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author | Saulc <lucashelaine14@gmail.com> | 2018-01-14 15:31:05 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-01-14 15:31:05 +0100 |
commit | d30e48c50fc167311a6ec12634f75b4302bda0fc (patch) | |
tree | b2c4ba271703897cc929c02ae65f7ee48833e4dc /graphics/sprites/monsters/loghead.xml | |
parent | bb43a4cc9261dfdf4d548415155e80af69eac6b6 (diff) | |
download | clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.gz clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.bz2 clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.xz clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.zip |
add lot of monsters
Diffstat (limited to 'graphics/sprites/monsters/loghead.xml')
-rw-r--r-- | graphics/sprites/monsters/loghead.xml | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/loghead.xml b/graphics/sprites/monsters/loghead.xml new file mode 100644 index 00000000..07e01975 --- /dev/null +++ b/graphics/sprites/monsters/loghead.xml @@ -0,0 +1,66 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/loghead.png" width="45" height="43"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="100"/> + <frame index="1" delay="100"/> + <frame index="0" delay="100"/> + <frame index="1" delay="3500"/> + <frame index="0" delay="100"/> + <frame index="1" delay="4000"/> + </animation> + <animation direction="right"> + <frame index="18" delay="100"/> + <frame index="19" delay="100"/> + <frame index="18" delay="100"/> + <frame index="19" delay="3500"/> + <frame index="18" delay="100"/> + <frame index="19" delay="4000"/> + </animation> + <animation direction="up"> + <frame index="6"/> + </animation> + <animation direction="left"> + <frame index="12"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="2" end="5" delay="120"/> + </animation> + <animation direction="right"> + <sequence start="20" end="23" delay="120"/> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="120"/> + </animation> + <animation direction="left"> + <sequence start="14" end="17" delay="120"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="24" end="29" delay="400"/> + <frame index="29" delay="5000"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="34" end="35" delay="120"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="46" end="47" delay="120"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="40" end="41" delay="120"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="52" end="53" delay="120"/> + <end/> + </animation> + </action> +</sprite> |