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author | Saulc <lucashelaine14@gmail.com> | 2018-01-29 01:19:51 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-01-29 01:19:51 +0100 |
commit | 4adb986c71ce29f12abceb7456264b3483e5e5ae (patch) | |
tree | ed6feb013c37f44b61196310faa89d6c38369f86 /graphics/sprites/monsters | |
parent | f2fc6f1d9cf4d569173a89482d3a6f5408346fc4 (diff) | |
download | clientdata-4adb986c71ce29f12abceb7456264b3483e5e5ae.tar.gz clientdata-4adb986c71ce29f12abceb7456264b3483e5e5ae.tar.bz2 clientdata-4adb986c71ce29f12abceb7456264b3483e5e5ae.tar.xz clientdata-4adb986c71ce29f12abceb7456264b3483e5e5ae.zip |
add 6 types of scorpions and addsome new item pictures
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/blackscorpion.png | bin | 0 -> 10504 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/blackscorpion.xml | 64 | ||||
-rw-r--r-- | graphics/sprites/monsters/candorscorpion.png | bin | 0 -> 10598 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/candorscorpion.xml | 64 | ||||
-rw-r--r-- | graphics/sprites/monsters/goldenscorpion.png | bin | 0 -> 11296 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/goldenscorpion.xml | 64 | ||||
-rw-r--r-- | graphics/sprites/monsters/nightscorpion.png | bin | 0 -> 10538 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/nightscorpion.xml | 64 | ||||
-rw-r--r-- | graphics/sprites/monsters/redscorpion.png | bin | 0 -> 10671 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/redscorpion.xml | 64 | ||||
-rw-r--r-- | graphics/sprites/monsters/scorpion.png | bin | 7855 -> 10602 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/scorpionmodel.png | bin | 0 -> 7855 bytes |
12 files changed, 320 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/blackscorpion.png b/graphics/sprites/monsters/blackscorpion.png Binary files differnew file mode 100644 index 00000000..9bd25d8c --- /dev/null +++ b/graphics/sprites/monsters/blackscorpion.png diff --git a/graphics/sprites/monsters/blackscorpion.xml b/graphics/sprites/monsters/blackscorpion.xml new file mode 100644 index 00000000..887210c7 --- /dev/null +++ b/graphics/sprites/monsters/blackscorpion.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/blackscorpion.png" width="48" height="45"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="2"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="2"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="2"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY="2"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="2"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="2"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="2"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="2"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/candorscorpion.png b/graphics/sprites/monsters/candorscorpion.png Binary files differnew file mode 100644 index 00000000..8a8ed2ed --- /dev/null +++ b/graphics/sprites/monsters/candorscorpion.png diff --git a/graphics/sprites/monsters/candorscorpion.xml b/graphics/sprites/monsters/candorscorpion.xml new file mode 100644 index 00000000..d8bda6e8 --- /dev/null +++ b/graphics/sprites/monsters/candorscorpion.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/candorscorpion.png" width="48" height="45"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="2"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="2"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="2"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY="2"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="2"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="2"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="2"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="2"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/goldenscorpion.png b/graphics/sprites/monsters/goldenscorpion.png Binary files differnew file mode 100644 index 00000000..cf76d484 --- /dev/null +++ b/graphics/sprites/monsters/goldenscorpion.png diff --git a/graphics/sprites/monsters/goldenscorpion.xml b/graphics/sprites/monsters/goldenscorpion.xml new file mode 100644 index 00000000..682022cf --- /dev/null +++ b/graphics/sprites/monsters/goldenscorpion.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/goldenscorpion.png" width="48" height="45"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="2"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="2"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="2"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY="2"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="2"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="2"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="2"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="2"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/nightscorpion.png b/graphics/sprites/monsters/nightscorpion.png Binary files differnew file mode 100644 index 00000000..c34a55a4 --- /dev/null +++ b/graphics/sprites/monsters/nightscorpion.png diff --git a/graphics/sprites/monsters/nightscorpion.xml b/graphics/sprites/monsters/nightscorpion.xml new file mode 100644 index 00000000..b2cc764e --- /dev/null +++ b/graphics/sprites/monsters/nightscorpion.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/nightscorpion.png" width="48" height="45"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="2"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="2"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="2"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY="2"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="2"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="2"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="2"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="2"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/redscorpion.png b/graphics/sprites/monsters/redscorpion.png Binary files differnew file mode 100644 index 00000000..c628e2fc --- /dev/null +++ b/graphics/sprites/monsters/redscorpion.png diff --git a/graphics/sprites/monsters/redscorpion.xml b/graphics/sprites/monsters/redscorpion.xml new file mode 100644 index 00000000..dbf02c37 --- /dev/null +++ b/graphics/sprites/monsters/redscorpion.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/redscorpion.png" width="48" height="45"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="2"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="2"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="2"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY="2"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="2"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="2"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="2"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="2"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/scorpion.png b/graphics/sprites/monsters/scorpion.png Binary files differindex 0bd693fd..78941ffd 100644 --- a/graphics/sprites/monsters/scorpion.png +++ b/graphics/sprites/monsters/scorpion.png diff --git a/graphics/sprites/monsters/scorpionmodel.png b/graphics/sprites/monsters/scorpionmodel.png Binary files differnew file mode 100644 index 00000000..0bd693fd --- /dev/null +++ b/graphics/sprites/monsters/scorpionmodel.png |