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author | Saulc <lucashelaine14@gmail.com> | 2018-02-22 01:38:58 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-02-22 01:38:58 +0100 |
commit | 543b8a8df0dcdf52ad27869e719a723528105e13 (patch) | |
tree | 586054b0ae3eae2a8f448874899f1ed365a08a9f /graphics/sprites | |
parent | 55b9a0c78439da0f26b1398bb6874d2efb9fa050 (diff) | |
download | clientdata-543b8a8df0dcdf52ad27869e719a723528105e13.tar.gz clientdata-543b8a8df0dcdf52ad27869e719a723528105e13.tar.bz2 clientdata-543b8a8df0dcdf52ad27869e719a723528105e13.tar.xz clientdata-543b8a8df0dcdf52ad27869e719a723528105e13.zip |
add desert amggot
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/monsters/desertmaggot.png | bin | 0 -> 10985 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/desertmaggot.xml | 64 |
2 files changed, 64 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/desertmaggot.png b/graphics/sprites/monsters/desertmaggot.png Binary files differnew file mode 100644 index 00000000..9e967667 --- /dev/null +++ b/graphics/sprites/monsters/desertmaggot.png diff --git a/graphics/sprites/monsters/desertmaggot.xml b/graphics/sprites/monsters/desertmaggot.xml new file mode 100644 index 00000000..4fbc1ccb --- /dev/null +++ b/graphics/sprites/monsters/desertmaggot.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/desertmaggot.png" width="20" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-11"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="150" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="150" offsetY="-11"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="150" offsetY="-10"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="150" offsetY="-11"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-11"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetY="-11"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetY="-10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetY="-11"/> + <end/> + </animation> + </action> +</sprite> |