dev/null +++ b/graphics/sprites/equipment/chest/forestarmor-male.png diff --git a/graphics/sprites/equipment/chest/forestarmor-male.xml b/graphics/sprites/equipment/chest/forestarmor-male.xml new file mode 100644 index 00000000..99f3fbdb --- /dev/null +++ b/graphics/sprites/equipment/chest/forestarmor-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/forestarmor-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/leathershirt-male.png b/graphics/sprites/equipment/chest/leathershirt-male.png Binary files differnew file mode 100644 index 00000000..dbd74e7d --- /dev/null +++ b/graphics/sprites/equipment/chest/leathershirt-male.png diff --git a/graphics/sprites/equipment/chest/leathershirt-male.xml b/graphics/sprites/equipment/chest/leathershirt-male.xml new file mode 100644 index 00000000..70a84f8f --- /dev/null +++ b/graphics/sprites/equipment/chest/leathershirt-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/leathershirt-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/lightplatemail-male.png b/graphics/sprites/equipment/chest/lightplatemail-male.png Binary files differnew file mode 100644 index 00000000..3a563bdc --- /dev/null +++ b/graphics/sprites/equipment/chest/lightplatemail-male.png diff --git a/graphics/sprites/equipment/chest/lightplatemail-male.xml b/graphics/sprites/equipment/chest/lightplatemail-male.xml new file mode 100644 index 00000000..20899344 --- /dev/null +++ b/graphics/sprites/equipment/chest/lightplatemail-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/lightplatemail-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/shorttanktop-male.png b/graphics/sprites/equipment/chest/shorttanktop-male.png Binary files differnew file mode 100644 index 00000000..851918a4 --- /dev/null +++ b/graphics/sprites/equipment/chest/shorttanktop-male.png diff --git a/graphics/sprites/equipment/chest/shorttanktop-male.xml b/graphics/sprites/equipment/chest/shorttanktop-male.xml new file mode 100644 index 00000000..2e834b47 --- /dev/null +++ b/graphics/sprites/equipment/chest/shorttanktop-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/shorttanktop-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/silkrobe-male.png b/graphics/sprites/equipment/chest/silkrobe-male.png Binary files differnew file mode 100644 index 00000000..94bf4f74 --- /dev/null +++ b/graphics/sprites/equipment/chest/silkrobe-male.png diff --git a/graphics/sprites/equipment/chest/silkrobe-male.xml b/graphics/sprites/equipment/chest/silkrobe-male.xml new file mode 100644 index 00000000..99661723 --- /dev/null +++ b/graphics/sprites/equipment/chest/silkrobe-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/silkrobe-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/sorcererrobe-male.png b/graphics/sprites/equipment/chest/sorcererrobe-male.png Binary files differnew file mode 100644 index 00000000..8a0e4a58 --- /dev/null +++ b/graphics/sprites/equipment/chest/sorcererrobe-male.png diff --git a/graphics/sprites/equipment/chest/sorcererrobe-male.xml b/graphics/sprites/equipment/chest/sorcererrobe-male.xml new file mode 100644 index 00000000..04cec0ec --- /dev/null +++ b/graphics/sprites/equipment/chest/sorcererrobe-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/sorcererrobe-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/terranitearmor-male.png b/graphics/sprites/equipment/chest/terranitearmor-male.png Binary files differnew file mode 100644 index 00000000..70ff1a71 --- /dev/null +++ b/graphics/sprites/equipment/chest/terranitearmor-male.png diff --git a/graphics/sprites/equipment/chest/terranitearmor-male.xml b/graphics/sprites/equipment/chest/terranitearmor-male.xml new file mode 100644 index 00000000..37e78119 --- /dev/null +++ b/graphics/sprites/equipment/chest/terranitearmor-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/terranitearmor-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/tnecksweater-male.png b/graphics/sprites/equipment/chest/tnecksweater-male.png Binary files differnew file mode 100644 index 00000000..d97ea273 --- /dev/null +++ b/graphics/sprites/equipment/chest/tnecksweater-male.png diff --git a/graphics/sprites/equipment/chest/tnecksweater-male.xml b/graphics/sprites/equipment/chest/tnecksweater-male.xml new file mode 100644 index 00000000..fe7f16da --- /dev/null +++ b/graphics/sprites/equipment/chest/tnecksweater-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/tnecksweater-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/uglychristmassweater-male.png b/graphics/sprites/equipment/chest/uglychristmassweater-male.png Binary files differnew file mode 100644 index 00000000..716539b5 --- /dev/null +++ b/graphics/sprites/equipment/chest/uglychristmassweater-male.png diff --git a/graphics/sprites/equipment/chest/uglychristmassweater-male.xml b/graphics/sprites/equipment/chest/uglychristmassweater-male.xml new file mode 100644 index 00000000..96bdd046 --- /dev/null +++ b/graphics/sprites/equipment/chest/uglychristmassweater-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/uglychristmassweater-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/valentinedress-male.png b/graphics/sprites/equipment/chest/valentinedress-male.png Binary files differnew file mode 100644 index 00000000..5e2b3416 --- /dev/null +++ b/graphics/sprites/equipment/chest/valentinedress-male.png diff --git a/graphics/sprites/equipment/chest/valentinedress-male.xml b/graphics/sprites/equipment/chest/valentinedress-male.xml new file mode 100644 index 00000000..354976cd --- /dev/null +++ b/graphics/sprites/equipment/chest/valentinedress-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/valentinedress-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/vnecksweater-male.png b/graphics/sprites/equipment/chest/vnecksweater-male.png Binary files differnew file mode 100644 index 00000000..89d284b7 --- /dev/null +++ b/graphics/sprites/equipment/chest/vnecksweater-male.png diff --git a/graphics/sprites/equipment/chest/vnecksweater-male.xml b/graphics/sprites/equipment/chest/vnecksweater-male.xml new file mode 100644 index 00000000..dca2e780 --- /dev/null +++ b/graphics/sprites/equipment/chest/vnecksweater-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/vnecksweater-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/warlordplate-female.png b/graphics/sprites/equipment/chest/warlordplate-female.png Binary files differnew file mode 100644 index 00000000..c21499ac --- /dev/null +++ b/graphics/sprites/equipment/chest/warlordplate-female.png diff --git a/graphics/sprites/equipment/chest/warlordplate-female.xml b/graphics/sprites/equipment/chest/warlordplate-female.xml new file mode 100644 index 00000000..6f8df27b --- /dev/null +++ b/graphics/sprites/equipment/chest/warlordplate-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/warlordplate-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/warlordplate-male.png b/graphics/sprites/equipment/chest/warlordplate-male.png Binary files differnew file mode 100644 index 00000000..c21499ac --- /dev/null +++ b/graphics/sprites/equipment/chest/warlordplate-male.png diff --git a/graphics/sprites/equipment/chest/warlordplate-male.xml b/graphics/sprites/equipment/chest/warlordplate-male.xml new file mode 100644 index 00000000..f9a73846 --- /dev/null +++ b/graphics/sprites/equipment/chest/warlordplate-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/warlordplate-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/antlerhat.png b/graphics/sprites/equipment/head/antlerhat.png Binary files differnew file mode 100644 index 00000000..afa1b159 --- /dev/null +++ b/graphics/sprites/equipment/head/antlerhat.png diff --git a/graphics/sprites/equipment/head/antlerhat.xml b/graphics/sprites/equipment/head/antlerhat.xml new file mode 100644 index 00000000..9180e69c --- /dev/null +++ b/graphics/sprites/equipment/head/antlerhat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/antlerhat.