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author | Saulc <lucashelaine14@gmail.com> | 2018-06-19 23:45:30 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-06-19 23:45:30 +0000 |
commit | 7da78e38e5eb974817c4fdc93daf9f1a1906edbb (patch) | |
tree | 445c6f1b9093f2149868868167a36d946615d7b5 /graphics/sprites/monsters | |
parent | 0f5c465b76fa3d3ada9546058c89b1fed47264a9 (diff) | |
download | clientdata-7da78e38e5eb974817c4fdc93daf9f1a1906edbb.tar.gz clientdata-7da78e38e5eb974817c4fdc93daf9f1a1906edbb.tar.bz2 clientdata-7da78e38e5eb974817c4fdc93daf9f1a1906edbb.tar.xz clientdata-7da78e38e5eb974817c4fdc93daf9f1a1906edbb.zip |
add xml for bandit lord
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/banditlord.xml | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/banditlord.xml b/graphics/sprites/monsters/banditlord.xml new file mode 100644 index 00000000..fe0fe259 --- /dev/null +++ b/graphics/sprites/monsters/banditlord.xml @@ -0,0 +1,73 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Saulc +Copyright (C) 2018 TMW 2 +First try of Bandit lort his actually not so much lord as what i want --> + +<sprite> + <imageset name="base" src="graphics/sprites/monsters/banditlord.png" + width="64" + height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> |