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author | Jesusaves <cpntb1@ymail.com> | 2018-06-11 20:52:20 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-11 20:52:20 -0300 |
commit | 3f6da7a7a432d8ea8d59e8daac4b33c65d4137db (patch) | |
tree | 74afafa9f68aee4d92dfd5910a3780a25b53b0ec /graphics/sprites/monsters | |
parent | d080553f62f86cfe19e5751e6d79028030f2d8ee (diff) | |
download | clientdata-3f6da7a7a432d8ea8d59e8daac4b33c65d4137db.tar.gz clientdata-3f6da7a7a432d8ea8d59e8daac4b33c65d4137db.tar.bz2 clientdata-3f6da7a7a432d8ea8d59e8daac4b33c65d4137db.tar.xz clientdata-3f6da7a7a432d8ea8d59e8daac4b33c65d4137db.zip |
Add cute squirrels
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/squirrel.png | bin | 0 -> 12888 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/squirrel.xml | 68 |
2 files changed, 68 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/squirrel.png b/graphics/sprites/monsters/squirrel.png Binary files differnew file mode 100644 index 00000000..36e863ca --- /dev/null +++ b/graphics/sprites/monsters/squirrel.png diff --git a/graphics/sprites/monsters/squirrel.xml b/graphics/sprites/monsters/squirrel.xml new file mode 100644 index 00000000..8bf96d79 --- /dev/null +++ b/graphics/sprites/monsters/squirrel.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/squirrel.png|R" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="16" end="19" delay="375"/> + <sequence start="20" end="25" delay="75"/> + <sequence start="16" end="19" delay="120"/> + </animation> + <animation direction="right"> + <sequence start="0" end="3" delay="375"/> + <sequence start="4" end="7" delay="75"/> + <sequence start="0" end="3" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="24" end="27" delay="375"/> + <sequence start="28" end="31" delay="75"/> + <sequence start="24" end="27" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="8" end="11" delay="375"/> + <sequence start="12" end="15" delay="75"/> + <sequence start="8" end="11" delay="75"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="48" end="50" delay="110"/> + </animation> + <animation direction="right"> + <sequence start="32" end="34" delay="110"/> + </animation> + <animation direction="up"> + <sequence start="56" end="58" delay="110"/> + </animation> + <animation direction="left"> + <sequence start="40" end="42" delay="110"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <sequence start="54" end="55" delay="800"/> + <frame index="55" delay="5000"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="16" delay="250"/> + <frame index="52" delay="250"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" delay="250"/> + <frame index="36" delay="250"/> + <end/> + </animation> + <animation direction="up"> + <frame index="24" delay="250"/> + <frame index="60" delay="250"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" delay="250"/> + <frame index="44" delay="250"/> + <end/> + </animation> + </action> +</sprite> |