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-25" delay="75"/> + <frame index="0" offsetX="0" offsetY="-24" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="75"/> + <frame index="1" offsetX="4" offsetY="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-23" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="225"/> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="225"/> + <frame index="1" offsetX="5" offsetY="-30" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-24" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-25" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" 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b/graphics/sprites/equipment/head/autumnmask.png diff --git a/graphics/sprites/equipment/head/autumnmask.xml b/graphics/sprites/equipment/head/autumnmask.xml new file mode 100644 index 00000000..c17eb00b --- /dev/null +++ b/graphics/sprites/equipment/head/autumnmask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/autumnmask.png|R;M;B;C" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-33"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="3" offsetY="-36"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame 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delay="140"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <frame index="3" offsetX="1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-30" delay="140"/> + <frame index="0" offsetX="0" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/bromenalhelmet.png b/graphics/sprites/equipment/head/bromenalhelmet.png Binary files differnew file mode 100644 index 00000000..555ea093 --- /dev/null +++ b/graphics/sprites/equipment/head/bromenalhelmet.png diff --git a/graphics/sprites/equipment/head/bromenalhelmet.xml b/graphics/sprites/equipment/head/bromenalhelmet.xml new file mode 100644 index 00000000..5ff122dc --- /dev/null +++ b/graphics/sprites/equipment/head/bromenalhelmet.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/bromenalhelmet.png" width="27" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-42"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-42"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-42"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-42" delay="75"/> + <frame index="1" offsetX="4" offsetY="-41" delay="75"/> + <frame index="1" offsetX="4" offsetY="-42" delay="150"/> + <frame index="1" offsetX="4" offsetY="-41" 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b/graphics/sprites/equipment/head/bucket.png diff --git a/graphics/sprites/equipment/head/bucket.xml b/graphics/sprites/equipment/head/bucket.xml new file mode 100644 index 00000000..21ee9f4a --- /dev/null +++ b/graphics/sprites/equipment/head/bucket.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/bucket.png" width="21" height="21"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-41"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="0" offsetX="-1" 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name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-42" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-40" delay="140"/> + <frame index="1" offsetX="5" offsetY="-41" delay="140"/> + <frame index="1" offsetX="0" offsetY="-42" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-41" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> + <frame index="3" offsetX="1" offsetY="-42" delay="140"/> + <frame index="3" offsetX="3" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-40" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-42" delay="140"/> + <frame index="1" offsetX="3" offsetY="-41" delay="140"/> + <frame index="1" offsetX="3" offsetY="-42" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-41" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-39" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-42" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-42" delay="140"/> + <frame index="3" offsetX="3" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/bull.png b/graphics/sprites/equipment/head/bull.png Binary files differnew file mode 100644 index 00000000..6cd2b783 --- /dev/null +++ b/graphics/sprites/equipment/head/bull.png diff --git a/graphics/sprites/equipment/head/bull.xml b/graphics/sprites/equipment/head/bull.xml new file mode 100644 index 00000000..531ab401 --- /dev/null +++ b/graphics/sprites/equipment/head/bull.xml @@ -0,0 +1,188 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bull.png" + width="27" + height="26"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="-37"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="160"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="160"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-37" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-36" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-37" delay="160"/> + <frame index="1" offsetX="-1" offsetY="-36" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-37" delay="80"/> + </animation> + <animation direction="up"> + <frame index="2" 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name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-28"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-28"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-28"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-28"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="22" offsetY="-4"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/bunnyears.png b/graphics/sprites/equipment/head/bunnyears.png Binary files differnew file mode 100644 index 00000000..c3196d47 --- /dev/null +++ b/graphics/sprites/equipment/head/bunnyears.png diff --git a/graphics/sprites/equipment/head/bunnyears.xml b/graphics/sprites/equipment/head/bunnyears.xml new file mode 100644 index 00000000..ae5ec96e --- /dev/null +++ b/graphics/sprites/equipment/head/bunnyears.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/bunnyears.png" width="24" height="24"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-46"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-47"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-49"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-47"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame 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delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-48" delay="140"/> + <frame index="1" offsetX="4" offsetY="-49" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-50" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-52" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-48" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-49" delay="140"/> + <frame index="3" offsetX="3" offsetY="-50" delay="140"/> + <frame index="3" offsetX="5" offsetY="-45" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> + <frame index="0" offsetX="0" offsetY="-47" delay="140"/> + <frame index="0" offsetX="0" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-50" delay="140"/> + <frame index="1" offsetX="2" offsetY="-49" delay="140"/> + <frame index="1" offsetX="2" offsetY="-50" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-47" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-50" 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b/graphics/sprites/equipment/head/cap.png Binary files differnew file mode 100644 index 00000000..afd9466f --- /dev/null +++ b/graphics/sprites/equipment/head/cap.png diff --git a/graphics/sprites/equipment/head/cap.xml b/graphics/sprites/equipment/head/cap.xml new file mode 100644 index 00000000..8662c9d8 --- /dev/null +++ b/graphics/sprites/equipment/head/cap.