diff options
author | Jesusaves <cpntb1@ymail.com> | 2018-07-07 20:46:22 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-07 20:46:22 -0300 |
commit | 6270a77c7296d4b6e9c132ead617e5689dd0c4d1 (patch) | |
tree | 583cca877781402025a03748a4b991a31b66a2e5 /graphics/sprites | |
parent | 2c93053da451b2186832c7aaf5c38a51e66a3aba (diff) | |
download | clientdata-6270a77c7296d4b6e9c132ead617e5689dd0c4d1.tar.gz clientdata-6270a77c7296d4b6e9c132ead617e5689dd0c4d1.tar.bz2 clientdata-6270a77c7296d4b6e9c132ead617e5689dd0c4d1.tar.xz clientdata-6270a77c7296d4b6e9c132ead617e5689dd0c4d1.zip |
Fix some pipelines, wait for other errors
Diffstat (limited to 'graphics/sprites')
-rw-r--r--[-rwxr-xr-x] | graphics/sprites/equipment/chest/saviorarmor-female.png | bin | 114996 -> 116035 bytes | |||
-rw-r--r--[-rwxr-xr-x] | graphics/sprites/equipment/chest/saviorarmor-female.xml | 220 | ||||
-rw-r--r--[-rwxr-xr-x] | graphics/sprites/equipment/chest/saviorarmor-male.png | bin | 124885 -> 125407 bytes | |||
-rw-r--r--[-rwxr-xr-x] | graphics/sprites/equipment/chest/saviorarmor-male.xml | 220 |
4 files changed, 220 insertions, 220 deletions
diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.png b/graphics/sprites/equipment/chest/saviorarmor-female.png Binary files differindex 2b3fe04a..64e7e9cd 100755..100644 --- a/graphics/sprites/equipment/chest/saviorarmor-female.png +++ b/graphics/sprites/equipment/chest/saviorarmor-female.png diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.xml b/graphics/sprites/equipment/chest/saviorarmor-female.xml index a257ff3e..864f2935 100755..100644 --- a/graphics/sprites/equipment/chest/saviorarmor-female.xml +++ b/graphics/sprites/equipment/chest/saviorarmor-female.xml @@ -1,110 +1,110 @@ -<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-female.png|W" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <frame index="27" offsetX="0" offsetY ="0" delay="75" />
- <frame index="28" offsetX="0" offsetY ="0" delay="75" />
- <frame index="29" offsetX="0" offsetY ="0" delay="75" />
- <frame index="30" offsetX="4" offsetY ="0" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <frame index="63" offsetX="0" offsetY ="0" delay="75" />
- <frame index="64" offsetX="0" offsetY ="0" delay="75" />
- <frame index="65" offsetX="0" offsetY ="0" delay="75" />
- <frame index="66" offsetX="-4" offsetY ="0" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite>
+<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-female.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="27" offsetX="0" offsetY ="0" delay="75" /> + <frame index="28" offsetX="0" offsetY ="0" delay="75" /> + <frame index="29" offsetX="0" offsetY ="0" delay="75" /> + <frame index="30" offsetX="4" offsetY ="0" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <frame index="63" offsetX="0" offsetY ="0" delay="75" /> + <frame index="64" offsetX="0" offsetY ="0" delay="75" /> + <frame index="65" offsetX="0" offsetY ="0" delay="75" /> + <frame index="66" offsetX="-4" offsetY ="0" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.png b/graphics/sprites/equipment/chest/saviorarmor-male.png Binary files differindex b896f789..73292a11 100755..100644 --- a/graphics/sprites/equipment/chest/saviorarmor-male.png +++ b/graphics/sprites/equipment/chest/saviorarmor-male.png diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.xml b/graphics/sprites/equipment/chest/saviorarmor-male.xml index 11a58b95..6ec471da 100755..100644 --- a/graphics/sprites/equipment/chest/saviorarmor-male.xml +++ b/graphics/sprites/equipment/chest/saviorarmor-male.xml @@ -1,110 +1,110 @@ -<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-male.png|W" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <frame index="27" offsetX="0" offsetY ="0" delay="75" />
- <frame index="28" offsetX="0" offsetY ="0" delay="75" />
- <frame index="29" offsetX="0" offsetY ="0" delay="75" />
- <frame index="30" offsetX="4" offsetY ="0" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <frame index="63" offsetX="0" offsetY ="0" delay="75" />
- <frame index="64" offsetX="0" offsetY ="0" delay="75" />
- <frame index="65" offsetX="0" offsetY ="0" delay="75" />
- <frame index="66" offsetX="-4" offsetY ="0" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite>
+<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-male.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="27" offsetX="0" offsetY ="0" delay="75" /> + <frame index="28" offsetX="0" offsetY ="0" delay="75" /> + <frame index="29" offsetX="0" offsetY ="0" delay="75" /> + <frame index="30" offsetX="4" offsetY ="0" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <frame index="63" offsetX="0" offsetY ="0" delay="75" /> + <frame index="64" offsetX="0" offsetY ="0" delay="75" /> + <frame index="65" offsetX="0" offsetY ="0" delay="75" /> + <frame index="66" offsetX="-4" offsetY ="0" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |