diff options
author | Saulc <lucashelaine14@gmail.com> | 2018-01-14 15:31:05 +0100 |
---|---|---|
committer | Saulc <lucashelaine14@gmail.com> | 2018-01-14 15:31:05 +0100 |
commit | d30e48c50fc167311a6ec12634f75b4302bda0fc (patch) | |
tree | b2c4ba271703897cc929c02ae65f7ee48833e4dc /graphics/sprites/monsters/witchedzombie.xml | |
parent | bb43a4cc9261dfdf4d548415155e80af69eac6b6 (diff) | |
download | clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.gz clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.bz2 clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.xz clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.zip |
add lot of monsters
Diffstat (limited to 'graphics/sprites/monsters/witchedzombie.xml')
-rw-r--r-- | graphics/sprites/monsters/witchedzombie.xml | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/witchedzombie.xml b/graphics/sprites/monsters/witchedzombie.xml new file mode 100644 index 00000000..2ce4514e --- /dev/null +++ b/graphics/sprites/monsters/witchedzombie.xml @@ -0,0 +1,62 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/witchedzombie.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="7"/> + </animation> + <animation direction="up"> + <frame index="21"/> + </animation> + <animation direction="left"> + <frame index="14"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="8" end="13" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="21" end="27" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="14" end="20" delay="200"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="44" end="55" delay="100"/> + <frame index="55" delay="0" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="28" end="31" delay="100"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="32" end="35" delay="100"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="43" delay="100"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="36" end="39" delay="100"/> + <end /> + </animation> + </action> + +</sprite> |