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/cap.png|R" width="28" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation 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height="21"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-43"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-43"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-43"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-43"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-42" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-43" delay="75"/> + <frame index="1" offsetX="0" offsetY="-42" delay="75"/> + <frame index="1" offsetX="0" offsetY="-43" delay="150"/> + <frame index="1" offsetX="0" 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b/graphics/sprites/equipment/head/captainhat.png diff --git a/graphics/sprites/equipment/head/chefhat.png b/graphics/sprites/equipment/head/chefhat.png Binary files differnew file mode 100644 index 00000000..57961f95 --- /dev/null +++ b/graphics/sprites/equipment/head/chefhat.png diff --git a/graphics/sprites/equipment/head/chefhat.xml b/graphics/sprites/equipment/head/chefhat.xml new file mode 100644 index 00000000..14444f57 --- /dev/null +++ b/graphics/sprites/equipment/head/chefhat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/chefhat.png" width="21" height="17"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-50"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-50"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-50"/> + </animation> + <animation direction="right"> + 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index="1" offsetX="4" offsetY="-52" delay="140"/> + <frame index="1" offsetX="4" offsetY="-51" delay="140"/> + <frame index="1" offsetX="4" offsetY="-52" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-48" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-47" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-52" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-51" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-52" delay="140"/> + <frame index="3" offsetX="2" offsetY="-48" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/darkhelm.png b/graphics/sprites/equipment/head/darkhelm.png Binary files differnew file mode 100644 index 00000000..6887b8d9 --- /dev/null +++ b/graphics/sprites/equipment/head/darkhelm.png diff --git a/graphics/sprites/equipment/head/darkhelm.xml b/graphics/sprites/equipment/head/darkhelm.xml new file mode 100644 index 00000000..35ec00be --- /dev/null +++ b/graphics/sprites/equipment/head/darkhelm.xml @@ -0,0 +1,228 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/darkhelm.png" width="27" height="26"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-32"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-32"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="150"/> + <frame index="0" 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+ </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-40"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-23"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-24"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-23"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="31" offsetY="-8"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-27" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" 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direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/devcap.png b/graphics/sprites/equipment/head/devcap.png Binary files differnew file mode 100644 index 00000000..15662fe8 --- /dev/null +++ b/graphics/sprites/equipment/head/devcap.png diff --git a/graphics/sprites/equipment/head/devcap.xml b/graphics/sprites/equipment/head/devcap.xml new file mode 100644 index 00000000..5bc2fe8b --- /dev/null +++ b/graphics/sprites/equipment/head/devcap.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/devcap.png|R" width="28" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <frame index="1" offsetX="-2" 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b/graphics/sprites/equipment/head/earmuffs.png diff --git a/graphics/sprites/equipment/head/earmuffs.xml b/graphics/sprites/equipment/head/earmuffs.xml new file mode 100644 index 00000000..1de35980 --- /dev/null +++ b/graphics/sprites/equipment/head/earmuffs.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/earmuffs.png" width="23" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" 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<frame index="2" offsetX="1" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-34" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="75"/> + <frame index="1" offsetX="2" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" 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delay="225"/> + <frame index="2" offsetX="-5" offsetY="-35" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-6" offsetY="-28"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="25" offsetY="0"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + 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name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-35" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-35" delay="140"/> + <frame index="1" offsetX="4" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="420"/> + <frame index="3" offsetX="-4" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> + <frame index="2" offsetX="1" offsetY="-37" delay="140"/> + <frame index="2" offsetX="3" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="2" offsetY="-36" delay="140"/> + <frame index="1" offsetX="2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="280"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="2" offsetX="3" offsetY="-33" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/eggshellhat.png b/graphics/sprites/equipment/head/eggshellhat.png Binary files differnew file mode 100644 index 00000000..067c5994 --- /dev/null +++ b/graphics/sprites/equipment/head/eggshellhat.png diff --git a/graphics/sprites/equipment/head/eggshellhat.xml b/graphics/sprites/equipment/head/eggshellhat.xml new file mode 100644 index 00000000..05c34ea5 --- /dev/null +++ b/graphics/sprites/equipment/head/eggshellhat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/eggshellhat.png|W" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" 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100644 index 00000000..f205c1cc --- /dev/null +++ b/graphics/sprites/equipment/head/funkyhat.png diff --git a/graphics/sprites/equipment/head/funkyhat.xml b/graphics/sprites/equipment/head/funkyhat.xml new file mode 100644 index 00000000..16b4173d --- /dev/null +++ b/graphics/sprites/equipment/head/funkyhat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/funkyhat.png" width="21" height="20"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-40"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" 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delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-48" delay="140"/> + <frame index="3" offsetX="0" offsetY="-47" delay="140"/> + <frame index="3" offsetX="1" offsetY="-48" delay="140"/> + <frame index="3" offsetX="5" offsetY="-44" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/goggles.png b/graphics/sprites/equipment/head/goggles.png Binary files differnew file mode 100644 index 00000000..3b0394a0 --- /dev/null +++ b/graphics/sprites/equipment/head/goggles.png diff --git a/graphics/sprites/equipment/head/goggles.xml b/graphics/sprites/equipment/head/goggles.xml new file mode 100644 index 00000000..2738320b --- /dev/null +++ b/graphics/sprites/equipment/head/goggles.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/goggles.png|R" width="20" height="20"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-36"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35" delay="75"/> + <frame index="0" offsetX="0" offsetY="-36" delay="150"/> + <frame index="0" offsetX="0" offsetY="-35" delay="75"/> + <frame index="0" offsetX="0" offsetY="-36" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-2" 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file mode 100644 index 00000000..e5c55bd1 --- /dev/null +++ b/graphics/sprites/equipment/head/heartglasses.png diff --git a/graphics/sprites/equipment/head/heartglasses.xml b/graphics/sprites/equipment/head/heartglasses.xml new file mode 100644 index 00000000..35c56951 --- /dev/null +++ b/graphics/sprites/equipment/head/heartglasses.