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authorSaulc <lucashelaine14@gmail.com>2019-09-07 22:40:58 +0000
committerSaulc <lucashelaine14@gmail.com>2019-09-07 22:40:58 +0000
commita80129e85abf587a37abd4f63b7e24c5484ac814 (patch)
tree848509f5fa7f2802ff3cebbd844d46c8ee43ce87 /graphics/sprites
parent98c455ab9165cb8ef1f94e79d9155ad6d335ad72 (diff)
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This might work pretty well, you can adjust value, TEST REQUIRED!
I fail like a noob
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/npcs/xml/injuredguard.xml24
1 files changed, 24 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/xml/injuredguard.xml b/graphics/sprites/npcs/xml/injuredguard.xml
new file mode 100644
index 00000000..47dbdc2b
--- /dev/null
+++ b/graphics/sprites/npcs/xml/injuredguard.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Saulc
+Copyright (C) 2018-2019 TMW2: Moubootaur Legends -->
+
+<sprite>
+ <imageset name="npc"
+ src="graphics/sprites/npcs/sprite/injuredguard.png"
+ width="96"
+ height="32"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+
+ <!-- Eyes animation -->
+ <frame index="0" delay="3000"/>
+ <frame index="1" delay="1000"/>
+ <frame index="2" delay="200"/>
+ <frame index="3" delay="200"/>
+ <frame index="4" delay="300"/>
+ <frame index="0" delay="100"/>
+
+ </animation>
+ </action>
+</sprite>