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author | Jesusaves <cpntb1@ymail.com> | 2019-05-18 11:31:24 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-05-18 11:31:24 -0300 |
commit | 1c78bfccee1985021ed14a29e7f3c875b5c90109 (patch) | |
tree | ca206e7b5dd8d9a0f41d94cef82fca935ed822bd /graphics/sprites/monsters/goblinbear.xml | |
parent | b0a9807a305df7120aca10d396ab881ec86f9cfc (diff) | |
download | clientdata-1c78bfccee1985021ed14a29e7f3c875b5c90109.tar.gz clientdata-1c78bfccee1985021ed14a29e7f3c875b5c90109.tar.bz2 clientdata-1c78bfccee1985021ed14a29e7f3c875b5c90109.tar.xz clientdata-1c78bfccee1985021ed14a29e7f3c875b5c90109.zip |
New monster by Mistergrey (attempt to summon Mister Grey) - A Gobo Bear :>
Diffstat (limited to 'graphics/sprites/monsters/goblinbear.xml')
-rw-r--r-- | graphics/sprites/monsters/goblinbear.xml | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/goblinbear.xml b/graphics/sprites/monsters/goblinbear.xml new file mode 100644 index 00000000..3a508532 --- /dev/null +++ b/graphics/sprites/monsters/goblinbear.xml @@ -0,0 +1,60 @@ +<?xml version="1.0"?> +<!-- TMW2 Script +Goblin Bear ( a Teddy Bear which looks like a Goblin) +Original work by Mr. Grey +XML Sheet by Jesusalva - that's why it looks crappy +--> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/goblinbear.png" width="30" height="30"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="up"> + <frame index="10"/> + </animation> + <animation direction="right"> + <frame index="20"/> + </animation> + <animation direction="left"> + <frame index="30"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="11" end="14" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="21" end="24" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="31" end="34" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="9"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="15" end="18" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="25" end="28" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="35" end="38" delay="75"/> + <end/> + </animation> + </action> +</sprite> |