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/heartglasses.png" width="23" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame 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index="2" offsetX="1" offsetY="-32" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-35" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-35" delay="140"/> + <frame index="1" offsetX="4" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="420"/> + <frame index="3" offsetX="-4" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> + <frame index="2" offsetX="1" offsetY="-37" delay="140"/> + <frame index="2" offsetX="3" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="2" offsetY="-36" delay="140"/> + <frame index="1" offsetX="2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="280"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="2" offsetX="3" offsetY="-33" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/infantryhelmet.png b/graphics/sprites/equipment/head/infantryhelmet.png Binary files differnew file mode 100644 index 00000000..62bee082 --- /dev/null +++ b/graphics/sprites/equipment/head/infantryhelmet.png diff --git a/graphics/sprites/equipment/head/infantryhelmet.xml b/graphics/sprites/equipment/head/infantryhelmet.xml new file mode 100644 index 00000000..29ce089a --- /dev/null +++ b/graphics/sprites/equipment/head/infantryhelmet.xml @@ -0,0 +1,188 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/infantryhelmet.png" + width="25" + height="22"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="-37"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="160"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="160"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-37" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-36" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-37" delay="160"/> + <frame index="1" offsetX="-1" offsetY="-36" delay="80"/> + <frame 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<end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37" delay="240"/> + <frame index="1" offsetX="4" offsetY="-38" delay="160"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36" delay="160"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="80"/> + <frame index="2" offsetX="-3" offsetY="-35" delay="80"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="80"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="240"/> + <frame index="3" offsetX="-5" offsetY="-38" delay="160"/> + <end/> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-30"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-28"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-28"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-28"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-28"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-28"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="22" offsetY="-4"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/monsterskullhelmet.png b/graphics/sprites/equipment/head/monsterskullhelmet.png Binary files differnew file mode 100644 index 00000000..de770148 --- /dev/null +++ b/graphics/sprites/equipment/head/monsterskullhelmet.png diff --git a/graphics/sprites/equipment/head/monsterskullhelmet.xml b/graphics/sprites/equipment/head/monsterskullhelmet.xml new file mode 100644 index 00000000..f36762b3 --- /dev/null +++ b/graphics/sprites/equipment/head/monsterskullhelmet.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/monster-skull-helm.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-35"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="75"/> + <frame index="1" offsetX="2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="2" offsetY="-35" delay="150"/> + <frame index="1" offsetX="2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="2" offsetY="-35" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-35" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="2" offsetX="-1" 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b/graphics/sprites/equipment/head/operamask.png diff --git a/graphics/sprites/equipment/head/operamask.xml b/graphics/sprites/equipment/head/operamask.xml new file mode 100644 index 00000000..7211c2fd --- /dev/null +++ b/graphics/sprites/equipment/head/operamask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/operamask.png" width="25" height="23"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-38"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" 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version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/prsmhelmet.png" width="25" height="25"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-36"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-36" delay="75"/> + <frame index="1" offsetX="0" 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b/graphics/sprites/equipment/head/rednose.png Binary files differnew file mode 100644 index 00000000..529145c8 --- /dev/null +++ b/graphics/sprites/equipment/head/rednose.png diff --git a/graphics/sprites/equipment/head/rednose.xml b/graphics/sprites/equipment/head/rednose.xml new file mode 100644 index 00000000..5b3d4eb9 --- /dev/null +++ b/graphics/sprites/equipment/head/rednose.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="equipment" src="graphics/sprites/equipment/head/rednose.png" width="18" height="15"/> + <action name="stand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-39"/> + </animation> + </action> + <action name="walk" 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a/graphics/sprites/equipment/head/tophat.xml b/graphics/sprites/equipment/head/tophat.xml new file mode 100644 index 00000000..dd767090 --- /dev/null +++ b/graphics/sprites/equipment/head/tophat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/tophat.png" width="21" height="17"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-50"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-50"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-50"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-50"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> + <frame index="0" offsetX="-1" 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b/graphics/sprites/equipment/head/warlordhelmet.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/warlordhelmet.png" width="27" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-42"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-42"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-42"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="150"/> + </animation> + <animation direction="left"> + <frame 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</action> +</sprite> diff --git a/graphics/sprites/equipment/head/yetimask.png b/graphics/sprites/equipment/head/yetimask.png Binary files differnew file mode 100644 index 00000000..1eab7ce5 --- /dev/null +++ b/graphics/sprites/equipment/head/yetimask.png diff --git a/graphics/sprites/equipment/head/yetimask.xml b/graphics/sprites/equipment/head/yetimask.xml new file mode 100644 index 00000000..af1a72f0 --- /dev/null +++ b/graphics/sprites/equipment/head/yetimask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/yetimask.png" width="40" height="31"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-32"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-35" delay="150"/> + <frame index="2" offsetX="-3" offsetY="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-35" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="150"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-29" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="75"/> + <frame index="1" offsetX="2" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-33" delay="75"/> + <frame index="3" offsetX="-5" offsetY="-34" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-30" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-32" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-34" delay="225"/> + <frame index="1" offsetX="3" offsetY="-35" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-34" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-33" delay="225"/> + <frame index="3" offsetX="-7" offsetY="-34" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-19"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-23"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-24"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-8" offsetY="-23"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-8"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="1" offsetX="1" offsetY="-36" delay="140"/> + <frame index="1" offsetX="3" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-34" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-34" delay="140"/> + <frame index="3" offsetX="0" offsetY="-30" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-31" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-29" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="100"/> + <frame index="1" offsetX="2" offsetY="-36" delay="100"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="100"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-32" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-33" delay="100"/> + <frame index="3" offsetX="-5" offsetY="-34" delay="100"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-30" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-35" delay="140"/> + <frame index="1" offsetX="4" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-33" delay="140"/> + <frame index="3" offsetX="-6" offsetY="-34" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-35" delay="140"/> + <frame index="3" offsetX="1" offsetY="-30" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="2" offsetY="-36" delay="140"/> + <frame index="1" offsetX="2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-32" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-35" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-34" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="3" offsetX="1" offsetY="-31" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/legs/assassinpants-male.png b/graphics/sprites/equipment/legs/assassinpants-male.png Binary files differnew file mode 100644 index 00000000..a8b1e488 --- /dev/null +++ b/graphics/sprites/equipment/legs/assassinpants-male.png diff --git a/graphics/sprites/equipment/legs/assassinpants-male.xml b/graphics/sprites/equipment/legs/assassinpants-male.xml new file mode 100644 index 00000000..14e30c82 --- /dev/null +++ b/graphics/sprites/equipment/legs/assassinpants-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/assassinpants-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/bromenalpants-male.png b/graphics/sprites/equipment/legs/bromenalpants-male.png Binary files differnew file mode 100644 index 00000000..82d82f47 --- /dev/null +++ b/graphics/sprites/equipment/legs/bromenalpants-male.png diff --git a/graphics/sprites/equipment/legs/bromenalpants-male.xml b/graphics/sprites/equipment/legs/bromenalpants-male.xml new file mode 100644 index 00000000..b0022188 --- /dev/null +++ b/graphics/sprites/equipment/legs/bromenalpants-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/bromenalpants-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/chainmailskirt-male.png b/graphics/sprites/equipment/legs/chainmailskirt-male.png Binary files differnew file mode 100644 index 00000000..32dd7a15 --- /dev/null +++ b/graphics/sprites/equipment/legs/chainmailskirt-male.png diff --git a/graphics/sprites/equipment/legs/chainmailskirt-male.xml b/graphics/sprites/equipment/legs/chainmailskirt-male.xml new file mode 100644 index 00000000..d5723c54 --- /dev/null +++ b/graphics/sprites/equipment/legs/chainmailskirt-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/chainmailskirt-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/cottonshort-male.png b/graphics/sprites/equipment/legs/cottonshort-male.png Binary files differnew file mode 100644 index 00000000..1a703805 --- /dev/null +++ b/graphics/sprites/equipment/legs/cottonshort-male.png diff --git a/graphics/sprites/equipment/legs/cottonshort-male.xml b/graphics/sprites/equipment/legs/cottonshort-male.xml new file mode 100644 index 00000000..76882efa --- /dev/null +++ b/graphics/sprites/equipment/legs/cottonshort-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/cottonshort-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/cottonskirt-male.png b/graphics/sprites/equipment/legs/cottonskirt-male.png Binary files differnew file mode 100644 index 00000000..3053aa0d --- /dev/null +++ b/graphics/sprites/equipment/legs/cottonskirt-male.png diff --git a/graphics/sprites/equipment/legs/cottonskirt-male.xml b/graphics/sprites/equipment/legs/cottonskirt-male.xml new file mode 100644 index 00000000..627970d7 --- /dev/null +++ b/graphics/sprites/equipment/legs/cottonskirt-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/cottonskirt-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/cottontrousers-male.png b/graphics/sprites/equipment/legs/cottontrousers-male.png Binary files differnew file mode 100644 index 00000000..e19c9fe7 --- /dev/null +++ b/graphics/sprites/equipment/legs/cottontrousers-male.png diff --git a/graphics/sprites/equipment/legs/cottontrousers-male.xml b/graphics/sprites/equipment/legs/cottontrousers-male.xml new file mode 100644 index 00000000..a66baace --- /dev/null +++ b/graphics/sprites/equipment/legs/cottontrousers-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/cottontrousers-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/jeanchaps-male.png b/graphics/sprites/equipment/legs/jeanchaps-male.png Binary files differnew file mode 100644 index 00000000..d927ed35 --- /dev/null +++ b/graphics/sprites/equipment/legs/jeanchaps-male.png diff --git a/graphics/sprites/equipment/legs/jeanchaps-male.xml b/graphics/sprites/equipment/legs/jeanchaps-male.xml new file mode 100644 index 00000000..82d98d03 --- /dev/null +++ b/graphics/sprites/equipment/legs/jeanchaps-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/jeanchaps-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/miniskirt-male.png b/graphics/sprites/equipment/legs/miniskirt-male.png Binary files differnew file mode 100644 index 00000000..a1aa8a9d --- /dev/null +++ b/graphics/sprites/equipment/legs/miniskirt-male.png diff --git a/graphics/sprites/equipment/legs/miniskirt-male.xml b/graphics/sprites/equipment/legs/miniskirt-male.xml new file mode 100644 index 00000000..9afc05dc --- /dev/null +++ b/graphics/sprites/equipment/legs/miniskirt-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/miniskirt-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/silkpants-male.png b/graphics/sprites/equipment/legs/silkpants-male.png Binary files differnew file mode 100644 index 00000000..a9e67807 --- /dev/null +++ b/graphics/sprites/equipment/legs/silkpants-male.png diff --git a/graphics/sprites/equipment/legs/silkpants-male.xml b/graphics/sprites/equipment/legs/silkpants-male.xml new file mode 100644 index 00000000..18aeaf2b --- /dev/null +++ b/graphics/sprites/equipment/legs/silkpants-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/silkpants-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/terranitepants-male.png b/graphics/sprites/equipment/legs/terranitepants-male.png Binary files differnew file mode 100644 index 00000000..483b3c11 --- /dev/null +++ b/graphics/sprites/equipment/legs/terranitepants-male.png diff --git a/graphics/sprites/equipment/legs/terranitepants-male.xml b/graphics/sprites/equipment/legs/terranitepants-male.xml new file mode 100644 index 00000000..b4c7d787 --- /dev/null +++ b/graphics/sprites/equipment/legs/terranitepants-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/terranitepants-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/neck/monocle.png b/graphics/sprites/equipment/neck/monocle.png Binary files differnew file mode 100644 index 00000000..1fae949f --- /dev/null +++ b/graphics/sprites/equipment/neck/monocle.png diff --git a/graphics/sprites/equipment/neck/monocle.xml b/graphics/sprites/equipment/neck/monocle.xml new file mode 100644 index 00000000..537baa17 --- /dev/null +++ b/graphics/sprites/equipment/neck/monocle.