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author | Saulc <lucas@debian> | 2018-01-13 19:41:26 +0100 |
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committer | Saulc <lucas@debian> | 2018-01-13 19:41:26 +0100 |
commit | 4c4f4be30bae96e6cd943de326b1a4b1b841dcd4 (patch) | |
tree | a94e0a063e5df2a9f7f84f720982a3bca0c0cf6d /graphics/sprites/monsters/cuco.xml | |
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Initial commit
Diffstat (limited to 'graphics/sprites/monsters/cuco.xml')
-rw-r--r-- | graphics/sprites/monsters/cuco.xml | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/cuco.xml b/graphics/sprites/monsters/cuco.xml new file mode 100644 index 00000000..bc3bddb2 --- /dev/null +++ b/graphics/sprites/monsters/cuco.xml @@ -0,0 +1,108 @@ +<?xml version="1.0"?> +<!-- Author from The Mana World Brazilian +Copyright (C) 2010-2015 Evol Online --> +<sprite> + + <imageset name="base" + src="graphics/sprites/monsters/cuco.png" + width="32" + height="39"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1500"/> + <frame index="1" delay="200"/> + </animation> + <animation direction="left"> + <frame index="4" delay="1500"/> + <frame index="5" delay="200"/> + </animation> + <animation direction="up"> + <frame index="12" delay="1500"/> + <frame index="13" delay="200"/> + </animation> + <animation direction="right"> + <frame index="8" delay="1500"/> + <frame index="9" delay="200"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="100"/> + <frame index="3" delay="100" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-5"/> + <frame index="2" delay="100" offsetY="-6"/> + <frame index="0" delay="100" offsetY="-5"/> + <frame index="0" delay="100" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="4" delay="100"/> + <frame index="7" delay="100" offsetY="-3"/> + <frame index="7" delay="100" offsetY="-5"/> + <frame index="6" delay="100" offsetY="-6"/> + <frame index="4" delay="100" offsetY="-5"/> + <frame index="4" delay="100" offsetY="-3"/> + </animation> + <animation direction="up"> + <frame index="12" delay="100"/> + <frame index="15" delay="100" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-5"/> + <frame index="14" delay="100" offsetY="-6"/> + <frame index="12" delay="100" offsetY="-5"/> + <frame index="12" delay="100" offsetY="-3"/> + </animation> + <animation direction="right"> + <frame index="8" delay="100"/> + <frame index="11" delay="100" offsetY="-3"/> + <frame index="11" delay="100" offsetY="-5"/> + <frame index="10" delay="100" offsetY="-6"/> + <frame index="8" delay="100" offsetY="-5"/> + <frame index="8" delay="100" offsetY="-3"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="3" delay="100" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-5"/> + <frame index="2" delay="100" offsetY="-6"/> + <frame index="0" delay="100" offsetY="-5"/> + <frame index="0" delay="100" offsetY="-3"/> + <end/> + </animation> + <animation direction="left"> + <frame index="7" delay="100" offsetY="-3"/> + <frame index="7" delay="100" offsetY="-5"/> + <frame index="6" delay="100" offsetY="-6"/> + <frame index="4" delay="100" offsetY="-5"/> + <frame index="4" delay="100" offsetY="-3"/> + <end/> + </animation> + <animation direction="up"> + <frame index="15" delay="100" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-5"/> + <frame index="14" delay="100" offsetY="-6"/> + <frame index="12" delay="100" offsetY="-5"/> + <frame index="12" delay="100" offsetY="-3"/> + <end/> + </animation> + <animation direction="right"> + <frame index="11" delay="100" offsetY="-3"/> + <frame index="11" delay="100" offsetY="-5"/> + <frame index="10" delay="100" offsetY="-6"/> + <frame index="8" delay="100" offsetY="-5"/> + <frame index="8" delay="100" offsetY="-3"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation> + <sequence start="16" end="22" delay="100"/> + <frame index="23"/> + <end/> + </animation> + </action> + +</sprite> |