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authorJesusaves <cpntb1@ymail.com>2018-07-08 17:09:46 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-08 17:09:46 -0300
commitacaa280f67a64e71d46711e7309c53c10f1632d7 (patch)
treedc4cfa7f79de2c724dac402f94a08f8ce6f23901 /graphics/sprites/monsters/troll.xml
parent9b50adbe43d0d7c828fd32707aaa3bf6683de285 (diff)
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New monsters - the great import - some mobs from BR included
(ie. Fafi Dragon, Gift Box, Living Potato, Fairies alpha)
Diffstat (limited to 'graphics/sprites/monsters/troll.xml')
-rw-r--r--graphics/sprites/monsters/troll.xml103
1 files changed, 103 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml
new file mode 100644
index 00000000..7451bdc8
--- /dev/null
+++ b/graphics/sprites/monsters/troll.xml
@@ -0,0 +1,103 @@
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="300"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="6" end="11" delay="300"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="17" delay="300"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="18" end="23" delay="300"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="29" delay="300"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="30" end="35" delay="300"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="36" end="41" delay="300"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="42" end="47" delay="300"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="48" end="53" delay="100"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="54" end="59" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="60" end="65" delay="100"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="66" end="71" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="72" end="77" delay="100"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="78" end="83" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="84" end="89" delay="100"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="90" end="95" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="96" end="101" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="102" end="107" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="108" end="113" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="114" end="119" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="120" end="125" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="126" end="131" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="132" end="137" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="138" end="143" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="144" end="149" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="150" end="155" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="156" end="161" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="162" end="167" delay="0"/>
+ </animation>
+ </action>
+</sprite>