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/neck/monocle.png" width="23" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> + <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34" delay="75"/> + <frame index="2" offsetX="1" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-34" delay="150"/> + <frame index="2" offsetX="1" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-34" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="75"/> + <frame index="1" offsetX="2" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> + <frame index="2" offsetX="0" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-32" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="225"/> + <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-34" delay="225"/> + <frame index="1" offsetX="4" offsetY="-35" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-33" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-34" delay="225"/> + <frame index="2" offsetX="-5" offsetY="-35" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-22"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-24"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-1" offsetY="-24"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-6" offsetY="-24"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="19" offsetY="-12"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="1" offsetX="1" offsetY="-36" delay="140"/> + <frame index="1" offsetX="3" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="280"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="2" offsetY="-33" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="2" offsetX="2" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-32" delay="100"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="100"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="100"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="100"/> + <frame index="1" offsetX="2" offsetY="-36" delay="100"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="100"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="300"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="100"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> + <frame index="2" offsetX="0" offsetY="-33" delay="100"/> + <frame index="2" offsetX="1" offsetY="-32" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-35" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-35" delay="140"/> + <frame index="1" offsetX="4" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="420"/> + <frame index="3" offsetX="-4" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> + <frame index="2" offsetX="1" offsetY="-37" delay="140"/> + <frame index="2" offsetX="3" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="2" offsetY="-36" delay="140"/> + <frame index="1" offsetX="2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="280"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="2" offsetX="3" offsetY="-33" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/archant.png b/graphics/sprites/monsters/archant.png Binary files differnew file mode 100644 index 00000000..b554435f --- /dev/null +++ b/graphics/sprites/monsters/archant.png diff --git a/graphics/sprites/monsters/archant.xml b/graphics/sprites/monsters/archant.xml new file mode 100644 index 00000000..40486be3 --- /dev/null +++ b/graphics/sprites/monsters/archant.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/archant.png" width="24" height="30"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="10" offsetX="-1" offsetY="-3"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="0" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="-1" offsetY="-3"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetX="0" offsetY="2"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetX="-1" offsetY="-3"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX="0" offsetY="3"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX="-1" offsetY="-3"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX="0" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="19" offsetX="-1" offsetY="-3"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="0" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="-1" offsetY="-3"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetX="0" offsetY="2"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetX="-1" offsetY="-3"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX="0" offsetY="3"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX="-1" offsetY="-3"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/bandit.png b/graphics/sprites/monsters/bandit.png Binary files differnew file mode 100644 index 00000000..a0c2fd46 --- /dev/null +++ b/graphics/sprites/monsters/bandit.png diff --git a/graphics/sprites/monsters/bandit.xml b/graphics/sprites/monsters/bandit.xml new file mode 100644 index 00000000..f117a8e9 --- /dev/null +++ b/graphics/sprites/monsters/bandit.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/bandit.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/butterfly.png b/graphics/sprites/monsters/butterfly.png Binary files differnew file mode 100644 index 00000000..f15cd2c7 --- /dev/null +++ b/graphics/sprites/monsters/butterfly.png diff --git a/graphics/sprites/monsters/butterfly.xml b/graphics/sprites/monsters/butterfly.xml new file mode 100644 index 00000000..9d0af81e --- /dev/null +++ b/graphics/sprites/monsters/butterfly.xml @@ -0,0 +1,98 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/butterfly.png|W" width="28" height="28"/> + <action name="stand" imageset="base"> + <animation direction="up"> + <sequence start="0" end="3" delay="120" offsetY="-20"/> + </animation> + <animation direction="down"> + <sequence start="0" end="3" delay="120" offsetY="-20"/> + </animation> + <animation direction="right"> + <sequence start="4" end="7" delay="120" offsetY="-20"/> + </animation> + <animation direction="left"> + <sequence start="8" end="11" delay="120" offsetY="-20"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="up"> + <sequence start="0" end="3" delay="75" offsetY="-20"/> + </animation> + <animation direction="down"> + <sequence start="0" end="3" delay="75" offsetY="-20"/> + </animation> + <animation direction="right"> + <sequence start="4" end="7" delay="75" offsetY="-20"/> + </animation> + <animation direction="left"> + <sequence start="8" end="11" delay="75" offsetY="-20"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="up"> + <frame index="0" delay="50" offsetY="-24"/> + <frame index="1" delay="50" offsetY="-36"/> + <frame index="2" delay="50" offsetY="-84"/> + <frame index="3" delay="60" offsetY="-52"/> + <frame index="2" delay="60" offsetY="-36"/> + <frame index="1" delay="60" offsetY="-28"/> + <frame index="0" delay="60" offsetY="-24"/> + <end/> + </animation> + <animation direction="down"> + <frame index="0" delay="50" offsetY="-16"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="2" delay="50" offsetY="44"/> + <frame index="3" delay="60" offsetY="12"/> + <frame index="2" delay="60" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-12"/> + <frame index="0" delay="60" offsetY="-16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="4" delay="50" offsetY="-20" offsetX="4"/> + <frame index="5" delay="50" offsetY="-20" offsetX="16"/> + <frame index="6" delay="50" offsetY="-20" offsetX="64"/> + <frame index="7" delay="60" offsetY="-20" offsetX="32"/> + <frame index="6" delay="60" offsetY="-20" offsetX="16"/> + <frame index="5" delay="60" offsetY="-20" offsetX="8"/> + <frame index="4" delay="60" offsetY="-20" offsetX="4"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" delay="50" offsetY="-20" offsetX="-4"/> + <frame index="9" delay="50" offsetY="-20" offsetX="-16"/> + <frame index="10" delay="50" offsetY="-20" offsetX="-64"/> + <frame index="11" delay="60" offsetY="-20" offsetX="-32"/> + <frame index="10" delay="60" offsetY="-20" offsetX="-16"/> + <frame index="9" delay="60" offsetY="-20" offsetX="-8"/> + <frame index="8" delay="60" offsetY="-20" offsetX="-4"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="12" delay="70" offsetY="-19" offsetX="2"/> + <frame index="13" delay="70" offsetY="-18" offsetX="4"/> + <frame index="14" delay="70" offsetY="-17" offsetX="8"/> + <frame