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authorJesusaves <cpntb1@ymail.com>2018-06-20 12:23:18 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-20 12:23:18 -0300
commitde69ee350dfa457647891a910a5a911e6a69c338 (patch)
tree71e9219c9d874ab7b53b31eed85b5d97605d2bc6 /graphics/sprites
parent32b490d67d93dee0e649d643c3e77a3742bde4f4 (diff)
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FIXME notice. Dead frame MUST BE 32 PIXELS IN WIDTH.
There's no such thing as a larger dead frame. Respect XML rules. :mouboo: @Saulc
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/equipment/head/headmodel-male.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/headmodel-male.xml b/graphics/sprites/equipment/head/headmodel-male.xml
index dbb6bb76..ae59a03d 100644
--- a/graphics/sprites/equipment/head/headmodel-male.xml
+++ b/graphics/sprites/equipment/head/headmodel-male.xml
@@ -181,6 +181,7 @@ Copyright (C) 2018 TMW2 -->
</animation>
</action>
+ <!-- FIXME -->
<action name="dead" imageset="base">
<animation direction="default">
<frame index="4" offsetX="13" offsetY="8"/>