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authorJesusaves <cpntb1@ymail.com>2020-11-03 10:20:39 -0300
committerJesusaves <cpntb1@ymail.com>2020-11-03 10:20:39 -0300
commite0e2cb42c4cf1f0e409d07b5bb4c6f2e79ecd374 (patch)
treec4377f9c875b46294491a1a945664c2e54bed07a /graphics/sprites
parentf5c20e19d84e6fed9b9996c7cb08f94fc08f8f65 (diff)
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STAGING: Mouootaur
Authored-By: Hocus Pocus Fidibus
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/monsters/moubootaur.pngbin0 -> 3041390 bytes
-rw-r--r--graphics/sprites/monsters/moubootaur.xml243
-rw-r--r--graphics/sprites/monsters/swampling.xml1
-rw-r--r--graphics/sprites/monsters/tengu.xml1
-rw-r--r--graphics/sprites/monsters/tower.xml1
5 files changed, 246 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/moubootaur.png b/graphics/sprites/monsters/moubootaur.png
new file mode 100644
index 00000000..b901e7e1
--- /dev/null
+++ b/graphics/sprites/monsters/moubootaur.png
Binary files differ
diff --git a/graphics/sprites/monsters/moubootaur.xml b/graphics/sprites/monsters/moubootaur.xml
new file mode 100644
index 00000000..fe09e0e9
--- /dev/null
+++ b/graphics/sprites/monsters/moubootaur.xml
@@ -0,0 +1,243 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Micksha
+Copyright (C) 2011-2021 Moubootaur Legends -->
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/moubootaur.png"
+ width="192"
+ height="192"
+ offsetY="0"/>
+
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <sequence start="15" end="25" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="7"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="5"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="4"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="3"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="1"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="30" end="41" delay="20"/>
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="135" end="146" delay="20"/>
+ <end/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="120" end="131" delay="20"/>
+ <end/>
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="105" end="116" delay="20"/>
+ <end/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="90" end="101" delay="20"/>
+ <end/>
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="75" end="86" delay="20"/>
+ <end/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="60" end="71" delay="20"/>
+ <end/>
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="45" end="56" delay="20"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="150" end="161" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="165" end="176" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="180" end="191" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="195" end="206" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="210" end="221" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="225" end="236" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="240" end="251" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="255" end="266" delay="50"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_distance" imageset="mob">
+ <animation direction="down">
+ <sequence start="390" end="397" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="495" end="502" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="480" end="487" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="465" end="472" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="450" end="457" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="435" end="442" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="420" end="427" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="405" end="412" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <sequence start="270" end="278" delay="70"/>
+ <frame index="278" delay="500"/>
+ <sequence start="279" end="284" delay="100"/>
+ <frame index="284"/>
+ <end/>
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="285" end="293" delay="70"/>
+ <frame index="293" delay="500"/>
+ <sequence start="294" end="299" delay="100"/>
+ <frame index="299"/>
+ <end/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="300" end="308" delay="70"/>
+ <frame index="308" delay="500"/>
+ <sequence start="309" end="314" delay="100"/>
+ <frame index="314"/>
+ <end/>
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="315" end="323" delay="70"/>
+ <frame index="323" delay="500"/>
+ <sequence start="324" end="329" delay="100"/>
+ <frame index="329"/>
+ <end/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="330" end="338" delay="70"/>
+ <frame index="338" delay="500"/>
+ <sequence start="339" end="344" delay="100"/>
+ <frame index="344"/>
+ <end/>
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="345" end="353" delay="70"/>
+ <frame index="353" delay="500"/>
+ <sequence start="354" end="359" delay="100"/>
+ <frame index="359"/>
+ <end/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="360" end="368" delay="70"/>
+ <frame index="368" delay="500"/>
+ <sequence start="369" end="374" delay="100"/>
+ <frame index="374"/>
+ <end/>
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="375" end="383" delay="70"/>
+ <frame index="383" delay="500"/>
+ <sequence start="384" end="389" delay="100"/>
+ <frame index="389"/>
+ <end/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/swampling.xml b/graphics/sprites/monsters/swampling.xml
index 167b4171..b389fb59 100644
--- a/graphics/sprites/monsters/swampling.xml
+++ b/graphics/sprites/monsters/swampling.xml
@@ -10,6 +10,7 @@ Copyright (C) 2011-2020 Evol Online -->
<action name="spawn" imageset="mob">
<animation direction="default">
<sequence start="156" end="161" delay="100"/>
+ <end/>
</animation>
</action>
diff --git a/graphics/sprites/monsters/tengu.xml b/graphics/sprites/monsters/tengu.xml
index 15c93ef7..5e451410 100644
--- a/graphics/sprites/monsters/tengu.xml
+++ b/graphics/sprites/monsters/tengu.xml
@@ -11,6 +11,7 @@ Copyright (C) 2011-2019 Evol Online -->
<action name="spawn" imageset="mob">
<animation direction="default">
<sequence start="512" end="520" delay="100"/>
+ <end/>
</animation>
</action>
diff --git a/graphics/sprites/monsters/tower.xml b/graphics/sprites/monsters/tower.xml
index b4dd985a..ac5a1635 100644
--- a/graphics/sprites/monsters/tower.xml
+++ b/graphics/sprites/monsters/tower.xml
@@ -50,6 +50,7 @@ Copyright (C) 2015 - 2020 Evol Online -->
<animation>
<frame index="12" delay="10000"/>
<frame index="13"/>
+ <end/>
</animation>
</action>
</sprite>