index="13" delay="70" offsetY="-16" offsetX="10"/> + <frame index="12" delay="75" offsetY="-15" offsetX="8"/> + <frame index="13" delay="75" offsetY="-14" offsetX="4"/> + <frame index="14" delay="75" offsetY="-13" offsetX="2"/> + <frame index="13" delay="75" offsetY="-12" offsetX="0"/> + <frame index="12" delay="80" offsetY="-11" offsetX="-2"/> + <frame index="13" delay="80" offsetY="-10" offsetX="-4"/> + <frame index="14" delay="80" offsetY="-9" offsetX="-6"/> + <frame index="13" delay="80" offsetY="-8" offsetX="-8"/> + <frame index="12" delay="85" offsetY="-7" offsetX="-10"/> + <frame index="13" delay="85" offsetY="-6" offsetX="-8"/> + <frame index="14" delay="85" offsetY="-5" offsetX="-6"/> + <frame index="13" delay="85" offsetY="-4" offsetX="-4"/> + <frame index="12" delay="90" offsetY="-3" offsetX="-2"/> + <frame index="13" delay="90" offsetY="-2" offsetX="0"/> + <frame index="14" delay="90" offsetY="-1" offsetX="2"/> + <frame index="15" delay="5000" offsetY="0" offsetX="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/cavemaggot.png b/graphics/sprites/monsters/cavemaggot.png Binary files differnew file mode 100644 index 00000000..fe5f3c0d --- /dev/null +++ b/graphics/sprites/monsters/cavemaggot.png diff --git a/graphics/sprites/monsters/cavemaggot.xml b/graphics/sprites/monsters/cavemaggot.xml new file mode 100644 index 00000000..73ec6501 --- /dev/null +++ b/graphics/sprites/monsters/cavemaggot.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/cavemaggot.png|W" width="20" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-11"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="150" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="150" offsetY="-11"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="150" offsetY="-10"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="150" offsetY="-11"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-11"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetY="-11"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetY="-10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetY="-11"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/cavesnake.png b/graphics/sprites/monsters/cavesnake.png Binary files differnew file mode 100644 index 00000000..ea4045d1 --- /dev/null +++ b/graphics/sprites/monsters/cavesnake.png diff --git a/graphics/sprites/monsters/cavesnake.xml b/graphics/sprites/monsters/cavesnake.xml new file mode 100644 index 00000000..c63046d6 --- /dev/null +++ b/graphics/sprites/monsters/cavesnake.xml @@ -0,0 +1,76 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/cavesnake.png" width="96" height="56"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="6"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="-1" offsetY="4"/> + </animation> + <animation direction="up"> + <frame index="14" offsetX="0" offsetY="-5"/> + </animation> + <animation direction="right"> + <frame index="21" offsetX="1" offsetY="5"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" offsetX="0" offsetY="6" delay="150"/> + </animation> + <animation direction="left"> + <sequence start="8" end="11" offsetX="-1" offsetY="4" delay="150"/> + </animation> + <animation direction="up"> + <sequence start="15" end="18" offsetX="0" offsetY="-5" delay="150"/> + </animation> + <animation direction="right"> + <sequence start="22" end="25" offsetX="1" offsetY="5" delay="150"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="29" delay="300" offsetX="0" offsetY="6"/> + <frame index="28" delay="500" offsetX="0" offsetY="6"/> + <frame index="30" delay="5000" offsetX="0" offsetY="6"/> + </animation> + <animation direction="left"> + <frame index="36" delay="300" offsetX="0" offsetY="6"/> + <frame index="8" delay="500" offsetX="0" offsetY="6"/> + <frame index="37" delay="5000" offsetX="0" offsetY="6"/> + </animation> + <animation direction="up"> + <frame index="43" delay="300" offsetX="0" offsetY="6"/> + <frame index="42" delay="500" offsetX="0" offsetY="6"/> + <frame index="44" delay="5000" offsetX="0" offsetY="6"/> + </animation> + <animation direction="right"> + <frame index="50" delay="300" offsetX="0" offsetY="6"/> + <frame index="22" delay="500" offsetX="0" offsetY="6"/> + <frame index="51" delay="5000" offsetX="0" offsetY="6"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="6" delay="150" offsetX="0" offsetY="6"/> + <sequence start="28" end="29" delay="150" offsetX="0" offsetY="6"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="12" end="13" delay="150" offsetX="-1" offsetY="4"/> + <sequence start="35" end="36" delay="150" offsetX="-1" offsetY="4"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="19" end="20" delay="150" offsetX="0" offsetY="-5"/> + <sequence start="42" end="43" delay="150" offsetX="0" offsetY="-5"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="26" end="27" delay="150" offsetX="1" offsetY="5"/> + <sequence start="49" end="50" delay="150" offsetX="1" offsetY="5"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/cloverpatch.png b/graphics/sprites/monsters/cloverpatch.png Binary files differnew file mode 100644 index 00000000..c2d3ee3d --- /dev/null +++ b/graphics/sprites/monsters/cloverpatch.png diff --git a/graphics/sprites/monsters/cloverpatch.xml b/graphics/sprites/monsters/cloverpatch.xml new file mode 100644 index 00000000..cfd6d4bc --- /dev/null +++ b/graphics/sprites/monsters/cloverpatch.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/cloverpatch.png" width="30" height="30"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="1"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/demonicscythe.png b/graphics/sprites/monsters/demonicscythe.png Binary files differnew file mode 100644 index 00000000..1c5e0b45 --- /dev/null +++ b/graphics/sprites/monsters/demonicscythe.png diff --git a/graphics/sprites/monsters/demonicscythe.xml b/graphics/sprites/monsters/demonicscythe.xml new file mode 100644 index 00000000..ad095201 --- /dev/null +++ b/graphics/sprites/monsters/demonicscythe.xml @@ -0,0 +1,32 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/demonicscythe.png" width="100" height="100"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="8" delay="80" offsetY="-10"/> + <frame index="9" delay="90" offsetY="10"/> + <frame index="10" delay="110" offsetY="20"/> + <frame index="11" delay="140" offsetY="35"/> + <frame index="12" delay="110" offsetY="35"/> + <frame index="13" delay="80" offsetY="35"/> + <frame index="14" delay="120" offsetY="35"/> + <frame index="15" offsetY="35"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/duck.png b/graphics/sprites/monsters/duck.png Binary files differnew file mode 100644 index 00000000..44319fb9 --- /dev/null +++ b/graphics/sprites/monsters/duck.png diff --git a/graphics/sprites/monsters/duck.xml b/graphics/sprites/monsters/duck.xml new file mode 100644 index 00000000..209c0774 --- /dev/null +++ b/graphics/sprites/monsters/duck.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/duck.png|W;M;R;G;C;B" width="24" height="26"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="10"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="3" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="11" end="13" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="21" end="23" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="31" end="33" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + <animation direction="left"> + <frame index="19"/> + </animation> + <animation direction="up"> + <frame index="29"/> + </animation> + <animation direction="right"> + <frame index="39"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/giantmaggot.png b/graphics/sprites/monsters/giantmaggot.png Binary files differnew file mode 100644 index 00000000..a9bf0fb7 --- /dev/null +++ b/graphics/sprites/monsters/giantmaggot.png diff --git a/graphics/sprites/monsters/giantmaggot.xml b/graphics/sprites/monsters/giantmaggot.xml new file mode 100644 index 00000000..bb21cc88 --- /dev/null +++ b/graphics/sprites/monsters/giantmaggot.