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author | Saulc <lucashelaine14@gmail.com> | 2018-09-08 15:18:01 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-09-08 15:18:01 +0000 |
commit | df0fa9c8f17a30598aa7fca3a30137a4d2786a44 (patch) | |
tree | bd4d0a80b5724e037c992b5abd1e161a3b2c789c /graphics/sprites/monsters/michel.xml | |
parent | a45d6b7f3130a1327cc65900bcd89f674d0a49ba (diff) | |
download | clientdata-df0fa9c8f17a30598aa7fca3a30137a4d2786a44.tar.gz clientdata-df0fa9c8f17a30598aa7fca3a30137a4d2786a44.tar.bz2 clientdata-df0fa9c8f17a30598aa7fca3a30137a4d2786a44.tar.xz clientdata-df0fa9c8f17a30598aa7fca3a30137a4d2786a44.zip |
add michel xml
Diffstat (limited to 'graphics/sprites/monsters/michel.xml')
-rw-r--r-- | graphics/sprites/monsters/michel.xml | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/michel.xml b/graphics/sprites/monsters/michel.xml new file mode 100644 index 00000000..85e23d23 --- /dev/null +++ b/graphics/sprites/monsters/michel.xml @@ -0,0 +1,46 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/michel.png" + width="60" + height="60"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="3" end="5" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="6" end="8" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="9" end="11" delay="200"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="12" end="14" delay="200"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="15" end="17" delay="200"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="18" end="20" delay="200"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="21" end="23" delay="200"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="24" end="28" delay="200"/> + <frame index="28" delay="0"/> + </animation> + </action> +</sprite> |