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/giantmaggot.png" width="58" height="46"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="10"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + <animation direction="left"> + <frame index="19"/> + </animation> + <animation direction="up"> + <frame index="29"/> + </animation> + <animation direction="right"> + <frame index="39"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/maggot.png b/graphics/sprites/monsters/maggot.png Binary files differnew file mode 100644 index 00000000..64474f94 --- /dev/null +++ b/graphics/sprites/monsters/maggot.png diff --git a/graphics/sprites/monsters/maggot.xml b/graphics/sprites/monsters/maggot.xml new file mode 100644 index 00000000..fa093e05 --- /dev/null +++ b/graphics/sprites/monsters/maggot.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/maggot.png" width="20" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-11"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="150" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="150" offsetY="-11"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="150" offsetY="-10"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="150" offsetY="-11"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-11"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetY="-11"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetY="-10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetY="-11"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/plant.png b/graphics/sprites/monsters/plant.png Binary files differnew file mode 100644 index 00000000..2f701c7e --- /dev/null +++ b/graphics/sprites/monsters/plant.png diff --git a/graphics/sprites/monsters/plant.xml b/graphics/sprites/monsters/plant.xml new file mode 100644 index 00000000..a7c2fd82 --- /dev/null +++ b/graphics/sprites/monsters/plant.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/plant.png|W" width="46" height="42"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="1"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/pumpkin.png b/graphics/sprites/monsters/pumpkin.png Binary files differnew file mode 100644 index 00000000..011b097b --- /dev/null +++ b/graphics/sprites/monsters/pumpkin.png diff --git a/graphics/sprites/monsters/pumpkin.xml b/graphics/sprites/monsters/pumpkin.xml new file mode 100644 index 00000000..a71c6ceb --- /dev/null +++ b/graphics/sprites/monsters/pumpkin.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/pumpkin.png" width="50" height="50"/> + <action name="stand" imageset="base"> + <animation> + <frame index="1" offsetX="4" offsetY="3"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="0" offsetX="4" offsetY="3"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/silkworm.png b/graphics/sprites/monsters/silkworm.png Binary files differnew file mode 100644 index 00000000..b5a78964 --- /dev/null +++ b/graphics/sprites/monsters/silkworm.png diff --git a/graphics/sprites/monsters/silkworm.xml b/graphics/sprites/monsters/silkworm.xml new file mode 100644 index 00000000..572c7c85 --- /dev/null +++ b/graphics/sprites/monsters/silkworm.xml @@ -0,0 +1,37 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/silkworm.png|W;R" width="32" height="24"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="5"/> + </animation> + <animation direction="left"> + <frame index="0"/> + </animation> + <animation direction="up"> + <frame index="15"/> + </animation> + <animation direction="right"> + <frame index="10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="0" end="3" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="15" end="18" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="10" end="13" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="4"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/wolvern.png b/graphics/sprites/monsters/wolvern.png Binary files differnew file mode 100644 index 00000000..803c4e78 --- /dev/null +++ b/graphics/sprites/monsters/wolvern.png diff --git a/graphics/sprites/monsters/wolvern.xml b/graphics/sprites/monsters/wolvern.xml new file mode 100644 index 00000000..39ac12b5 --- /dev/null +++ b/graphics/sprites/monsters/wolvern.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W" width="92" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="28" delay="300"/> + <frame index="29" delay="300"/> + <frame index="30" delay="300"/> + <frame index="29" delay="300"/> + <frame index="30" delay="300"/> + <frame index="28" delay="300"/> + <frame index="30" delay="300"/> + <frame index="31" delay="500"/> + <frame index="32" delay="600"/> + <frame index="31" delay="400"/> + <frame index="32" delay="700"/> + </animation> + <animation direction="left"> + <frame index="6" delay="300"/> + <frame index="7" delay="300"/> + <frame index="8" delay="300"/> + <frame index="7" delay="300"/> + <frame index="8" delay="300"/> + <frame index="6" delay="300"/> + <frame index="8" delay="300"/> + <frame index="9" delay="500"/> + <frame index="10" delay="600"/> + <frame index="9" delay="400"/> + <frame index="10" delay="700"/> + </animation> + <animation direction="up"> + <frame index="39" delay="300"/> + <frame index="40" delay="300"/> + <frame index="41" delay="300"/> + <frame index="40" delay="300"/> + <frame index="41" delay="300"/> + <frame index="39" delay="300"/> + <frame index="41" delay="300"/> + <frame index="42" delay="500"/> + <frame index="43" delay="600"/> + <frame index="42" delay="400"/> + <frame index="43" delay="700"/> + </animation> + <animation direction="right"> + <frame index="17" delay="300"/> + <frame index="18" delay="300"/> + <frame index="19" delay="300"/> + <frame index="18" delay="300"/> + <frame index="19" delay="300"/> + <frame index="17" delay="300"/> + <frame index="19" delay="300"/> + <frame index="20" delay="500"/> + <frame index="21" delay="600"/> + <frame index="20" delay="400"/> + <frame index="21" delay="700"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="22" end="27" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="0" end="5" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="11" end="16" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="up"> + <frame index="54" delay="0"/> + </animation> + <animation direction="down"> + <frame index="65" delay="0"/> + </animation> + <animation direction="right"> + <frame index="54" delay="0"/> + </animation> + <animation direction="left"> + <frame index="65" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="55" end="59" delay="70"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="49" end="53" delay="70"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="60" end="64" delay="70"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="44" end="48" delay="70"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/zombie.png b/graphics/sprites/monsters/zombie.png Binary files differnew file mode 100644 index 00000000..bf1f1818 --- /dev/null +++ b/graphics/sprites/monsters/zombie.png diff --git a/graphics/sprites/monsters/zombie.xml b/graphics/sprites/monsters/zombie.xml new file mode 100644 index 00000000..ad4250cf --- /dev/null +++ b/graphics/sprites/monsters/zombie.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> +<sprite variants="56" variant_offset="1"> + <imageset name="base" src="graphics/sprites/monsters/zombie.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="7"/> + </animation> + <animation direction="up"> + <frame index="21"/> + </animation> + <animation direction="left"> + <frame index="14"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="8" end="13" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="21" end="27" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="14" end="20" delay="200"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <sequence start="44" end="55" delay="100"/> + <frame index="55" delay="5000"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="28" end="31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="32" end="35" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="40" end="43" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="36" end="39" delay="100"/> + <end/> + </animation> + </action> +</sprite> |